Player Matchup

Thanatos
Thanatos
DylanProNoob
Thanatos
Level 40
God Stats
5W - 2L
1,585 SR
Queue Stats
18W - 17L
1,250 Elo+
Solo
Hou Yi
Hou Yi
ItzMears94
Hou Yi
Level 84
God Stats
1W - 1L
1,678 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Chronos
Chronos
JUATP
Chronos
Level 105
God Stats
2W - 1L
1,368 SR
Queue Stats
40W - 31L
1,322 Elo+
Solo
Athena
Athena
KidsInATrnchCoat
Athena
Level 88
God Stats
6W - 10L
1,581 SR
Queue Stats
810W - 880L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SL3AZY_ESCAM3ZY
Morgan Le Fay
Level 68
God Stats
9W - 10L
1,466 SR
Queue Stats
146W - 180L
1,354 Elo+
Solo
Team Averages
Level 77
1,536 SR
1,306 Elo+

VS

Team Averages
Level 61
1,487 SR
1,370 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Gatling Lord
Horus
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 58L
1,334 Elo+
Party 1
Fenrir
Fenrir
SstrangeSerj
Fenrir
Level 68
God Stats
17W - 19L
1,460 SR
Queue Stats
374W - 413L
1,351 Elo+
Solo
Chronos
Chronos
nintennoCX
Chronos
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 110L
1,332 Elo+
Party 1
Agni
Agni
platinum an9el
Agni
Level 65
God Stats
3W - 4L
1,476 SR
Queue Stats
81W - 110L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DylanProNoob
Thanatos
9
3 / 1 / 3
5,840
584
4,839
6,489
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
ItzMears94
Hou Yi
9
2 / 0 / 0
5,350
535
1,855
2,940
774
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
JUATP
Chronos
9
1 / 0 / 1
5,113
511
2,393
3,093
902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 0 / 1
4,592
459
1,275
3,238
2,114
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SL3AZY_ESCAM3ZY
Morgan Le Fay
9
3 / 1 / 3
5,715
572
3,421
4,971
1,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 2 / 1
5,451
545
4,349
6,599
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,339
434
0
2,946
1,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
8
1 / 2 / 0
5,320
532
2,069
5,574
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
nintennoCX
Chronos
8
0 / 0 / 0
4,553
455
1,132
2,412
621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 5 / 2
4,773
477
4,444
5,889
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
2
1
0.75
W
Thanatos
DylanProNoob
Thanatos
3
1
3
4.5
L
0
0
0
0
W
Hou Yi
ItzMears94
Hou Yi
2
0
0
2
W
Chronos
JUATP
Chronos
1
0
1
1.5
W
0
0
1
0.5
W
Morgan Le Fay
SL3AZY_ESCAM3ZY
Morgan Le Fay
3
1
3
4.5
L
Fenrir
1
2
0
0.5
L
Chronos
nintennoCX
Chronos
0
0
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
11,994
20,731
Taken
23,420
8,078
Mitigated
6,576
10,661
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,349
695
0
1,344
6,599
1,796
0
1,689
4,910
0
31,018
W
Thanatos
DylanProNoob
Thanatos
4,839
1,691
0
5,627
6,489
2,573
0
1,817
4,530
0
27,093
L
0
0
860
1,011
2,946
1,121
40
1,119
1,827
0
4,169
W
Hou Yi
ItzMears94
Hou Yi
1,855
1,059
0
1,751
2,940
774
638
0
2,940
0
22,890
W
Chronos
JUATP
Chronos
2,393
996
0
934
3,093
902
0
657
2,396
25,516
0
W
1,275
150
0
800
3,238
2,114
0
907
2,323
13,469
0
W
Morgan Le Fay
SL3AZY_ESCAM3ZY
Morgan Le Fay
3,421
301
0
1,549
4,971
1,715
628
1,783
2,966
22,436
0
L
Fenrir
2,069
222
0
2,056
5,574
1,542
0
229
5,345
0
19,253
L
Chronos
nintennoCX
Chronos
1,132
0
0
640
2,412
621
208
1,561
851
24,220
0
L
4,444
0
39
1,483
5,889
1,496
490
2,491
3,398
19,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
24,436
204
Minions Killed
189
0
Camps Cleared
0
951,877
Distance Traveled
911,042
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,451
545
66
7
0
202,598
3
W
Thanatos
5,840
584
49
5
0
217,769
3
L
Horus
4,339
434
9
1
0
184,387
0
W
Hou Yi
5,350
535
37
4
0
166,957
1
W
Chronos
5,113
511
56
6
0
186,782
5
W
Athena
4,592
459
28
3
0
195,735
5
W
Morgan Le Fay
5,715
572
34
3
0
184,634
2
L
Fenrir
5,320
532
41
4
0
182,036
0
L
Chronos
4,553
455
40
4
0
169,897
0
L
Agni
4,773
477
33
3
0
172,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role