Player Matchup

Ymir
Ymir
FKSN
Ymir
Level 17
God Stats
2W - 4L
1,464 SR
Queue Stats
17W - 18L
1,462 Elo+
Party 1
Set
Set
ImPastel
Set
Level 22
God Stats
0W - 3L
1,349 SR
Queue Stats
90W - 112L
1,397 Elo+
Party 1
Athena
Athena
XablauAugustus
Athena
Level 27
God Stats
24W - 24L
1,447 SR
Queue Stats
201W - 281L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
ZEKITO876
Nu Wa
Level 25
God Stats
16W - 17L
1,533 SR
Queue Stats
77W - 79L
1,478 Elo+
Solo
Thanatos
Thanatos
paulokorat hue
Thanatos
Level 24
God Stats
23W - 33L
1,362 SR
Queue Stats
250W - 338L
1,348 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,397 Elo+

VS

Team Averages
Level 15
1,481 SR
1,448 Elo+
Fafnir
Fafnir
ElesaBankss
Fafnir
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 86L
1,495 Elo+
Solo
Raijin
Raijin
EmoDeTaubate
Raijin
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 79L
1,430 Elo+
Solo
Amaterasu
Amaterasu
Juugo777
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lucifer98596
Awilix
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,352 Elo+
Solo
Olorun
Olorun
UltimateW1N
Olorun
Level 29
God Stats
3W - 5L
1,407 SR
Queue Stats
91W - 105L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FKSN
Ymir
1
0 / 0 / 0
3,315
195
0
0
0
13
4 / 4 / 4
7,871
463
9,529
10,043
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 8
7,453
438
5,097
11,308
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ZEKITO876
Nu Wa
14
8 / 3 / 7
9,221
542
18,624
8,146
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
5 / 5 / 3
8,025
472
5,731
10,190
3,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
4 / 2 / 5
9,151
538
4,307
12,366
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
11
0 / 4 / 4
7,102
418
3,536
8,787
2,569
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Juugo777
Amaterasu
15
1 / 1 / 4
8,703
512
3,057
8,925
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
10
0 / 5 / 4
6,790
399
2,534
8,210
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
14
8 / 6 / 4
9,113
536
15,778
15,945
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
18
Kills
13
13
Deaths
18
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
2
5
3.25
W
Raijin
0
4
4
0.5
L
Ymir
FKSN
Ymir
0
0
0
0
L
4
4
4
1.5
W
Amaterasu
Juugo777
Amaterasu
1
1
4
3
W
Awilix
0
5
4
0.4
W
Olorun
8
6
4
1.67
L
1
1
8
5
L
Nu Wa
ZEKITO876
Nu Wa
8
3
7
3.83
L
Thanatos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,981
Damage
29,212
39,687
Taken
54,233
20,430
Mitigated
26,671
13,158
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,307
1,280
187
2,649
12,366
11,426
184
5,118
6,976
16,605
0
W
Raijin
3,536
468
0
1,001
8,787
2,569
367
4,350
4,093
33,850
0
L
Ymir
FKSN
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
9,529
4,630
0
2,106
10,043
4,426
0
6,522
3,521
0
43,622
W
Amaterasu
Juugo777
Amaterasu
3,057
878
0
1,545
8,925
5,705
2,400
2,811
5,912
0
46,574
W
Awilix
2,534
1,219
19
280
8,210
1,824
1,253
4,629
3,329
0
21,040
W
Olorun
15,778
8,822
1,102
8,445
15,945
5,147
1,492
5,532
10,202
48,810
0
L
5,097
815
0
2,220
11,308
9,216
322
7,061
4,247
22,040
0
L
Nu Wa
ZEKITO876
Nu Wa
18,624
6,873
63
2,366
8,146
2,834
1,701
5,416
2,730
52,483
0
L
Thanatos
5,731
1,294
0
6,403
10,190
3,954
0
4,622
5,568
0
44,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
40,859
245
Minions Killed
297
0
Camps Cleared
0
1,276,559
Distance Traveled
1,477,465
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,151
538
27
2
0
295,991
1
W
Raijin
7,102
418
53
3
0
272,655
3
L
Ymir
3,315
195
0
0
0
0
0
L
Set
7,871
463
73
4
0
305,672
0
W
Amaterasu
8,703
512
103
6
0
324,936
0
W
Awilix
6,790
399
50
3
0
328,734
0
W
Olorun
9,113
536
64
4
0
255,149
0
L
Athena
7,453
438
32
2
0
323,417
0
L
Nu Wa
9,221
542
69
4
0
300,387
0
L
Thanatos
8,025
472
71
4
0
347,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role