Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MagicKappa1
Nox
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
70W - 81L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
Murray8585
Sylvanus
Level 116
God Stats
29W - 13L
1,474 SR
Queue Stats
386W - 338L
1,436 Elo+
Party 2
Team Averages
Level 60
1,491 SR
1,439 Elo+

VS

Team Averages
Level 47
1,529 SR
1,402 Elo+
Neith
Neith
ASlANZlNG
Neith
Level 54
God Stats
27W - 18L
1,641 SR
Queue Stats
126W - 126L
1,457 Elo+
Solo
Merlin
Merlin
ultra charly145
Merlin
Level 76
God Stats
5W - 7L
1,532 SR
Queue Stats
168W - 202L
1,511 Elo+
Party 1
Ymir
Ymir
ultra fergel
Ymir
Level 12
God Stats
5W - 8L
1,414 SR
Queue Stats
150W - 232L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 1 / 2
8,363
836
8,153
6,846
2,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 8
6,682
668
5,041
3,906
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Murray8585
Sylvanus
12
2 / 0 / 10
7,776
778
4,644
7,291
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASlANZlNG
Neith
9
1 / 4 / 0
6,170
617
4,990
6,476
2,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 0
5,824
582
6,002
6,955
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,596
660
1,086
8,158
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
1
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
2
11
L
Neith
ASlANZlNG
Neith
1
4
0
0.25
W
1
0
8
5
W
Sylvanus
Murray8585
Sylvanus
2
0
10
7
L
0
6
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,838
Damage
12,078
18,043
Taken
21,589
11,495
Mitigated
10,556
6,425
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,153
848
0
1,893
6,846
2,696
0
2,917
3,929
0
20,378
L
Neith
ASlANZlNG
Neith
4,990
2,579
0
637
6,476
2,033
0
2,595
3,881
0
19,605
W
5,041
201
0
0
3,906
1,524
0
1,927
1,979
24,419
0
W
Sylvanus
Murray8585
Sylvanus
4,644
1,541
1,301
3,231
7,291
7,275
188
2,654
4,637
11,305
0
L
6,002
152
0
360
6,955
2,049
0
2,253
4,702
26,572
0
L
1,086
39
0
1,056
8,158
6,474
0
5,279
2,879
2,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,821
Gold Earned
18,590
96
Minions Killed
94
4
Camps Cleared
4
537,024
Distance Traveled
488,061
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,363
836
25
3
2
190,322
2
L
Neith
6,170
617
39
4
0
163,001
2
W
Nox
6,682
668
52
5
2
174,662
0
W
Sylvanus
7,776
778
19
2
0
172,040
1
L
Merlin
5,824
582
50
5
4
162,001
2
L
Ymir
6,596
660
5
1
0
163,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role