Player Matchup

Ra
Ra
GOD_OF_WARFRAMES
Ra
Level 16
God Stats
0W - 1L
1,773 SR
Queue Stats
14W - 13L
1,562 Elo+
Solo
The Morrigan
The Morrigan
Gigylie9477
The Morrigan
Level 21
God Stats
37W - 24L
1,619 SR
Queue Stats
45W - 37L
1,526 Elo+
Solo
Hades
Hades
gibby2972
Hades
Level 27
God Stats
128W - 125L
1,595 SR
Queue Stats
149W - 160L
1,548 Elo+
Solo
Thor
Thor
llZAYDEll
Thor
Level 27
God Stats
3W - 5L
1,632 SR
Queue Stats
117W - 99L
1,615 Elo+
Solo
Odin
Odin
xDBxDrSalt
Odin
Level 27
God Stats
9W - 11L
1,414 SR
Queue Stats
178W - 188L
1,655 Elo+
Solo
Team Averages
Level 24
1,607 SR
1,581 Elo+

VS

Team Averages
Level 23
1,655 SR
1,651 Elo+
Nike
Nike
DoomKing10
Nike
Level 28
God Stats
7W - 2L
1,857 SR
Queue Stats
353W - 190L
1,701 Elo+
Solo
Heimdallr
Heimdallr
DopamineFlow
Heimdallr
Level 29
God Stats
5W - 3L
1,600 SR
Queue Stats
86W - 47L
1,642 Elo+
Solo
Aphrodite
Aphrodite
patubat
Aphrodite
Level 24
God Stats
20W - 10L
1,618 SR
Queue Stats
158W - 172L
1,430 Elo+
Solo
Arachne
Arachne
steadykillz
Arachne
Level 28
God Stats
68W - 40L
1,701 SR
Queue Stats
100W - 64L
1,729 Elo+
Solo
Ra
Ra
sweetpete888
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,932
462
3,285
12,268
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Gigylie9477
The Morrigan
13
5 / 5 / 2
7,926
528
5,318
8,183
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
gibby2972
Hades
12
2 / 6 / 4
7,385
492
5,057
13,661
5,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
11
1 / 5 / 5
7,105
474
3,865
11,017
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 5
7,445
496
3,939
10,211
5,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,826
655
9,080
7,258
5,470
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DopamineFlow
Heimdallr
16
10 / 1 / 6
10,050
670
10,747
7,448
2,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
patubat
Aphrodite
12
2 / 1 / 7
8,474
565
2,490
8,679
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
steadykillz
Arachne
14
3 / 3 / 4
8,799
587
8,444
10,865
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 4
8,405
560
9,174
10,047
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
10
Kills
25
25
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Heimdallr
DopamineFlow
Heimdallr
10
1
6
13
L
0
5
1
0.1
L
The Morrigan
Gigylie9477
The Morrigan
5
5
2
1.2
L
Hades
gibby2972
Hades
2
6
4
0.67
L
Thor
1
5
5
0.7
W
Aphrodite
patubat
Aphrodite
2
1
7
5.5
W
Arachne
steadykillz
Arachne
3
3
4
1.67
W
4
5
4
1.2
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
39,935
55,340
Taken
44,297
20,664
Mitigated
21,405
13,769
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,080
1,238
0
2,363
7,258
5,470
0
2,190
4,903
10,081
47,365
W
Heimdallr
DopamineFlow
Heimdallr
10,747
6,078
0
2,601
7,448
2,749
412
2,682
4,766
0
81,358
L
3,285
39
134
4,669
12,268
4,631
0
1,431
10,811
47,595
7,123
L
The Morrigan
Gigylie9477
The Morrigan
5,318
1,208
0
1,619
8,183
2,140
0
1,036
7,039
41,289
1,176
L
Hades
gibby2972
Hades
5,057
165
18
3,606
13,661
5,522
258
5,455
7,881
36,614
0
L
Thor
3,865
1,277
0
1,394
11,017
3,254
0
2,385
8,582
0
33,103
W
Aphrodite
patubat
Aphrodite
2,490
380
2,083
5,449
8,679
4,188
637
3,017
5,483
25,892
0
W
Arachne
steadykillz
Arachne
8,444
4,564
0
4,583
10,865
5,196
0
3,582
7,150
0
63,294
W
9,174
953
1,163
3,441
10,047
3,802
948
4,596
5,363
43,387
0
L
3,939
439
0
2,329
10,211
5,117
0
2,720
7,413
2,728
29,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
45,554
407
Minions Killed
446
0
Camps Cleared
0
1,339,662
Distance Traveled
1,533,116
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,826
655
118
8
0
310,424
3
W
Heimdallr
10,050
670
117
8
0
312,845
3
L
Ra
6,932
462
105
7
0
254,957
2
L
The Morrigan
7,926
528
77
5
0
235,659
4
L
Hades
7,385
492
81
5
0
282,320
0
L
Thor
7,105
474
79
5
0
292,973
5
W
Aphrodite
8,474
565
46
3
0
312,507
3
W
Arachne
8,799
587
98
7
0
304,306
3
W
Ra
8,405
560
67
4
0
293,034
3
L
Odin
7,445
496
65
4
0
273,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role