Player Matchup

Bastet
Bastet
SharedCrab2
Bastet
Level 45
God Stats
15W - 17L
1,663 SR
Queue Stats
259W - 236L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
SpongeBwoiMeBob
Xing Tian
Level 65
God Stats
2W - 1L
1,605 SR
Queue Stats
51W - 40L
1,520 Elo+
Party 3
Ullr
Ullr
TheSockThief21
Ullr
Level 78
God Stats
8W - 11L
1,300 SR
Queue Stats
480W - 438L
1,559 Elo+
Party 2
He Bo
He Bo
TheWildGoon33
He Bo
Level 29
God Stats
7W - 8L
1,599 SR
Queue Stats
154W - 152L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
TryMyPrePlz
Gilgamesh
Level 27
God Stats
4W - 2L
1,196 SR
Queue Stats
60W - 39L
1,582 Elo+
Party 3
Team Averages
Level 49
1,473 SR
1,545 Elo+

VS

Team Averages
Level 88
1,476 SR
1,467 Elo+
Anubis
Anubis
KYC Mopiishh
Anubis
Level 126
God Stats
5W - 3L
1,625 SR
Queue Stats
132W - 151L
1,466 Elo+
Party 1
Fenrir
Fenrir
espartan243
Fenrir
Level 107
God Stats
7W - 10L
1,390 SR
Queue Stats
475W - 470L
1,445 Elo+
Party 1
Hades
Hades
javi_beastmode
Hades
Level 44
God Stats
0W - 2L
1,311 SR
Queue Stats
64W - 71L
1,535 Elo+
Solo
Ares
Ares
lIINightHawk
Ares
Level 37
God Stats
30W - 26L
1,558 SR
Queue Stats
159W - 175L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
tclancspartan
Hou Yi
Level 124
God Stats
4W - 7L
1,495 SR
Queue Stats
613W - 599L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
10 / 0 / 3
10,416
579
12,715
9,600
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
SpongeBwoiMeBob
Xing Tian
13
0 / 0 / 6
8,187
455
4,121
9,416
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 4
9,024
501
10,918
9,791
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 2 / 5
8,629
479
6,980
6,734
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TryMyPrePlz
Gilgamesh
18
7 / 2 / 8
10,841
602
14,157
15,038
13,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 5 / 3
8,076
449
5,821
9,591
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
4 / 3 / 0
9,680
538
6,249
14,236
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 7 / 0
7,965
443
6,035
18,130
9,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
7,268
404
3,465
15,211
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 0
7,787
433
7,789
9,777
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
4
4
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
3
0.3
W
Bastet
10
0
3
11.5
W
Xing Tian
SpongeBwoiMeBob
Xing Tian
0
0
6
3
W
1
0
4
3
W
2
2
5
2.25
W
Gilgamesh
TryMyPrePlz
Gilgamesh
7
2
8
5.5
L
Fenrir
4
3
0
1.33
L
0
7
0
0
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
29,359
50,579
Taken
66,945
29,872
Mitigated
36,598
15,291
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,821
160
30
2,753
9,591
4,333
128
2,937
6,654
40,376
0
W
Bastet
12,715
5,852
0
4,746
9,600
3,193
0
2,382
7,218
0
72,378
W
Xing Tian
SpongeBwoiMeBob
Xing Tian
4,121
676
0
1,280
9,416
8,186
290
2,875
6,541
18,050
0
W
10,918
5,159
0
3,795
9,791
3,428
683
2,353
7,438
0
86,609
W
6,980
290
0
1,330
6,734
1,596
0
2,189
4,545
46,960
0
W
Gilgamesh
TryMyPrePlz
Gilgamesh
14,157
2,763
0
4,140
15,038
13,469
384
5,522
9,516
9,853
69,245
L
Fenrir
6,249
1,348
0
5,212
14,236
5,542
0
1,828
12,408
0
61,307
L
6,035
952
55
5,163
18,130
9,544
195
2,276
15,854
52,540
0
L
3,465
61
0
2,744
15,211
13,897
0
4,831
10,380
17,183
0
L
7,789
3,160
0
1,855
9,777
3,282
545
1,384
8,393
0
63,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
40,776
517
Minions Killed
432
0
Camps Cleared
0
1,859,039
Distance Traveled
1,639,999
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,076
449
72
4
0
321,583
4
W
Bastet
10,416
579
119
7
0
438,390
6
W
Xing Tian
8,187
455
39
2
0
358,186
4
W
Ullr
9,024
501
138
8
0
349,825
4
W
He Bo
8,629
479
85
5
0
350,165
11
W
Gilgamesh
10,841
602
136
8
0
362,473
1
L
Fenrir
9,680
538
109
6
0
368,621
3
L
Hades
7,965
443
106
6
0
283,627
7
L
Ares
7,268
404
28
2
0
345,620
5
L
Hou Yi
7,787
433
117
7
0
320,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role