Player Matchup

Vulcan
Vulcan
Darklight2034
Vulcan
Level 79
God Stats
18W - 19L
1,393 SR
Queue Stats
52W - 72L
1,345 Elo+
Party 1
Zeus
Zeus
PandaFox UwU
Zeus
Level 101
God Stats
2W - 1L
1,546 SR
Queue Stats
62W - 56L
1,536 Elo+
Party 1
Hades
Hades
mute6011
Hades
Level 135
God Stats
14W - 4L
1,520 SR
Queue Stats
130W - 107L
1,546 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,475 Elo+

VS

Team Averages
Level 76
1,511 SR
1,424 Elo+
Charybdis
Charybdis
B0DIED
Charybdis
Level 81
God Stats
1W - 1L
1,734 SR
Queue Stats
336W - 478L
1,383 Elo+
Party 2
Fenrir
Fenrir
killuminati1618
Fenrir
Level 118
God Stats
0W - 2L
1,223 SR
Queue Stats
379W - 550L
1,396 Elo+
Party 2
Hera
Hera
thelundini
Hera
Level 29
God Stats
33W - 31L
1,577 SR
Queue Stats
147W - 176L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
9,842
820
10,725
3,474
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 5
7,962
664
4,119
7,854
2,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
mute6011
Hades
14
4 / 3 / 8
10,135
845
8,375
12,432
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B0DIED
Charybdis
12
2 / 4 / 7
8,106
676
4,513
8,011
2,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 3 / 4
9,045
754
6,970
12,590
18,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 5
8,010
668
5,504
8,373
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
13
Kills
9
9
Deaths
13
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B0DIED
Charybdis
2
4
7
1.38
W
8
1
3
9.5
W
1
5
5
0.7
L
5
3
4
2.33
W
Hades
mute6011
Hades
4
3
8
2.67
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
16,987
23,760
Taken
28,974
13,036
Mitigated
24,050
6,726
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B0DIED
Charybdis
4,513
1,149
0
1,415
8,011
2,899
355
6,309
1,702
0
25,833
W
10,725
3,523
0
0
3,474
1,393
831
168
3,306
32,758
0
W
4,119
604
0
733
7,854
2,624
379
2,209
5,645
24,737
0
L
6,970
1,736
0
1,662
12,590
18,094
0
9,327
3,263
0
17,687
W
Hades
mute6011
Hades
8,375
365
317
5,676
12,432
9,019
1,000
3,613
8,819
29,574
0
L
5,504
1,503
0
1,281
8,373
3,057
286
7,886
487
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
25,161
148
Minions Killed
140
8
Camps Cleared
4
601,034
Distance Traveled
643,167
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,106
676
65
5
1
201,436
1
W
Vulcan
9,842
820
49
4
1
234,271
0
W
Zeus
7,962
664
43
4
4
173,736
7
L
Fenrir
9,045
754
19
2
1
220,384
1
W
Hades
10,135
845
56
5
3
193,027
4
L
Hera
8,010
668
56
5
2
221,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role