Player Matchup

Ullr
Ullr
FNoble5806
Ullr
Level 105
God Stats
6W - 6L
1,597 SR
Queue Stats
131W - 165L
1,418 Elo+
Party 1
Persephone
Persephone
guilhermebmw
Persephone
Level 111
God Stats
2W - 4L
1,813 SR
Queue Stats
107W - 107L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
julimatrix
Jormungandr
Level 49
God Stats
8W - 4L
1,413 SR
Queue Stats
122W - 114L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
tucoag10
Baron Samedi
Level 84
God Stats
12W - 4L
1,643 SR
Queue Stats
278W - 281L
1,468 Elo+
Solo
Ymir
Ymir
yZgummybearZy
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,443 Elo+
Party 1
Team Averages
Level 72
1,593 SR
1,461 Elo+

VS

Team Averages
Level 63
1,576 SR
1,481 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mikaelkill13
Ymir
Level 23
God Stats
1W - 2L
1,787 SR
Queue Stats
54W - 55L
1,423 Elo+
Party 2
Anubis
Anubis
Pan09
Anubis
Level 25
God Stats
5W - 4L
1,586 SR
Queue Stats
56W - 43L
1,500 Elo+
Party 2
Geb
Geb
lucpsbr
Geb
Level 35
God Stats
32W - 31L
1,508 SR
Queue Stats
119W - 126L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
11,075
1,108
15,666
9,233
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
guilhermebmw
Persephone
18
8 / 1 / 12
12,373
1,237
23,122
11,340
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
julimatrix
Jormungandr
17
3 / 1 / 16
10,759
1,076
9,827
10,337
12,395
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
tucoag10
Baron Samedi
17
7 / 3 / 12
10,788
1,079
15,434
9,690
4,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 19
11,180
1,118
8,642
13,814
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 6
11,573
1,157
18,056
21,283
21,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
15
3 / 15 / 5
9,998
1,000
6,727
24,077
8,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 0
7,972
797
0
0
0
Anubis
Pan09
Anubis
17
4 / 4 / 7
11,487
1,149
14,444
17,234
7,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
15
0 / 4 / 5
9,410
941
5,526
17,635
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
26
Kills
13
13
Deaths
26
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
3
6
3
L
Fenrir
 
Fenrir
3
15
5
0.37
W
6
3
12
4
L
0
0
0
0
L
Anubis
Pan09
Anubis
4
4
7
1.88
W
Persephone
guilhermebmw
Persephone
8
1
12
14
W
Jormungandr
julimatrix
Jormungandr
3
1
16
11
L
Geb
0
4
5
0.63
W
Baron Samedi
tucoag10
Baron Samedi
7
3
12
4.33
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,691
Damage
44,753
54,414
Taken
80,229
29,014
Mitigated
49,959
11,105
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,056
2,234
0
5,690
21,283
21,661
0
14,275
6,823
0
37,663
L
Fenrir
 
Fenrir
6,727
401
0
222
24,077
8,214
0
16,905
7,044
0
18,671
W
15,666
6,439
0
292
9,233
3,015
0
2,794
6,224
0
30,507
L
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Pan09
Anubis
14,444
122
0
3,132
17,234
7,136
0
13,171
3,935
46,670
0
W
Persephone
guilhermebmw
Persephone
23,122
3,048
658
2,784
11,340
2,933
0
4,017
6,910
42,431
0
W
Jormungandr
julimatrix
Jormungandr
9,827
3,294
0
0
10,337
12,395
0
5,053
5,099
28,254
0
L
Geb
5,526
505
0
652
17,635
12,948
0
12,105
5,402
17,650
0
W
Baron Samedi
tucoag10
Baron Samedi
15,434
1,286
3,028
2,861
9,690
4,102
0
3,594
5,902
25,924
0
W
8,642
2,376
0
1,482
13,814
6,569
0
4,511
8,932
34,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,175
Gold Earned
50,440
196
Minions Killed
175
12
Camps Cleared
3
962,041
Distance Traveled
804,343
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,573
1,157
37
4
1
218,298
3
L
Fenrir
9,998
1,000
20
2
2
178,098
2
W
Ullr
11,075
1,108
30
3
1
204,319
0
L
Ymir
7,972
797
0
0
0
3,525
0
L
Anubis
11,487
1,149
95
10
0
198,644
0
W
Persephone
12,373
1,237
38
4
1
206,665
0
W
Jormungandr
10,759
1,076
40
4
0
188,659
4
L
Geb
9,410
941
23
2
0
205,778
0
W
Baron Samedi
10,788
1,079
22
2
1
192,407
0
W
Ymir
11,180
1,118
66
7
9
169,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role