Player Matchup

Awilix
Awilix
AresGOAT
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,402 Elo+
Party 2
Rama
Rama
JackxDon
Rama
Level 44
God Stats
3W - 6L
1,545 SR
Queue Stats
220W - 239L
1,433 Elo+
Solo
Ra
Ra
R2kronos
Ra
Level 101
God Stats
8W - 5L
1,444 SR
Queue Stats
249W - 253L
1,311 Elo+
Party 2
Ymir
Ymir
lcpldoom
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,251 Elo+
Party 2
Artio
Artio
vaalour
Artio
Level 40
God Stats
3W - 8L
1,291 SR
Queue Stats
48W - 49L
1,310 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,341 Elo+

VS

Team Averages
Level 44
1,608 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Thegodcombined
Set
Level 44
God Stats
9W - 1L
1,922 SR
Queue Stats
125W - 105L
1,548 Elo+
Solo
Nu Wa
Nu Wa
VicoD52
Nu Wa
Level 45
God Stats
2W - 1L
1,731 SR
Queue Stats
185W - 225L
1,400 Elo+
Solo
Ganesha
Ganesha
emiunicornio
Ganesha
Level 27
God Stats
3W - 4L
1,566 SR
Queue Stats
92W - 119L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
shmozhow
Ao Kuang
Level 50
God Stats
1W - 0L
1,324 SR
Queue Stats
303W - 246L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AresGOAT
Awilix
20
7 / 5 / 1
12,305
559
9,521
19,683
7,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
17
1 / 3 / 5
10,274
467
7,951
12,508
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 0
10,882
495
8,328
10,918
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
13
0 / 5 / 2
8,324
378
2,057
14,421
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
vaalour
Artio
15
0 / 4 / 0
9,265
421
2,624
14,711
12,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 4 / 5
11,634
529
13,751
11,006
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 1 / 6
12,911
587
8,143
15,324
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
VicoD52
Nu Wa
19
3 / 2 / 7
12,411
564
10,072
9,347
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
emiunicornio
Ganesha
16
0 / 2 / 9
10,428
474
4,927
14,265
16,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
shmozhow
Ao Kuang
20
7 / 0 / 4
14,007
637
11,757
17,583
23,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
22
22
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
5
1.88
L
Awilix
AresGOAT
Awilix
7
5
1
1.5
L
Rama
1
3
5
1.17
L
1
5
0
0.2
W
7
1
6
10
W
Nu Wa
VicoD52
Nu Wa
3
2
7
3.25
W
Ganesha
emiunicornio
Ganesha
0
2
9
2.25
L
Ymir
0
5
2
0.2
W
Ao Kuang
shmozhow
Ao Kuang
7
0
4
9
L
Artio
vaalour
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,481
Damage
48,650
72,241
Taken
67,525
42,157
Mitigated
55,561
18,437
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,751
7,072
0
2,956
11,006
4,090
3,536
1,045
9,961
0
91,886
L
Awilix
AresGOAT
Awilix
9,521
3,864
0
5,175
19,683
7,922
0
7,488
12,023
0
92,285
L
Rama
7,951
6,524
0
3,746
12,508
4,242
0
3,271
9,081
0
80,106
L
8,328
1,040
841
3,034
10,918
4,341
595
5,259
5,323
79,786
0
W
8,143
3,312
0
6,034
15,324
7,917
1,398
3,585
11,607
0
103,764
W
Nu Wa
VicoD52
Nu Wa
10,072
1,384
0
2,437
9,347
3,487
761
3,074
6,163
70,271
0
W
Ganesha
emiunicornio
Ganesha
4,927
715
270
2,004
14,265
16,700
294
2,569
11,644
23,450
0
L
Ymir
2,057
478
0
982
14,421
13,263
0
3,491
10,790
15,319
0
W
Ao Kuang
shmozhow
Ao Kuang
11,757
3,416
0
8,464
17,583
23,367
3,354
4,654
12,816
90,066
0
L
Artio
vaalour
Artio
2,624
409
134
4,525
14,711
12,389
360
6,290
8,268
41,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
61,391
585
Minions Killed
545
0
Camps Cleared
0
1,998,633
Distance Traveled
2,193,288
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,634
529
149
7
0
408,779
3
L
Awilix
12,305
559
143
7
0
430,184
1
L
Rama
10,274
467
153
7
0
389,739
3
L
Ra
10,882
495
164
7
0
435,522
9
W
Set
12,911
587
140
6
0
482,689
0
W
Nu Wa
12,411
564
112
5
0
434,262
4
W
Ganesha
10,428
474
0
0
0
430,666
0
L
Ymir
8,324
378
29
1
0
362,478
2
W
Ao Kuang
14,007
637
144
7
0
436,892
12
L
Artio
9,265
421
96
4
0
380,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role