Player Matchup

Odin
Odin
BTTY Pando
Odin
Level 18
God Stats
2W - 0L
1,762 SR
Queue Stats
3W - 0L
1,668 Elo+
Party 2
Neith
Neith
Ballesteros06
Neith
Level 46
God Stats
6W - 5L
1,557 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mangekiosh
Morgan Le Fay
Level 101
God Stats
5W - 3L
1,550 SR
Queue Stats
196W - 204L
1,578 Elo+
Party 2
Ganesha
Ganesha
Munincat
Ganesha
Level 87
God Stats
23W - 17L
1,621 SR
Queue Stats
172W - 183L
1,500 Elo+
Party 2
Set
Set
SYov
Set
Level 142
God Stats
5W - 1L
1,707 SR
Queue Stats
727W - 736L
1,549 Elo+
Party 2
Team Averages
Level 79
1,640 SR
1,552 Elo+

VS

Team Averages
Level 61
1,436 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FRANDIRX
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
GodSent-_-SiicK
Scylla
Level 24
God Stats
2W - 6L
1,362 SR
Queue Stats
126W - 143L
1,489 Elo+
Party 3
Tyr
Tyr
SarahFxr
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
kyrieheard
Fenrir
Level 125
God Stats
0W - 2L
1,318 SR
Queue Stats
155W - 176L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
10,257
540
2,198
5,135
4,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 3
9,772
514
4,806
6,488
2,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Mangekiosh
Morgan Le Fay
17
20 / 0 / 5
11,792
621
22,597
11,990
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Munincat
Ganesha
12
0 / 2 / 20
9,417
496
2,461
11,521
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
SYov
Set
18
9 / 5 / 10
11,752
619
9,364
15,906
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 12 / 3
6,655
350
3,122
17,534
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
FRANDIRX
Charybdis
14
2 / 7 / 2
8,574
451
3,988
12,161
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,886
362
3,403
7,889
3,461
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 8 / 0
5,589
294
991
9,815
5,347
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
kyrieheard
Fenrir
13
4 / 5 / 1
8,569
451
4,745
11,575
5,304
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
33
Kills
7
8
Deaths
35
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
12
3
0.13
W
0
0
5
2.5
W
4
1
3
5.5
L
Charybdis
FRANDIRX
Charybdis
2
7
2
0.43
L
1
3
1
0.5
W
Morgan Le Fay
Mangekiosh
Morgan Le Fay
20
0
5
22.5
W
Ganesha
Munincat
Ganesha
0
2
20
5
W
Set
SYov
Set
9
5
10
2.8
L
0
8
0
0
L
Fenrir
kyrieheard
Fenrir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
16,249
51,040
Taken
58,974
32,121
Mitigated
31,739
17,060
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,122
375
0
989
17,534
13,482
0
11,831
5,703
8,862
0
W
2,198
371
721
374
5,135
4,362
1,369
0
5,135
11,038
30,206
W
4,806
2,718
0
3,139
6,488
2,023
3,050
495
5,953
0
58,274
L
Charybdis
FRANDIRX
Charybdis
3,988
1,925
0
1,112
12,161
4,145
774
2,652
9,509
0
42,987
L
3,403
349
0
1,639
7,889
3,461
0
5,393
2,496
25,180
0
W
Morgan Le Fay
Mangekiosh
Morgan Le Fay
22,597
4,889
392
3,976
11,990
6,357
2,715
3,226
8,336
79,784
0
W
Ganesha
Munincat
Ganesha
2,461
435
0
1,610
11,521
11,092
990
2,041
9,390
15,973
0
W
Set
SYov
Set
9,364
4,637
0
6,848
15,906
8,287
1,963
457
15,437
0
97,442
L
991
133
0
379
9,815
5,347
35
2,055
7,760
0
9,149
L
Fenrir
kyrieheard
Fenrir
4,745
1,473
0
1,992
11,575
5,304
0
3,533
8,042
0
37,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,990
Gold Earned
36,273
459
Minions Killed
237
0
Camps Cleared
0
1,657,730
Distance Traveled
1,448,947
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,655
350
9
0
0
291,787
0
W
Odin
10,257
540
85
4
0
340,079
0
W
Neith
9,772
514
98
5
0
319,791
0
L
Charybdis
8,574
451
91
5
0
292,861
1
L
Scylla
6,886
362
46
2
0
280,797
3
W
Morgan Le Fay
11,792
621
120
6
0
332,567
3
W
Ganesha
9,417
496
2
0
0
331,487
15
W
Set
11,752
619
154
8
0
333,806
3
L
Tyr
5,589
294
12
1
0
259,817
0
L
Fenrir
8,569
451
79
4
0
323,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role