Player Matchup

Gilgamesh
Gilgamesh
Maxpf30
Gilgamesh
Level 19
God Stats
1W - 2L
1,762 SR
Queue Stats
4W - 7L
1,632 Elo+
Solo
Ne Zha
Ne Zha
SoyTuFider77
Ne Zha
Level 28
God Stats
9W - 8L
1,592 SR
Queue Stats
48W - 43L
1,500 Elo+
Party 1
Tyr
Tyr
TShelvy
Tyr
Level 23
God Stats
1W - 2L
1,546 SR
Queue Stats
57W - 64L
1,453 Elo+
Party 1
Anhur
Anhur
rhausen
Anhur
Level 23
God Stats
2W - 2L
1,760 SR
Queue Stats
138W - 94L
1,518 Elo+
Party 2
Ra
Ra
sapozapo
Ra
Level 26
God Stats
2W - 4L
1,308 SR
Queue Stats
322W - 321L
1,461 Elo+
Party 2
Team Averages
Level 24
1,594 SR
1,513 Elo+

VS

Team Averages
Level 20
1,506 SR
1,474 Elo+
Ares
Ares
NewRabbitz
Ares
Level 29
God Stats
11W - 5L
1,725 SR
Queue Stats
130W - 119L
1,511 Elo+
Solo
Neith
Neith
Priprimo
Neith
Level 15
God Stats
3W - 2L
1,253 SR
Queue Stats
14W - 13L
1,452 Elo+
Party 3
Medusa
Medusa
Xavizko
Medusa
Level 28
God Stats
70W - 62L
1,552 SR
Queue Stats
96W - 89L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
tttoonk
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,359 Elo+
Party 3
Thoth
Thoth
umiushy
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 195L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Maxpf30
Gilgamesh
20
2 / 12 / 6
13,696
978
14,503
36,127
37,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
20
9 / 6 / 7
15,109
1,079
20,610
27,198
10,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
20
0 / 12 / 5
11,798
843
7,611
26,419
34,409
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
rhausen
Anhur
20
10 / 10 / 5
15,682
1,120
36,679
31,002
12,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 3 / 7
12,923
923
8,825
14,347
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 17
16,613
1,187
24,437
23,178
33,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Priprimo
Neith
20
6 / 6 / 26
14,044
1,003
26,353
17,668
8,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Xavizko
Medusa
20
6 / 4 / 25
14,189
1,014
32,912
18,074
9,574
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
tttoonk
Baron Samedi
20
5 / 7 / 23
13,529
966
18,604
16,021
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
umiushy
Thoth
20
8 / 3 / 26
15,156
1,083
24,349
19,337
9,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
160
22
Kills
43
43
Deaths
22
30
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Maxpf30
Gilgamesh
2
12
6
0.42
W
18
2
17
13.25
W
Neith
Priprimo
Neith
6
6
26
3.17
L
Ne Zha
9
6
7
2.08
L
Tyr
0
12
5
0.21
W
Medusa
Xavizko
Medusa
6
4
25
4.63
L
Anhur
rhausen
Anhur
10
10
5
1.25
L
1
3
7
1.5
W
Baron Samedi
tttoonk
Baron Samedi
5
7
23
2.36
W
Thoth
umiushy
Thoth
8
3
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,228
Damage
126,655
135,093
Taken
94,278
99,926
Mitigated
68,142
16,271
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Maxpf30
Gilgamesh
14,503
3,231
1,647
998
36,127
37,166
0
17,624
18,503
2,527
30,796
W
24,437
1,479
0
260
23,178
33,049
0
3,735
19,443
31,322
0
W
Neith
Priprimo
Neith
26,353
13,547
0
1,862
17,668
8,423
0
2,220
15,448
0
54,006
L
Ne Zha
20,610
6,756
0
3,521
27,198
10,978
0
14,766
12,432
0
47,469
L
Tyr
7,611
1,795
0
319
26,419
34,409
0
12,005
14,414
0
21,068
W
Medusa
Xavizko
Medusa
32,912
22,987
0
3,276
18,074
9,574
0
1,617
16,457
0
58,466
L
Anhur
rhausen
Anhur
36,679
23,034
0
5,284
31,002
12,135
0
14,475
16,527
0
70,123
L
8,825
539
3,412
1,090
14,347
5,238
0
8,520
5,827
38,924
0
W
Baron Samedi
tttoonk
Baron Samedi
18,604
3,934
2,729
880
16,021
7,759
0
1,057
14,964
38,159
0
W
Thoth
umiushy
Thoth
24,349
2,548
122
2,951
19,337
9,337
0
1,445
17,892
60,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,208
Gold Earned
73,531
280
Minions Killed
259
8
Camps Cleared
7
1,313,265
Distance Traveled
1,229,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,696
978
56
4
1
265,557
1
W
Ares
16,613
1,187
13
1
1
278,264
2
W
Neith
14,044
1,003
63
5
2
243,843
1
L
Ne Zha
15,109
1,079
40
3
2
251,991
0
L
Tyr
11,798
843
18
1
0
242,272
1
W
Medusa
14,189
1,014
56
4
2
195,914
0
L
Anhur
15,682
1,120
74
5
4
273,225
1
L
Ra
12,923
923
92
7
1
280,220
1
W
Baron Samedi
13,529
966
44
3
1
222,521
0
W
Thoth
15,156
1,083
83
6
1
289,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role