Player Matchup

Artio
Artio
Lumiies
Artio
Level 89
God Stats
1W - 1L
1,639 SR
Queue Stats
192W - 163L
1,572 Elo+
Party 2
Bellona
Bellona
Myuva
Bellona
Level 68
God Stats
5W - 0L
1,610 SR
Queue Stats
89W - 79L
1,559 Elo+
Party 2
Bastet
Bastet
Nyaathan
Bastet
Level 126
God Stats
2W - 1L
1,633 SR
Queue Stats
175W - 156L
1,573 Elo+
Party 2
Mulan
Mulan
ThatGuyToj
Mulan
Level 110
God Stats
9W - 4L
1,459 SR
Queue Stats
161W - 152L
1,457 Elo+
Party 3
Anhur
Anhur
TheRavenNvrmr
Anhur
Level 59
God Stats
1W - 6L
1,500 SR
Queue Stats
154W - 183L
1,457 Elo+
Party 3
Team Averages
Level 90
1,568 SR
1,524 Elo+

VS

Team Averages
Level 120
1,503 SR
1,447 Elo+
Ymir
Ymir
CadetKetchup
Ymir
Level 113
God Stats
1W - 2L
1,562 SR
Queue Stats
27W - 30L
1,443 Elo+
Party 1
Merlin
Merlin
LesurgicDream
Merlin
Level 125
God Stats
15W - 4L
1,488 SR
Queue Stats
434W - 442L
1,429 Elo+
Solo
Neith
Neith
Syyklone
Neith
Level 140
God Stats
0W - 1L
1,589 SR
Queue Stats
19W - 22L
1,479 Elo+
Party 1
Odin
Odin
XxGoryHeartxX
Odin
Level 127
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 4L
1,389 Elo+
Party 1
Ullr
Ullr
iiiRalphyy
Ullr
Level 95
God Stats
1W - 3L
1,358 SR
Queue Stats
37W - 37L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lumiies
Artio
19
6 / 2 / 20
12,278
819
8,996
27,721
34,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Myuva
Bellona
17
9 / 6 / 13
12,077
805
9,819
24,395
22,035
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Nyaathan
Bastet
20
5 / 0 / 25
12,272
818
14,521
11,639
6,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
20
9 / 1 / 21
12,431
829
21,371
24,942
23,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 4 / 20
11,419
761
11,125
15,922
6,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
9,827
655
19,329
19,131
16,447
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 6 / 3
10,339
689
11,414
13,041
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Syyklone
Neith
17
4 / 7 / 7
10,632
709
19,379
13,830
5,491
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 7 / 5
8,888
593
4,671
11,335
7,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 6 / 6
11,462
764
17,864
14,049
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
34
Kills
13
13
Deaths
34
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
L
1
6
3
0.42
W
Artio
Lumiies
Artio
6
2
20
8
W
Bellona
Myuva
Bellona
9
6
13
2.58
W
Bastet
Nyaathan
Bastet
5
0
25
17.5
L
Neith
Syyklone
Neith
4
7
7
1.07
W
Mulan
9
1
21
19.5
W
5
4
20
3.75
L
1
7
5
0.5
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,832
Damage
72,657
104,619
Taken
71,386
93,453
Mitigated
40,974
48,159
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,329
1,057
530
1,849
19,131
16,447
191
3,579
15,160
24,262
0
L
11,414
222
909
2,689
13,041
5,301
74
528
12,361
41,737
0
W
Artio
Lumiies
Artio
8,996
1,149
6,585
8,919
27,721
34,324
246
7,547
20,174
31,940
0
W
Bellona
Myuva
Bellona
9,819
1,830
2,265
3,862
24,395
22,035
1,103
7,358
15,386
0
21,873
W
Bastet
Nyaathan
Bastet
14,521
2,133
3,284
1,418
11,639
6,543
765
3,536
8,103
0
28,037
L
Neith
Syyklone
Neith
19,379
12,485
0
3,579
13,830
5,491
1,178
1,396
12,108
0
30,052
W
Mulan
21,371
2,669
3,783
10,978
24,942
23,907
986
7,913
17,029
0
35,141
W
11,125
4,913
3,039
4,026
15,922
6,644
2,506
4,389
11,533
0
26,378
L
4,671
1,124
165
404
11,335
7,746
0
1,328
9,463
0
11,171
L
17,864
8,008
755
2,829
14,049
5,989
420
2,165
11,566
0
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,477
Gold Earned
51,148
152
Minions Killed
149
0
Camps Cleared
0
1,517,542
Distance Traveled
1,124,927
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,827
655
13
1
0
206,038
1
L
Merlin
10,339
689
58
4
0
254,598
0
W
Artio
12,278
819
32
2
0
286,310
0
W
Bellona
12,077
805
19
1
0
258,786
0
W
Bastet
12,272
818
43
3
0
376,591
0
L
Neith
10,632
709
31
2
0
217,095
0
W
Mulan
12,431
829
26
2
0
312,593
3
W
Anhur
11,419
761
32
2
0
283,262
0
L
Odin
8,888
593
14
1
0
212,500
0
L
Ullr
11,462
764
33
2
0
234,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role