Player Matchup

Yemoja
Yemoja
DordyMush
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 1
Loki
Loki
Sharpish101
Loki
Level 80
God Stats
2W - 1L
1,563 SR
Queue Stats
30W - 9L
1,575 Elo+
Solo
Nox
Nox
chinx_1602
Nox
Level 42
God Stats
4W - 7L
1,463 SR
Queue Stats
22W - 51L
1,371 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,373 Elo+

VS

Team Averages
Level 19
1,430 SR
1,558 Elo+
Artemis
Artemis
Rookieplayer1
Artemis
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 42L
1,516 Elo+
Solo
Cthulhu
Cthulhu
XONETAPE
Cthulhu
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
keepiin
Ah Puch
Level 41
God Stats
4W - 1L
1,516 SR
Queue Stats
87W - 58L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DordyMush
Yemoja
16
3 / 1 / 6
13,616
648
8,069
18,663
23,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 7 / 2
12,747
607
19,592
22,141
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 4 / 7
12,226
582
3,720
15,429
4,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 4 / 6
13,569
646
13,254
16,352
8,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
XONETAPE
Cthulhu
16
0 / 5 / 11
12,862
612
8,199
18,215
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
keepiin
Ah Puch
18
9 / 3 / 2
14,609
696
28,154
14,621
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
12
12
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DordyMush
Yemoja
3
1
6
6
W
Artemis
3
4
6
1.5
L
6
7
2
1
W
Cthulhu
XONETAPE
Cthulhu
0
5
11
1.1
L
2
4
7
1.38
W
Ah Puch
keepiin
Ah Puch
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
49,607
56,233
Taken
49,188
36,637
Mitigated
33,519
10,479
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DordyMush
Yemoja
8,069
473
3,049
3,895
18,663
23,981
0
11,691
6,281
26,973
0
W
Artemis
13,254
4,542
0
3,584
16,352
8,029
2,331
5,493
10,859
0
63,491
L
19,592
4,264
0
492
22,141
7,769
0
14,584
7,075
0
56,850
W
Cthulhu
XONETAPE
Cthulhu
8,199
331
960
3,390
18,215
18,618
94
3,647
14,568
22,111
0
L
3,720
217
0
3,043
15,429
4,887
0
9,469
5,791
42,924
0
W
Ah Puch
keepiin
Ah Puch
28,154
571
0
6,598
14,621
6,872
754
3,591
11,030
75,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
41,040
202
Minions Killed
227
6
Camps Cleared
11
1,109,869
Distance Traveled
1,108,562
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,616
648
33
2
0
384,291
2
W
Artemis
13,569
646
90
4
4
327,612
10
L
Loki
12,747
607
75
4
4
358,827
4
W
Cthulhu
12,862
612
22
1
1
413,246
5
L
Nox
12,226
582
94
4
2
366,751
2
W
Ah Puch
14,609
696
115
5
6
367,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role