Player Matchup

Jing Wei
Jing Wei
C4 da Wae
Jing Wei
Level 87
God Stats
1W - 0L
1,235 SR
Queue Stats
50W - 46L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Secluded II
Gilgamesh
Level 67
God Stats
1W - 3L
973 SR
Queue Stats
35W - 39L
1,302 Elo+
Party 2
Merlin
Merlin
YungPablo25
Merlin
Level 37
God Stats
40W - 45L
1,393 SR
Queue Stats
500W - 605L
1,309 Elo+
Solo
Team Averages
Level 64
1,200 SR
1,339 Elo+

VS

Team Averages
Level 70
1,464 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Elcanah30
King Arthur
Level 69
God Stats
1W - 10L
1,292 SR
Queue Stats
201W - 209L
1,604 Elo+
Party 1
Olorun
Olorun
YURRDoug34
Olorun
Level 48
God Stats
10W - 7L
1,600 SR
Queue Stats
20W - 30L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C4 da Wae
Jing Wei
16
10 / 2 / 11
12,970
721
21,995
15,041
5,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Secluded II
Gilgamesh
17
8 / 1 / 14
12,919
718
15,657
16,520
12,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
17
5 / 4 / 13
12,576
699
19,485
11,975
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 9 / 2
10,218
568
9,189
16,082
6,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Elcanah30
King Arthur
15
0 / 5 / 7
10,704
595
12,117
30,156
20,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
YURRDoug34
Olorun
15
4 / 9 / 2
12,060
670
13,734
19,500
7,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
23
Kills
7
7
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
9
2
0.44
W
Jing Wei
C4 da Wae
Jing Wei
10
2
11
7.75
L
King Arthur
Elcanah30
King Arthur
0
5
7
0.7
W
Gilgamesh
Secluded II
Gilgamesh
8
1
14
15
L
Olorun
YURRDoug34
Olorun
4
9
2
0.56
W
Merlin
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
35,040
43,536
Taken
65,738
21,947
Mitigated
34,328
8,085
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,189
1,287
0
300
16,082
6,095
0
3,638
12,444
0
21,138
W
Jing Wei
C4 da Wae
Jing Wei
21,995
13,472
0
2,218
15,041
5,261
543
4,197
10,844
0
61,793
L
King Arthur
Elcanah30
King Arthur
12,117
763
602
8,005
30,156
20,875
0
8,179
21,977
0
39,801
W
Gilgamesh
Secluded II
Gilgamesh
15,657
5,343
188
2,985
16,520
12,293
387
7,496
9,024
0
26,885
L
Olorun
YURRDoug34
Olorun
13,734
3,968
1,170
5,466
19,500
7,358
0
8,024
11,476
39,899
0
W
Merlin
19,485
986
121
2,573
11,975
4,393
788
2,688
9,287
74,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
32,982
194
Minions Killed
162
10
Camps Cleared
6
976,091
Distance Traveled
857,791
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,218
568
33
2
3
280,842
5
W
Jing Wei
12,970
721
66
4
4
318,604
1
L
King Arthur
10,704
595
48
3
2
311,834
2
W
Gilgamesh
12,919
718
25
1
2
339,115
0
L
Olorun
12,060
670
81
5
1
265,115
1
W
Merlin
12,576
699
103
6
4
318,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role