Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ashleynokate
Ao Kuang
Level 27
God Stats
1W - 1L
1,713 SR
Queue Stats
43W - 19L
1,746 Elo+
Solo
Chaac
Chaac
BLAIN TRAlN
Chaac
Level 145
God Stats
4W - 3L
1,567 SR
Queue Stats
176W - 152L
1,610 Elo+
Party 1
Scylla
Scylla
ILGLFy
Scylla
Level 21
God Stats
1W - 2L
1,701 SR
Queue Stats
98W - 78L
1,565 Elo+
Solo
Charybdis
Charybdis
LoRezAF
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,692 Elo+
Party 1
Team Averages
Level 45
1,596 SR
1,622 Elo+

VS

Team Averages
Level 21
1,525 SR
1,576 Elo+
Bellona
Bellona
JOEonthaBlock
Bellona
Level 18
God Stats
29W - 28L
1,533 SR
Queue Stats
110W - 108L
1,527 Elo+
Solo
Chaac
Chaac
LunarUltra
Chaac
Level 25
God Stats
10W - 5L
1,636 SR
Queue Stats
83W - 62L
1,451 Elo+
Solo
Charybdis
Charybdis
Ohweepingwillow
Charybdis
Level 18
God Stats
2W - 3L
1,552 SR
Queue Stats
60W - 53L
1,603 Elo+
Solo
Hades
Hades
Soktyargentina
Hades
Level 18
God Stats
1W - 3L
1,180 SR
Queue Stats
39W - 33L
1,630 Elo+
Solo
He Bo
He Bo
Wookzone
He Bo
Level 28
God Stats
1W - 2L
1,725 SR
Queue Stats
151W - 87L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 4 / 0
5,675
473
4,168
11,001
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Ashleynokate
Ao Kuang
13
7 / 3 / 1
7,441
620
5,431
9,922
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 2
7,047
587
9,226
10,156
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
ILGLFy
Scylla
10
0 / 4 / 5
5,989
499
4,942
6,113
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
LoRezAF
Charybdis
7
0 / 4 / 0
4,566
381
1,615
5,398
1,081
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 2 / 7
6,262
522
5,734
7,489
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
2 / 3 / 2
6,902
575
4,340
8,767
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Ohweepingwillow
Charybdis
11
6 / 1 / 4
6,953
579
5,680
8,382
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 4
6,989
582
4,518
9,015
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Wookzone
He Bo
14
5 / 4 / 2
7,784
649
7,880
7,432
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
16
16
Deaths
13
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
L
Ao Kuang
Ashleynokate
Ao Kuang
7
3
1
2.5
L
4
1
2
5
L
Scylla
ILGLFy
Scylla
0
4
5
0.63
W
Bellona
2
2
7
2.75
L
Charybdis
LoRezAF
Charybdis
0
4
0
0
W
Chaac
2
3
2
1
W
Charybdis
Ohweepingwillow
Charybdis
6
1
4
8
W
1
3
4
1
W
He Bo
Wookzone
He Bo
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
28,152
42,590
Taken
41,085
19,884
Mitigated
16,134
13,984
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,168
728
0
3,672
11,001
4,199
0
389
10,612
0
19,669
L
Ao Kuang
Ashleynokate
Ao Kuang
5,431
1,376
0
3,658
9,922
4,136
0
4,399
5,523
30,655
9,033
L
9,226
934
0
4,839
10,156
8,521
380
3,681
6,475
0
38,864
L
Scylla
ILGLFy
Scylla
4,942
589
0
810
6,113
1,947
0
3,654
2,459
28,342
0
W
Bellona
5,734
1,646
342
1,188
7,489
4,081
442
1,835
5,608
0
29,218
L
Charybdis
LoRezAF
Charybdis
1,615
851
0
1,005
5,398
1,081
0
275
5,123
0
15,094
W
Chaac
4,340
1,251
0
3,132
8,767
3,452
0
549
7,490
0
38,576
W
Charybdis
Ohweepingwillow
Charybdis
5,680
2,565
0
4,751
8,382
2,314
1,410
827
7,533
0
36,311
W
4,518
295
116
3,618
9,015
4,090
0
4,075
4,617
37,345
0
W
He Bo
Wookzone
He Bo
7,880
57
0
2,061
7,432
2,197
0
2,465
4,666
50,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
34,890
269
Minions Killed
358
0
Camps Cleared
0
1,054,896
Distance Traveled
1,158,126
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,675
473
19
2
0
231,187
0
L
Ao Kuang
7,441
620
78
7
0
242,204
2
L
Chaac
7,047
587
77
6
0
234,374
1
L
Scylla
5,989
499
67
6
0
200,509
6
W
Bellona
6,262
522
42
4
0
241,452
3
L
Charybdis
4,566
381
28
2
0
146,622
3
W
Chaac
6,902
575
92
8
0
245,242
1
W
Charybdis
6,953
579
68
6
0
222,302
2
W
Hades
6,989
582
73
6
0
222,348
2
W
He Bo
7,784
649
83
7
0
226,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role