Player Matchup

Loki
Loki
MrTakeYourGirl
Loki
Level 11
God Stats
9W - 7L
1,500 SR
Queue Stats
109W - 102L
1,837 Elo+
Solo
Sun Wukong
Sun Wukong
RI8_OWL
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 97L
1,632 Elo+
Solo
Janus
Janus
Smurfman_1
Janus
Level 29
God Stats
3W - 4L
1,716 SR
Queue Stats
121W - 91L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SugDeezzzzz
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
127W - 109L
1,641 Elo+
Party 1
Fenrir
Fenrir
Usernametaken55
Fenrir
Level 13
God Stats
6W - 12L
1,544 SR
Queue Stats
56W - 64L
1,316 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,623 Elo+

VS

Team Averages
Level 13
1,487 SR
1,541 Elo+
The Morrigan
The Morrigan
BogieDawg96
The Morrigan
Level 8
God Stats
2W - 3L
1,297 SR
Queue Stats
12W - 10L
1,353 Elo+
Solo
Janus
Janus
JCGankzz
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Solo
Nemesis
Nemesis
Mana Buff
Nemesis
Level 13
God Stats
2W - 3L
1,472 SR
Queue Stats
23W - 12L
1,690 Elo+
Solo
Charybdis
Charybdis
XxXCRR110XxX
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,723 Elo+
Solo
Sol
Sol
o_Kozuki_Oden_
Sol
Level 22
God Stats
3W - 1L
1,665 SR
Queue Stats
36W - 24L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,725
440
2,573
7,569
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
RI8_OWL
Sun Wukong
9
0 / 2 / 1
5,628
433
1,696
8,685
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
11
5 / 2 / 1
6,875
529
6,119
6,136
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SugDeezzzzz
Morgan Le Fay
12
2 / 2 / 2
6,884
530
4,668
7,697
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
5,112
393
1,098
5,657
1,929
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BogieDawg96
The Morrigan
9
1 / 3 / 3
6,027
464
1,317
5,435
1,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
JCGankzz
Janus
12
1 / 3 / 3
7,271
559
3,816
7,316
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Mana Buff
Nemesis
12
6 / 0 / 4
7,884
606
6,897
7,600
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
XxXCRR110XxX
Charybdis
13
3 / 1 / 3
8,372
644
4,086
6,433
1,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 1
8,719
671
5,567
6,060
2,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BogieDawg96
The Morrigan
1
3
3
0.83
W
Janus
JCGankzz
Janus
1
3
3
0.83
W
Nemesis
Mana Buff
Nemesis
6
0
4
8
L
0
4
3
0.38
L
Sun Wukong
RI8_OWL
Sun Wukong
0
2
1
0.25
L
Janus
5
2
1
2.75
L
Morgan Le Fay
SugDeezzzzz
Morgan Le Fay
2
2
2
1.5
L
0
5
0
0
W
Charybdis
XxXCRR110XxX
Charybdis
3
1
3
4.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,154
Damage
21,683
35,744
Taken
32,844
16,849
Mitigated
10,441
9,238
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BogieDawg96
The Morrigan
1,317
389
0
0
5,435
1,457
0
2,586
2,661
13,531
0
W
Janus
JCGankzz
Janus
3,816
220
0
2,270
7,316
2,063
132
2,807
4,391
45,282
0
W
Nemesis
Mana Buff
Nemesis
6,897
2,670
0
3,186
7,600
2,886
0
2,608
4,710
0
41,266
L
2,573
696
0
1,036
7,569
3,705
146
2,237
5,332
0
25,322
L
Sun Wukong
RI8_OWL
Sun Wukong
1,696
485
0
1,801
8,685
7,059
0
3,960
4,725
0
24,096
L
Janus
6,119
532
0
1,943
6,136
1,658
0
2,685
3,451
33,142
0
L
Morgan Le Fay
SugDeezzzzz
Morgan Le Fay
4,668
198
0
3,819
7,697
2,498
0
1,818
5,879
45,051
0
L
1,098
271
0
639
5,657
1,929
0
0
5,657
0
20,428
W
Charybdis
XxXCRR110XxX
Charybdis
4,086
2,048
0
2,482
6,433
1,984
2,534
1,885
4,398
0
53,879
W
5,567
2,351
0
4,698
6,060
2,051
3,524
452
5,280
51,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
38,273
274
Minions Killed
380
0
Camps Cleared
0
1,197,556
Distance Traveled
1,188,284
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,027
464
30
2
0
211,262
0
W
Janus
7,271
559
76
6
0
229,518
3
W
Nemesis
7,884
606
65
5
0
287,967
5
L
Loki
5,725
440
35
3
0
257,067
4
L
Sun Wukong
5,628
433
38
3
0
217,145
4
L
Janus
6,875
529
59
5
0
256,165
2
L
Morgan Le Fay
6,884
530
99
8
0
248,438
5
L
Fenrir
5,112
393
43
3
0
218,741
2
W
Charybdis
8,372
644
106
8
0
230,517
0
W
Sol
8,719
671
103
8
0
229,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role