Player Matchup

Ymir
Ymir
bigpoppaquae
Ymir
Level 67
God Stats
7W - 3L
1,549 SR
Queue Stats
127W - 137L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
cxmsock
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,548 Elo+
Party 1
Medusa
Medusa
temp-344440
Medusa
Level 119
God Stats
3W - 2L
1,404 SR
Queue Stats
41W - 19L
1,522 Elo+
Party 1
Team Averages
Level 67
1,484 SR
1,493 Elo+

VS

Team Averages
Level 46
1,492 SR
1,370 Elo+
Kukulkan
Kukulkan
SpecOpsCoder1922
Kukulkan
Level 104
God Stats
18W - 13L
1,639 SR
Queue Stats
281W - 316L
1,383 Elo+
Party 2
Pele
Pele
Truman_CrUgar
Pele
Level 10
God Stats
6W - 9L
1,393 SR
Queue Stats
9W - 16L
1,352 Elo+
Solo
Ymir
Ymir
tmic2001
Ymir
Level 25
God Stats
87W - 101L
1,442 SR
Queue Stats
134W - 169L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 24
14,161
745
8,193
18,181
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
cxmsock
Zhong Kui
19
21 / 5 / 6
15,809
832
33,481
32,152
20,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
6 / 5 / 15
13,338
702
17,115
18,975
5,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 6
12,229
644
18,679
15,987
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
10 / 13 / 3
14,558
766
20,587
23,960
14,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
15
0 / 7 / 12
11,529
607
7,389
25,850
21,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
29
Kills
14
14
Deaths
29
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
L
10
13
3
0.88
W
2
4
24
3.5
W
Zhong Kui
cxmsock
Zhong Kui
21
5
6
4.8
W
Medusa
6
5
15
2.7
L
Ymir
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,789
Damage
46,655
69,308
Taken
65,797
48,264
Mitigated
41,807
32,922
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,679
619
0
157
15,987
5,896
0
12,207
3,780
57,366
0
L
20,587
3,348
229
2,224
23,960
14,512
252
14,881
9,079
0
53,726
W
8,193
767
1,656
5,924
18,181
22,219
52
5,626
12,555
25,599
0
W
Zhong Kui
cxmsock
Zhong Kui
33,481
1,813
0
19,130
32,152
20,527
1,014
11,960
20,192
87,396
0
W
Medusa
17,115
9,142
0
6,212
18,975
5,518
1,385
9,355
9,620
0
60,177
L
Ymir
7,389
1,070
0
6,939
25,850
21,399
0
14,635
11,215
20,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
38,316
223
Minions Killed
165
12
Camps Cleared
4
944,108
Distance Traveled
897,269
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,229
644
83
4
3
313,459
3
L
Pele
14,558
766
58
3
1
286,095
4
W
Ymir
14,161
745
26
1
1
308,752
2
W
Zhong Kui
15,809
832
131
7
5
296,978
1
W
Medusa
13,338
702
66
3
6
338,378
0
L
Ymir
11,529
607
24
1
0
297,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role