Player Matchup

Rama
Rama
ChewFiveGum
Rama
Level 132
God Stats
2W - 5L
1,578 SR
Queue Stats
200W - 172L
1,542 Elo+
Party 1
Thor
Thor
GodMetalSynic
Thor
Level 135
God Stats
3W - 1L
1,917 SR
Queue Stats
199W - 176L
1,585 Elo+
Party 3
Khepri
Khepri
PrinceCutty
Khepri
Level 125
God Stats
3W - 2L
1,645 SR
Queue Stats
1,207W - 1,185L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
fortylulz
Kukulkan
Level 158
God Stats
8W - 13L
1,627 SR
Queue Stats
363W - 344L
1,518 Elo+
Party 3
Sol
Sol
greenbay2735
Sol
Level 127
God Stats
4W - 4L
1,472 SR
Queue Stats
304W - 265L
1,544 Elo+
Party 1
Team Averages
Level 135
1,648 SR
1,537 Elo+

VS

Team Averages
Level 133
1,552 SR
1,587 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Korrosu
Hou Yi
Level 106
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 1L
1,798 Elo+
Party 2
Fenrir
Fenrir
LeeryHammer
Fenrir
Level 107
God Stats
6W - 3L
1,745 SR
Queue Stats
256W - 219L
1,585 Elo+
Solo
Ares
Ares
Velloss
Ares
Level 149
God Stats
13W - 14L
1,635 SR
Queue Stats
253W - 255L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,239
446
3,372
8,619
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 5 / 6
8,124
580
7,288
10,942
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
10
2 / 6 / 4
7,040
503
2,572
13,046
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
fortylulz
Kukulkan
13
3 / 6 / 1
8,198
586
7,361
8,514
3,013
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 4
7,955
568
6,602
6,837
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 3 / 1
8,337
596
7,071
12,596
5,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
 
Discordia
13
3 / 3 / 2
7,977
570
5,204
6,254
1,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Korrosu
Hou Yi
15
12 / 4 / 3
9,253
661
15,279
10,468
3,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 2 / 5
8,126
580
5,473
10,782
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Velloss
Ares
13
2 / 2 / 9
8,030
574
4,133
8,376
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
24
24
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
1
1.83
W
Discordia
 
Discordia
3
3
2
1.33
L
0
4
1
0.13
L
4
5
6
1.4
W
Hou Yi
Korrosu
Hou Yi
12
4
3
3.38
W
Fenrir
2
2
5
2.25
L
Khepri
2
6
4
0.67
W
Ares
Velloss
Ares
2
2
9
3.25
L
Kukulkan
fortylulz
Kukulkan
3
6
1
0.58
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
37,160
47,958
Taken
48,476
19,298
Mitigated
21,894
11,250
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,071
902
0
5,381
12,596
5,680
0
6,189
6,407
0
51,322
W
Discordia
 
Discordia
5,204
349
63
1,375
6,254
1,850
314
1,526
4,728
42,582
0
L
3,372
2,869
0
2,526
8,619
1,864
0
735
7,842
0
36,822
L
7,288
1,832
0
3,106
10,942
3,650
0
2,167
8,711
0
44,094
W
Hou Yi
Korrosu
Hou Yi
15,279
9,541
0
2,490
10,468
3,658
456
3,644
6,824
0
63,742
W
Fenrir
5,473
839
0
4,420
10,782
5,237
0
2,013
8,769
0
53,933
L
Khepri
2,572
218
0
1,952
13,046
8,498
0
3,476
9,460
14,209
0
W
Ares
Velloss
Ares
4,133
164
0
2,087
8,376
5,469
0
2,537
5,839
15,336
0
L
Kukulkan
fortylulz
Kukulkan
7,361
898
0
1,010
8,514
3,013
0
57
8,457
47,015
0
L
6,602
2,689
0
2,656
6,837
2,273
0
2,292
4,151
42,200
5,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
41,723
371
Minions Killed
448
0
Camps Cleared
0
1,237,792
Distance Traveled
1,351,207
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,337
596
112
8
0
283,824
6
W
Discordia
7,977
570
98
7
0
251,239
6
L
Rama
6,239
446
83
6
0
228,553
1
L
Thor
8,124
580
82
6
0
250,885
2
W
Hou Yi
9,253
661
111
8
0
244,022
1
W
Fenrir
8,126
580
108
8
0
311,494
1
L
Khepri
7,040
503
17
1
0
263,796
5
W
Ares
8,030
574
19
1
0
260,628
6
L
Kukulkan
8,198
586
100
7
0
241,960
2
L
Sol
7,955
568
89
6
0
252,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role