Player Matchup

Anhur
Anhur
BabaNoYaga
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Guan Yu
Guan Yu
CuzT
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,204 Elo+
Party 1
Nox
Nox
DonFaison
Nox
Level 8
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 1
Team Averages
Level 6
1,441 SR
1,249 Elo+

VS

Team Averages
Level 35
1,565 SR
1,483 Elo+
Bakasura
Bakasura
AleJ0409
Bakasura
Level 48
God Stats
3W - 4L
1,497 SR
Queue Stats
130W - 117L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
III_FACU_III
Jormungandr
Level 29
God Stats
8W - 5L
1,489 SR
Queue Stats
23W - 25L
1,462 Elo+
Party 2
Hera
Hera
NoTouchMyButt
Hera
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
76W - 85L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
13 / 2 / 8
10,320
860
18,654
11,500
4,068
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CuzT
Guan Yu
12
4 / 3 / 13
9,195
766
4,740
11,381
12,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 2 / 14
9,215
768
5,974
5,503
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AleJ0409
Bakasura
10
2 / 7 / 2
7,410
618
5,806
13,408
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
III_FACU_III
Jormungandr
11
3 / 6 / 2
8,308
692
4,192
12,968
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 8 / 3
8,038
670
8,175
9,783
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
7
7
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AleJ0409
Bakasura
2
7
2
0.43
W
Anhur
13
2
8
8.5
W
Guan Yu
CuzT
Guan Yu
4
3
13
3.5
W
4
2
14
5.5
L
Jormungandr
III_FACU_III
Jormungandr
3
6
2
0.67
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
18,173
28,384
Taken
36,159
18,954
Mitigated
18,271
8,023
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AleJ0409
Bakasura
5,806
3,757
0
1,491
13,408
4,636
150
1,575
11,833
0
19,742
W
Anhur
18,654
11,285
0
4,008
11,500
4,068
2,478
5,859
5,478
0
49,178
W
Guan Yu
CuzT
Guan Yu
4,740
1,421
433
1,504
11,381
12,722
388
5,105
6,110
0
11,090
W
5,974
801
529
1,549
5,503
2,164
157
1,840
3,437
30,723
0
L
Jormungandr
III_FACU_III
Jormungandr
4,192
1,161
49
1,398
12,968
11,769
0
2,312
10,656
10,290
0
L
8,175
2,554
0
1,012
9,783
1,866
74
2,394
7,389
23,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
23,756
126
Minions Killed
102
7
Camps Cleared
3
659,646
Distance Traveled
544,635
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,410
618
52
4
1
224,596
3
W
Anhur
10,320
860
56
5
7
204,633
3
W
Guan Yu
9,195
766
11
1
0
232,533
1
W
Nox
9,215
768
59
5
0
222,480
3
L
Jormungandr
8,308
692
13
1
0
157,449
0
L
Hera
8,038
670
37
3
2
162,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role