Player Matchup

Chaac
Chaac
DOM138
Chaac
Level 41
God Stats
2W - 4L
1,518 SR
Queue Stats
54W - 48L
1,296 Elo+
Party 1
Bellona
Bellona
JediMindTrick
Bellona
Level 28
God Stats
3W - 4L
1,555 SR
Queue Stats
36W - 38L
1,374 Elo+
Party 1
Artemis
Artemis
Kuori
Artemis
Level 26
God Stats
3W - 2L
1,532 SR
Queue Stats
36W - 40L
1,195 Elo+
Party 1
Geb
Geb
YetiWarlock
Geb
Level 24
God Stats
4W - 2L
1,696 SR
Queue Stats
45W - 43L
1,109 Elo+
Party 1
Tiamat
Tiamat
daleksec01
Tiamat
Level 22
God Stats
3W - 4L
1,554 SR
Queue Stats
34W - 34L
1,300 Elo+
Party 1
Team Averages
Level 28
1,571 SR
1,255 Elo+

VS

Team Averages
Level 16
1,314 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
IkkiSatori
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
JRey131
Sun Wukong
Level 27
God Stats
6W - 12L
1,351 SR
Queue Stats
127W - 127L
1,421 Elo+
Solo
Thor
Thor
JuanTheGreat1
Thor
Level 14
God Stats
0W - 2L
1,270 SR
Queue Stats
44W - 35L
1,465 Elo+
Solo
Yemoja
Yemoja
ScrubTrack3r
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,567 Elo+
Party 2
Artemis
Artemis
blixxy23
Artemis
Level 13
God Stats
0W - 3L
1,145 SR
Queue Stats
44W - 43L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DOM138
Chaac
17
6 / 2 / 3
10,928
546
16,701
16,016
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
16
8 / 2 / 5
10,499
525
11,983
13,405
12,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Kuori
Artemis
15
4 / 2 / 5
9,131
457
9,620
6,685
2,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 11
9,625
481
6,512
18,840
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
daleksec01
Tiamat
16
2 / 2 / 1
10,182
509
6,596
9,219
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IkkiSatori
Morgan Le Fay
15
1 / 4 / 3
9,193
460
10,010
16,098
6,939
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JRey131
Sun Wukong
13
0 / 4 / 2
8,250
413
5,362
15,688
9,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 2 / 0
10,067
503
8,213
11,957
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
1 / 4 / 3
7,783
389
7,497
12,553
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
blixxy23
Artemis
12
2 / 7 / 1
7,774
389
8,342
13,886
4,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
9
9
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
DOM138
Chaac
6
2
3
3.75
L
Morgan Le Fay
IkkiSatori
Morgan Le Fay
1
4
3
0.63
L
Sun Wukong
JRey131
Sun Wukong
0
4
2
0.25
W
Bellona
8
2
5
5.25
L
5
2
0
2.5
W
Artemis
Kuori
Artemis
4
2
5
3.25
L
Yemoja
1
4
3
0.63
W
1
1
11
6.5
L
Artemis
blixxy23
Artemis
2
7
1
0.36
W
Tiamat
daleksec01
Tiamat
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
39,424
64,165
Taken
70,182
46,275
Mitigated
38,806
21,808
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DOM138
Chaac
16,701
3,894
358
7,825
16,016
12,156
1,553
4,547
11,469
0
64,453
L
Morgan Le Fay
IkkiSatori
Morgan Le Fay
10,010
870
0
4,597
16,098
6,939
296
4,010
11,618
63,149
0
L
Sun Wukong
JRey131
Sun Wukong
5,362
872
0
5,616
15,688
9,545
581
1,581
12,431
8,031
35,533
W
Bellona
11,983
3,877
71
2,413
13,405
12,451
492
3,558
9,847
0
72,696
L
8,213
2,390
0
3,784
11,957
7,145
17
796
10,900
0
74,539
W
Artemis
Kuori
Artemis
9,620
3,633
0
262
6,685
2,295
2,218
2,965
3,720
0
47,676
L
Yemoja
7,497
707
533
2,514
12,553
10,893
144
3,144
9,409
25,350
0
W
6,512
875
0
7,471
18,840
14,190
606
5,107
13,733
25,449
0
L
Artemis
blixxy23
Artemis
8,342
4,330
0
2,151
13,886
4,284
110
2,941
10,845
0
34,027
W
Tiamat
daleksec01
Tiamat
6,596
536
70
3,338
9,219
5,183
270
2,948
6,271
57,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
43,067
465
Minions Killed
419
0
Camps Cleared
0
1,960,324
Distance Traveled
1,693,361
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,928
546
126
6
0
389,825
3
L
Morgan Le Fay
9,193
460
121
6
0
350,876
7
L
Sun Wukong
8,250
413
75
4
0
374,214
1
W
Bellona
10,499
525
95
5
0
441,806
1
L
Thor
10,067
503
127
6
0
429,461
0
W
Artemis
9,131
457
84
4
0
322,472
1
L
Yemoja
7,783
389
36
2
0
273,343
8
W
Geb
9,625
481
35
2
0
402,121
1
L
Artemis
7,774
389
60
3
0
265,467
10
W
Tiamat
10,182
509
125
6
0
404,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role