Player Matchup

Scylla
Scylla
Hyziri
Scylla
Level 28
God Stats
9W - 4L
1,635 SR
Queue Stats
33W - 30L
1,544 Elo+
Solo
Cthulhu
Cthulhu
PopeBortier
Cthulhu
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Chernobog
Chernobog
godslayerki
Chernobog
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
106W - 96L
1,527 Elo+
Solo
Izanami
Izanami
violetnuggies
Izanami
Level 30
God Stats
32W - 24L
1,582 SR
Queue Stats
223W - 303L
1,518 Elo+
Party 1
Tiamat
Tiamat
xxfox1022
Tiamat
Level 26
God Stats
9W - 13L
1,406 SR
Queue Stats
61W - 58L
1,455 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,509 Elo+

VS

Team Averages
Level 13
1,488 SR
1,398 Elo+
Neith
Neith
Daz7
Neith
Level 7
God Stats
9W - 5L
1,643 SR
Queue Stats
9W - 5L
1,562 Elo+
Party 2
Zeus
Zeus
Demon进行时
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,054 Elo+
Solo
Ah Puch
Ah Puch
ERRASEL
Ah Puch
Level 28
God Stats
10W - 13L
1,308 SR
Queue Stats
10W - 15L
1,519 Elo+
Solo
Sylvanus
Sylvanus
FALC2012
Sylvanus
Level 18
God Stats
50W - 46L
1,487 SR
Queue Stats
79W - 79L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
Zeee17
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hyziri
Scylla
20
7 / 0 / 16
15,341
1,023
34,145
8,828
2,729
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
PopeBortier
Cthulhu
20
5 / 5 / 19
14,719
981
17,131
20,418
22,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
godslayerki
Chernobog
20
12 / 2 / 12
16,137
1,076
36,343
16,448
5,969
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
6 / 9 / 14
15,346
1,023
26,141
29,775
8,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
xxfox1022
Tiamat
20
7 / 3 / 9
15,504
1,034
25,060
18,384
11,797
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daz7
Neith
20
6 / 7 / 6
14,149
943
20,616
33,990
12,321
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 13 / 9
14,341
956
14,881
27,544
10,267
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
ERRASEL
Ah Puch
20
2 / 3 / 11
14,535
969
20,304
14,130
5,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
FALC2012
Sylvanus
20
0 / 10 / 14
14,325
955
4,619
45,276
61,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Zeee17
Kukulkan
20
6 / 4 / 10
14,813
988
26,252
22,223
8,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
69
37
Kills
19
19
Deaths
37
70
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
Daz7
Neith
6
7
6
1.29
L
5
13
9
0.73
L
Ah Puch
ERRASEL
Ah Puch
2
3
11
2.5
L
Sylvanus
FALC2012
Sylvanus
0
10
14
0.7
W
Scylla
Hyziri
Scylla
7
0
16
15
W
Cthulhu
PopeBortier
Cthulhu
5
5
19
2.9
L
Kukulkan
Zeee17
Kukulkan
6
4
10
2.75
W
Chernobog
godslayerki
Chernobog
12
2
12
9
W
Izanami
6
9
14
1.44
W
Tiamat
xxfox1022
Tiamat
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,820
Damage
86,672
93,853
Taken
143,163
52,335
Mitigated
98,444
11,258
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Daz7
Neith
20,616
14,300
0
2,797
33,990
12,321
0
20,508
13,118
0
40,939
L
14,881
2,736
0
1,669
27,544
10,267
0
11,699
15,767
38,534
0
L
Ah Puch
ERRASEL
Ah Puch
20,304
52
0
503
14,130
5,763
0
7,925
6,101
66,079
0
L
Sylvanus
FALC2012
Sylvanus
4,619
504
2,767
4,701
45,276
61,968
0
21,699
23,120
6,488
0
W
Scylla
Hyziri
Scylla
34,145
995
0
1,322
8,828
2,729
0
7,250
1,578
42,103
0
W
Cthulhu
PopeBortier
Cthulhu
17,131
711
0
246
20,418
22,883
0
14,453
5,965
42,045
0
L
Kukulkan
Zeee17
Kukulkan
26,252
2,340
0
1,758
22,223
8,125
0
15,771
6,330
70,967
0
W
Chernobog
godslayerki
Chernobog
36,343
27,997
394
2,436
16,448
5,969
0
10,471
5,977
0
67,811
W
Izanami
26,141
13,384
863
532
29,775
8,957
0
22,670
6,487
3,095
48,533
W
Tiamat
xxfox1022
Tiamat
25,060
2,212
222
5,243
18,384
11,797
0
11,212
7,172
55,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,047
Gold Earned
72,163
306
Minions Killed
320
13
Camps Cleared
4
1,543,115
Distance Traveled
1,259,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,149
943
32
2
0
283,629
0
L
Zeus
14,341
956
46
3
2
204,129
0
L
Ah Puch
14,535
969
131
9
1
295,367
0
L
Sylvanus
14,325
955
2
0
0
246,965
0
W
Scylla
15,341
1,023
20
1
0
351,162
0
W
Cthulhu
14,719
981
69
5
1
320,507
3
L
Kukulkan
14,813
988
109
7
1
229,302
0
W
Chernobog
16,137
1,076
70
5
8
269,019
0
W
Izanami
15,346
1,023
69
5
1
284,823
0
W
Tiamat
15,504
1,034
78
5
3
317,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role