Player Matchup

Ah Puch
Ah Puch
Chaverra16
Ah Puch
Level 65
God Stats
3W - 1L
1,658 SR
Queue Stats
23W - 27L
1,372 Elo+
Party 2
Bellona
Bellona
Meteoric_Black29
Bellona
Level 58
God Stats
2W - 1L
1,587 SR
Queue Stats
38W - 66L
1,242 Elo+
Party 2
Ao Kuang
Ao Kuang
brandobsavvy
Ao Kuang
Level 108
God Stats
6W - 11L
1,439 SR
Queue Stats
266W - 363L
1,357 Elo+
Solo
Team Averages
Level 77
1,562 SR
1,324 Elo+

VS

Team Averages
Level 103
1,370 SR
1,442 Elo+
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MrFirepower
Zeus
Level 55
God Stats
2W - 6L
1,164 SR
Queue Stats
101W - 151L
1,322 Elo+
Party 1
Ullr
Ullr
THEREALPAPU
Ullr
Level 153
God Stats
2W - 5L
1,447 SR
Queue Stats
246W - 285L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chaverra16
Ah Puch
15
12 / 4 / 6
11,169
1,015
13,444
8,315
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 7 / 13
8,179
744
5,980
11,796
10,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
brandobsavvy
Ao Kuang
14
7 / 7 / 6
10,074
916
11,032
11,182
4,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 6 / 10
9,295
845
9,422
13,659
5,836
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 6 / 7
9,443
858
10,275
11,158
4,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 7 / 9
8,671
788
7,728
11,666
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
19
Kills
18
18
Deaths
19
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
6
6
10
1.83
W
Ah Puch
Chaverra16
Ah Puch
12
4
6
3.75
W
0
7
13
0.93
L
7
6
7
1.75
L
5
7
9
1.36
W
Ao Kuang
brandobsavvy
Ao Kuang
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
27,425
31,293
Taken
36,483
17,350
Mitigated
14,072
5,855
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,422
2,896
438
483
13,659
5,836
349
7,694
5,965
20,156
0
W
Ah Puch
Chaverra16
Ah Puch
13,444
547
0
1,883
8,315
3,097
592
4,878
3,437
39,683
0
W
5,980
2,358
237
1,015
11,796
10,062
0
7,786
4,010
0
16,969
L
10,275
1,189
371
1,939
11,158
4,029
231
9,065
2,093
25,425
0
L
7,728
3,007
0
1,528
11,666
4,207
617
8,224
3,442
0
28,691
W
Ao Kuang
brandobsavvy
Ao Kuang
11,032
5,164
0
2,720
11,182
4,191
0
7,410
3,772
19,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
27,409
118
Minions Killed
125
5
Camps Cleared
6
568,990
Distance Traveled
518,783
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,295
845
27
2
3
179,985
0
W
Ah Puch
11,169
1,015
75
7
1
192,398
2
W
Bellona
8,179
744
27
2
0
180,620
0
L
Zeus
9,443
858
43
4
2
168,499
0
L
Ullr
8,671
788
55
5
1
170,299
4
W
Ao Kuang
10,074
916
16
1
4
195,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role