Player Matchup

Odin
Odin
AlecFletcher
Odin
Level 53
God Stats
4W - 7L
1,355 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 1
Bacchus
Bacchus
Gamerboy626
Bacchus
Level 104
God Stats
3W - 0L
1,799 SR
Queue Stats
9W - 6L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
Haywyre013
Hou Yi
Level 64
God Stats
5W - 4L
1,560 SR
Queue Stats
15W - 15L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
Junkercade
The Morrigan
Level 96
God Stats
1W - 2L
1,250 SR
Queue Stats
64W - 68L
1,484 Elo+
Solo
Anubis
Anubis
dubwastaken
Anubis
Level 15
God Stats
3W - 0L
1,474 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,488 SR
1,484 Elo+

VS

Team Averages
Level 77
1,583 SR
1,536 Elo+
Athena
Athena
BeardTheory
Athena
Level 149
God Stats
267W - 315L
1,465 SR
Queue Stats
1,017W - 1,089L
1,493 Elo+
Solo
Bacchus
Bacchus
CHIQ3
Bacchus
Level 45
God Stats
4W - 6L
1,437 SR
Queue Stats
122W - 119L
1,500 Elo+
Solo
Medusa
Medusa
CruellaDville
Medusa
Level 57
God Stats
48W - 53L
1,542 SR
Queue Stats
501W - 522L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Tractrem
Amaterasu
Level 107
God Stats
3W - 3L
1,641 SR
Queue Stats
23W - 37L
1,467 Elo+
Party 2
Sol
Sol
onisquid
Sol
Level 29
God Stats
1W - 1L
1,832 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 19
10,761
1,076
11,635
10,455
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
Gamerboy626
Bacchus
17
4 / 1 / 22
10,285
1,029
15,001
14,232
19,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Haywyre013
Hou Yi
17
7 / 0 / 16
10,906
1,091
14,779
6,678
2,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Junkercade
The Morrigan
17
3 / 4 / 21
10,314
1,031
16,157
8,920
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
17
11 / 4 / 13
11,353
1,135
17,327
11,311
6,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 5 / 5
10,374
1,037
5,232
13,666
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
CHIQ3
Bacchus
16
0 / 11 / 4
8,827
883
8,782
22,813
12,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 3
9,341
934
7,346
10,266
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Tractrem
Amaterasu
16
4 / 6 / 5
10,209
1,021
11,660
21,891
13,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 5
9,612
961
13,654
12,308
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
30
Kills
9
9
Deaths
30
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
19
14.5
L
Athena
2
5
5
0.9
L
Bacchus
CHIQ3
Bacchus
0
11
4
0.18
L
1
4
3
0.63
W
Bacchus
Gamerboy626
Bacchus
4
1
22
15
W
Hou Yi
Haywyre013
Hou Yi
7
0
16
15
W
The Morrigan
Junkercade
The Morrigan
3
4
21
3.38
L
Amaterasu
Tractrem
Amaterasu
4
6
5
1.08
W
Anubis
11
4
13
4.38
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,899
Damage
46,674
51,596
Taken
80,944
40,634
Mitigated
43,619
9,586
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,635
3,378
193
1,542
10,455
8,843
0
5,860
4,595
0
29,849
L
Athena
5,232
741
0
1,053
13,666
10,349
0
9,111
4,209
15,790
0
L
Bacchus
CHIQ3
Bacchus
8,782
1,564
0
388
22,813
12,623
0
15,783
6,811
25,164
0
L
7,346
2,219
0
631
10,266
3,251
0
5,823
4,351
0
41,899
W
Bacchus
Gamerboy626
Bacchus
15,001
982
428
667
14,232
19,213
0
7,365
6,465
23,836
0
W
Hou Yi
Haywyre013
Hou Yi
14,779
9,984
0
2,512
6,678
2,821
0
2,948
3,730
0
31,724
W
The Morrigan
Junkercade
The Morrigan
16,157
1,512
57
1,032
8,920
3,318
0
4,435
4,392
31,279
2,679
L
Amaterasu
Tractrem
Amaterasu
11,660
4,084
0
3,550
21,891
13,569
0
7,775
13,701
0
33,822
W
Anubis
17,327
2,806
0
3,155
11,311
6,439
0
7,013
4,298
26,129
0
L
13,654
5,137
0
2,659
12,308
3,827
0
8,628
3,631
41,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,619
Gold Earned
48,363
185
Minions Killed
229
5
Camps Cleared
8
969,721
Distance Traveled
941,482
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,761
1,076
43
4
3
231,299
0
L
Athena
10,374
1,037
16
2
0
178,643
1
L
Bacchus
8,827
883
23
2
1
176,716
0
L
Medusa
9,341
934
77
8
3
189,143
0
W
Bacchus
10,285
1,029
14
1
0
213,516
0
W
Hou Yi
10,906
1,091
41
4
2
193,907
0
W
The Morrigan
10,314
1,031
59
6
0
183,511
0
L
Amaterasu
10,209
1,021
47
5
3
220,987
2
W
Anubis
11,353
1,135
28
3
0
147,488
0
L
Sol
9,612
961
66
7
1
175,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role