Player Matchup

Set
Set
DeckChiney
Set
Level 28
God Stats
6W - 4L
1,453 SR
Queue Stats
142W - 77L
1,573 Elo+
Party 1
Fenrir
Fenrir
Maener
Fenrir
Level 123
God Stats
13W - 8L
1,601 SR
Queue Stats
312W - 224L
1,682 Elo+
Party 1
Discordia
Discordia
TouchMyBooty
Discordia
Level 66
God Stats
2W - 0L
1,902 SR
Queue Stats
118W - 67L
1,637 Elo+
Party 1
Ymir
Ymir
ditdat
Ymir
Level 27
God Stats
7W - 0L
1,712 SR
Queue Stats
7W - 1L
1,708 Elo+
Party 1
Neith
Neith
xchillphil
Neith
Level 87
God Stats
5W - 4L
1,549 SR
Queue Stats
127W - 92L
1,615 Elo+
Party 1
Team Averages
Level 66
1,644 SR
1,643 Elo+

VS

Team Averages
Level 93
1,551 SR
1,556 Elo+
Ratatoskr
Ratatoskr
AnAngryArmadillo
Ratatoskr
Level 45
God Stats
8W - 7L
1,569 SR
Queue Stats
72W - 76L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ENl9MA
Morgan Le Fay
Level 160
God Stats
3W - 9L
1,312 SR
Queue Stats
174W - 169L
1,586 Elo+
Party 3
Medusa
Medusa
Pween
Medusa
Level 45
God Stats
3W - 2L
1,760 SR
Queue Stats
75W - 67L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
cthulusbusted
Erlang Shen
Level 151
God Stats
0W - 2L
1,543 SR
Queue Stats
104W - 76L
1,609 Elo+
Party 2
Khepri
Khepri
trollzor5
Khepri
Level 62
God Stats
15W - 11L
1,572 SR
Queue Stats
45W - 42L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,094
584
15,021
15,403
12,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Maener
Fenrir
18
13 / 2 / 3
11,574
609
13,459
13,869
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TouchMyBooty
Discordia
15
2 / 4 / 11
9,468
498
8,638
9,950
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
ditdat
Ymir
13
3 / 3 / 8
8,876
467
4,128
12,879
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
0 / 0 / 8
9,537
502
5,655
8,913
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
3 / 5 / 3
9,097
479
7,959
19,548
7,401
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ENl9MA
Morgan Le Fay
14
2 / 7 / 4
9,009
474
6,570
11,602
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pween
Medusa
16
3 / 5 / 1
9,703
511
11,261
14,416
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Erlang Shen
cthulusbusted
Erlang Shen
15
1 / 6 / 2
9,596
505
12,138
17,745
14,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
trollzor5
Khepri
12
1 / 2 / 1
8,149
429
3,394
8,003
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
25
Kills
10
10
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
3
5
3
0.9
W
7
1
5
9.5
L
Morgan Le Fay
ENl9MA
Morgan Le Fay
2
7
4
0.57
W
Fenrir
Maener
Fenrir
13
2
3
7.25
L
Medusa
Pween
Medusa
3
5
1
0.7
W
Discordia
TouchMyBooty
Discordia
2
4
11
1.88
L
Erlang Shen
cthulusbusted
Erlang Shen
1
6
2
0.33
W
Ymir
ditdat
Ymir
3
3
8
2.33
L
Khepri
trollzor5
Khepri
1
2
1
0.75
W
Neith
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,901
Damage
41,322
61,014
Taken
71,314
36,308
Mitigated
38,141
19,709
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
7,959
2,954
0
9,331
19,548
7,401
28
2,184
17,093
0
55,694
W
15,021
8,048
0
6,369
15,403
12,645
274
1,155
14,212
0
69,232
L
Morgan Le Fay
ENl9MA
Morgan Le Fay
6,570
790
0
1,723
11,602
3,589
0
2,446
8,922
46,173
0
W
Fenrir
Maener
Fenrir
13,459
4,904
0
6,970
13,869
6,770
0
1,670
12,137
0
85,014
L
Medusa
Pween
Medusa
11,261
4,525
0
3,536
14,416
4,948
130
4,294
10,044
0
69,861
W
Discordia
TouchMyBooty
Discordia
8,638
1,421
20
1,635
9,950
3,226
0
3,263
6,389
45,201
0
L
Erlang Shen
cthulusbusted
Erlang Shen
12,138
6,215
0
5,625
17,745
14,396
0
1,830
15,249
0
71,923
W
Ymir
ditdat
Ymir
4,128
758
0
1,206
12,879
10,944
0
2,547
10,250
14,517
0
L
Khepri
trollzor5
Khepri
3,394
64
1,081
1,449
8,003
7,807
288
1,425
6,372
27,712
0
W
Neith
5,655
2,265
0
3,509
8,913
2,723
596
1,457
7,409
0
78,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,549
Gold Earned
45,554
478
Minions Killed
452
0
Camps Cleared
0
1,769,522
Distance Traveled
1,739,631
43
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,097
479
91
5
0
380,067
3
W
Set
11,094
584
128
7
0
358,022
6
L
Morgan Le Fay
9,009
474
92
5
0
313,855
3
W
Fenrir
11,574
609
119
6
0
386,395
5
L
Medusa
9,703
511
111
6
0
332,237
0
W
Discordia
9,468
498
79
4
0
318,066
5
L
Erlang Shen
9,596
505
124
7
0
344,337
3
W
Ymir
8,876
467
17
1
0
343,114
18
L
Khepri
8,149
429
34
2
0
369,135
1
W
Neith
9,537
502
135
7
0
363,925
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role