Player Matchup

Loki
Loki
TZimmy31
Loki
Level 128
God Stats
10W - 12L
1,474 SR
Queue Stats
426W - 502L
1,402 Elo+
Solo
Ah Puch
Ah Puch
diegonf73
Ah Puch
Level 160
God Stats
4W - 1L
1,673 SR
Queue Stats
99W - 117L
1,393 Elo+
Party 1
King Arthur
King Arthur
theforsaken771
King Arthur
Level 145
God Stats
10W - 8L
1,545 SR
Queue Stats
243W - 273L
1,392 Elo+
Party 1
Team Averages
Level 144
1,564 SR
1,396 Elo+

VS

Team Averages
Level 50
1,477 SR
1,424 Elo+
Fenrir
Fenrir
Aeriniti
Fenrir
Level 39
God Stats
17W - 16L
1,519 SR
Queue Stats
189W - 170L
1,408 Elo+
Party 2
Agni
Agni
HoneyBadger6500
Agni
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 104L
1,434 Elo+
Solo
Neith
Neith
KaioKapone
Neith
Level 104
God Stats
3W - 14L
1,411 SR
Queue Stats
434W - 423L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
7 / 4 / 6
11,744
691
8,517
10,889
4,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
diegonf73
Ah Puch
15
3 / 0 / 8
11,731
690
15,823
8,024
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
theforsaken771
King Arthur
16
7 / 3 / 10
12,134
714
10,329
23,765
17,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeriniti
Fenrir
14
5 / 4 / 1
10,959
645
6,115
14,480
9,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 8 / 4
9,720
572
7,793
12,785
4,146
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
14
0 / 5 / 5
9,784
576
11,375
14,068
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
6
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aeriniti
Fenrir
5
4
1
1.38
L
1
8
4
0.38
L
Neith
0
5
5
0.5
W
Loki
7
4
6
2.5
W
Ah Puch
diegonf73
Ah Puch
3
0
8
7
W
King Arthur
theforsaken771
King Arthur
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,669
Damage
25,283
42,678
Taken
41,333
25,577
Mitigated
18,760
13,026
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aeriniti
Fenrir
6,115
872
0
883
14,480
9,351
0
8,106
6,374
0
14,581
L
7,793
267
145
1,732
12,785
4,146
0
3,614
9,171
34,147
0
L
Neith
11,375
3,597
0
1,869
14,068
5,263
0
5,276
8,792
0
56,285
W
Loki
8,517
1,278
0
101
10,889
4,659
774
2,483
8,406
0
34,608
W
Ah Puch
diegonf73
Ah Puch
15,823
199
0
3,109
8,024
2,941
1,168
2,455
5,569
65,731
0
W
King Arthur
theforsaken771
King Arthur
10,329
367
0
9,816
23,765
17,977
190
3,165
20,600
3,253
34,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
30,463
211
Minions Killed
172
11
Camps Cleared
4
969,612
Distance Traveled
870,475
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,959
645
27
2
2
322,035
1
L
Agni
9,720
572
54
3
1
251,284
0
L
Neith
9,784
576
91
5
1
297,156
2
W
Loki
11,744
691
47
3
5
330,614
0
W
Ah Puch
11,731
690
103
6
6
305,658
4
W
King Arthur
12,134
714
61
4
0
333,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role