Player Matchup

Vulcan
Vulcan
FatPeoplePoupeeh
Vulcan
Level 100
God Stats
7W - 2L
1,610 SR
Queue Stats
243W - 272L
1,347 Elo+
Party 2
Bacchus
Bacchus
Lil Shnozz X
Bacchus
Level 83
God Stats
2W - 1L
1,667 SR
Queue Stats
11W - 12L
1,375 Elo+
Party 1
Merlin
Merlin
TEBAN-GhOsT
Merlin
Level 123
God Stats
1W - 1L
1,218 SR
Queue Stats
180W - 191L
1,318 Elo+
Solo
Bakasura
Bakasura
Torchxx05
Bakasura
Level 56
God Stats
2W - 0L
1,681 SR
Queue Stats
9W - 12L
1,368 Elo+
Party 1
Fenrir
Fenrir
TruBearsky905
Fenrir
Level 107
God Stats
7W - 3L
1,641 SR
Queue Stats
242W - 275L
1,340 Elo+
Party 2
Team Averages
Level 94
1,563 SR
1,350 Elo+

VS

Team Averages
Level 81
1,417 SR
1,379 Elo+
Ymir
Ymir
BUTTER ME UP 3X
Ymir
Level 124
God Stats
3W - 5L
1,415 SR
Queue Stats
204W - 220L
1,415 Elo+
Party 3
Neith
Neith
DarkLink249
Neith
Level 27
God Stats
0W - 1L
1,324 SR
Queue Stats
14W - 21L
1,402 Elo+
Party 3
Anhur
Anhur
FlashMan1375
Anhur
Level 53
God Stats
1W - 2L
1,475 SR
Queue Stats
62W - 77L
1,330 Elo+
Solo
The Morrigan
The Morrigan
Noovack
The Morrigan
Level 98
God Stats
2W - 2L
1,390 SR
Queue Stats
160W - 162L
1,315 Elo+
Solo
Agni
Agni
nstock44
Agni
Level 101
God Stats
3W - 4L
1,479 SR
Queue Stats
169W - 171L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,797
779
29,838
17,684
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Lil Shnozz X
Bacchus
20
9 / 3 / 19
14,822
780
20,639
26,858
50,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
20
3 / 6 / 12
12,704
669
14,156
19,166
8,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Torchxx05
Bakasura
20
7 / 6 / 12
13,209
695
11,947
22,123
10,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 11 / 13
12,702
669
12,613
20,197
15,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
13,764
724
19,319
29,001
27,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 9 / 11
11,044
581
11,742
17,385
7,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 11 / 11
11,943
629
11,806
21,037
7,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Noovack
The Morrigan
20
11 / 7 / 9
13,328
701
14,781
13,820
5,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
19
5 / 5 / 18
11,902
626
22,479
13,823
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
102
33
Kills
30
30
Deaths
33
70
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
1
23
15.5
L
4
9
11
1.06
W
8
4
14
3.75
L
6
11
11
1.05
W
Bacchus
Lil Shnozz X
Bacchus
9
3
19
6.17
L
The Morrigan
Noovack
The Morrigan
11
7
9
2.21
W
Merlin
3
6
12
1.5
W
Bakasura
Torchxx05
Bakasura
7
6
12
2.17
W
6
11
13
1.14
L
Agni
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,193
Damage
80,127
106,028
Taken
95,066
92,798
Mitigated
53,899
44,167
Healing
33,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,319
1,438
2,943
16,059
29,001
27,633
0
19,207
9,179
44,016
0
L
11,742
4,258
971
1,959
17,385
7,157
0
11,579
5,729
0
24,750
W
29,838
11,272
2,932
6,096
17,684
8,267
730
11,833
5,851
75,263
0
L
11,806
4,480
2,340
2,008
21,037
7,980
76
14,151
6,638
0
20,707
W
Bacchus
Lil Shnozz X
Bacchus
20,639
1,099
2,369
5,921
26,858
50,217
434
10,662
16,196
31,286
0
L
The Morrigan
Noovack
The Morrigan
14,781
1,858
1,779
2,024
13,820
5,630
371
9,431
4,314
33,849
2,485
W
Merlin
14,156
2,640
7,221
6,333
19,166
8,357
20
10,511
8,655
42,014
0
W
Bakasura
Torchxx05
Bakasura
11,947
8,750
3,108
6,050
22,123
10,901
3,803
12,909
8,260
0
19,717
W
12,613
1,313
1,817
2,320
20,197
15,056
538
10,447
9,750
0
22,916
L
Agni
22,479
1,171
1,707
2,000
13,823
5,499
360
10,190
3,573
47,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,234
Gold Earned
61,981
202
Minions Killed
185
0
Camps Cleared
0
1,741,794
Distance Traveled
1,466,319
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,764
724
48
3
0
336,093
2
L
Neith
11,044
581
30
2
0
265,482
1
W
Vulcan
14,797
779
88
5
0
347,584
0
L
Anhur
11,943
629
21
1
0
283,851
0
W
Bacchus
14,822
780
21
1
0
400,036
0
L
The Morrigan
13,328
701
47
2
0
274,678
0
W
Merlin
12,704
669
53
3
0
305,604
0
W
Bakasura
13,209
695
30
2
0
374,153
0
W
Fenrir
12,702
669
10
1
0
314,417
0
L
Agni
11,902
626
39
2
0
306,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role