Player Matchup

Guan Yu
Guan Yu
JethorA
Guan Yu
Level 18
God Stats
30W - 25L
1,403 SR
Queue Stats
373W - 423L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
ORB1T4L T4CO
Cthulhu
Level 84
God Stats
38W - 23L
1,459 SR
Queue Stats
311W - 369L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
SandFromSandman
Gilgamesh
Level 65
God Stats
7W - 5L
1,399 SR
Queue Stats
295W - 332L
1,348 Elo+
Party 1
Team Averages
Level 56
1,420 SR
1,329 Elo+

VS

Team Averages
Level 41
1,508 SR
1,331 Elo+
Chaac
Chaac
Castleofglass00
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,327 Elo+
Party 2
Olorun
Olorun
FreeStain420
Olorun
Level 21
God Stats
6W - 3L
1,593 SR
Queue Stats
8W - 7L
1,383 Elo+
Solo
Odin
Odin
HeWh0C0m35
Odin
Level 86
God Stats
3W - 1L
1,431 SR
Queue Stats
37W - 72L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JethorA
Guan Yu
11
1 / 5 / 3
9,113
570
5,844
21,655
12,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
ORB1T4L T4CO
Cthulhu
12
2 / 4 / 1
9,355
585
15,088
16,552
12,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SandFromSandman
Gilgamesh
11
1 / 11 / 2
9,009
563
9,865
19,655
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 11
11,022
689
16,867
14,314
14,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
3 / 4 / 13
10,260
641
13,587
15,193
7,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 0 / 9
11,313
707
20,904
10,835
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
20
20
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
Olorun
3
4
13
2.38
W
9
0
9
13.5
L
Guan Yu
JethorA
Guan Yu
1
5
3
0.5
L
Cthulhu
ORB1T4L T4CO
Cthulhu
2
4
1
0.63
L
Gilgamesh
SandFromSandman
Gilgamesh
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
51,358
57,862
Taken
40,342
34,917
Mitigated
26,332
8,685
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,867
4,666
892
6,742
14,314
14,058
177
4,438
9,876
0
41,063
W
Olorun
13,587
6,820
1,063
7,325
15,193
7,112
1,164
6,827
8,366
36,303
0
W
20,904
5,749
0
2,904
10,835
5,162
56
4,601
6,234
0
56,894
L
Guan Yu
JethorA
Guan Yu
5,844
2,339
676
3,469
21,655
12,576
0
3,997
17,658
0
10,768
L
Cthulhu
ORB1T4L T4CO
Cthulhu
15,088
540
215
100
16,552
12,431
0
4,229
12,323
42,025
0
L
Gilgamesh
SandFromSandman
Gilgamesh
9,865
2,156
0
4,225
19,655
9,910
0
5,640
14,015
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
32,595
124
Minions Killed
173
1
Camps Cleared
12
874,211
Distance Traveled
899,551
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,022
689
51
3
1
317,951
2
W
Olorun
10,260
641
57
4
2
259,471
5
W
Odin
11,313
707
65
4
9
322,129
4
L
Guan Yu
9,113
570
10
1
0
324,832
0
L
Cthulhu
9,355
585
70
4
0
300,354
4
L
Gilgamesh
9,009
563
44
3
1
249,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role