Player Matchup

Merlin
Merlin
GhostfishOne
Merlin
Level 16
God Stats
2W - 0L
1,664 SR
Queue Stats
56W - 75L
1,263 Elo+
Party 1
Ares
Ares
LuckyWolf420
Ares
Level 19
God Stats
6W - 3L
1,544 SR
Queue Stats
96W - 99L
1,430 Elo+
Party 1
Thanatos
Thanatos
PootyTCali8
Thanatos
Level 78
God Stats
113W - 161L
1,428 SR
Queue Stats
323W - 395L
1,334 Elo+
Solo
Team Averages
Level 38
1,545 SR
1,342 Elo+

VS

Team Averages
Level 10
1,398 SR
1,365 Elo+
Tiamat
Tiamat
GoofyFriend7575
Tiamat
Level 6
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Cerberus
Cerberus
VicMan Mr75
Cerberus
Level 7
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
goodgawd
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
4 / 1 / 20
8,919
811
9,610
5,485
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
12 / 2 / 19
10,997
1,000
9,545
11,505
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
PootyTCali8
Thanatos
14
18 / 1 / 13
11,126
1,011
18,858
12,345
4,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 4
7,709
701
3,676
12,230
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
VicMan Mr75
Cerberus
10
2 / 11 / 0
7,782
707
5,558
18,550
12,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
goodgawd
Cthulhu
11
2 / 11 / 1
8,346
759
4,745
19,912
11,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
34
Kills
4
4
Deaths
34
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
20
14
L
0
12
4
0.17
W
12
2
19
10.75
W
Thanatos
PootyTCali8
Thanatos
18
1
13
24.5
L
Cerberus
VicMan Mr75
Cerberus
2
11
0
0.18
L
Cthulhu
goodgawd
Cthulhu
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
13,979
29,335
Taken
50,692
19,960
Mitigated
29,581
17,375
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,610
1,591
850
713
5,485
4,328
495
3,864
1,621
19,985
0
L
3,676
350
0
379
12,230
5,482
0
5,354
6,517
10,958
0
W
9,545
1,523
347
2,578
11,505
10,798
742
4,704
6,801
17,245
0
W
Thanatos
PootyTCali8
Thanatos
18,858
10,787
0
12,887
12,345
4,834
935
5,687
6,658
0
46,106
L
Cerberus
VicMan Mr75
Cerberus
5,558
242
0
1,672
18,550
12,406
0
5,536
12,518
16,149
0
L
Cthulhu
goodgawd
Cthulhu
4,745
722
272
809
19,912
11,693
0
7,261
12,205
19,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
23,837
104
Minions Killed
63
3
Camps Cleared
2
622,772
Distance Traveled
492,938
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,919
811
26
2
0
198,101
1
L
Tiamat
7,709
701
16
1
1
166,428
0
W
Ares
10,997
1,000
23
2
0
204,603
0
W
Thanatos
11,126
1,011
55
5
3
220,068
0
L
Cerberus
7,782
707
23
2
0
171,469
0
L
Cthulhu
8,346
759
24
2
1
155,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role