Player Matchup

Vamana
Vamana
 
Vamana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DaTrxshPanda
Hera
Level 67
God Stats
1W - 0L
1,544 SR
Queue Stats
26W - 42L
1,304 Elo+
Party 1
Skadi
Skadi
ItzToaad
Skadi
Level 90
God Stats
3W - 12L
1,336 SR
Queue Stats
526W - 606L
1,400 Elo+
Party 1
Ratatoskr
Ratatoskr
Suhtorri
Ratatoskr
Level 26
God Stats
24W - 23L
1,440 SR
Queue Stats
46W - 47L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
lolJay2068
Cthulhu
Level 36
God Stats
13W - 8L
1,535 SR
Queue Stats
50W - 51L
1,352 Elo+
Party 1
Team Averages
Level 60
1,471 SR
1,387 Elo+

VS

Team Averages
Level 58
1,506 SR
1,380 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Bvockuss
Fenrir
Level 64
God Stats
23W - 13L
1,677 SR
Queue Stats
446W - 482L
1,411 Elo+
Party 2
Sobek
Sobek
EMX FcodeZ
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,315 Elo+
Party 2
Tyr
Tyr
RAMM3
Tyr
Level 87
God Stats
6W - 6L
1,481 SR
Queue Stats
601W - 647L
1,425 Elo+
Party 2
Cupid
Cupid
SirAlexx06
Cupid
Level 44
God Stats
16W - 23L
1,373 SR
Queue Stats
65W - 97L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 3
6,564
597
4,604
7,913
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 0 / 1
6,126
557
3,641
2,348
667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ItzToaad
Skadi
12
4 / 0 / 1
6,922
629
4,483
1,979
535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Suhtorri
Ratatoskr
12
3 / 1 / 4
6,969
634
4,185
6,350
1,891
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
lolJay2068
Cthulhu
10
0 / 0 / 3
5,458
496
2,363
3,376
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 0 / 0
4,754
432
828
1,677
438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Bvockuss
Fenrir
9
1 / 4 / 0
5,448
495
6,478
9,735
3,179
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
8
0 / 2 / 0
5,169
470
189
6,433
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
RAMM3
Tyr
9
1 / 4 / 0
5,579
507
3,597
9,085
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
8
0 / 2 / 0
4,876
443
62
3,019
723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
2
2
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
3
2.5
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Fenrir
Bvockuss
Fenrir
1
4
0
0.25
W
4
0
1
4.5
L
Sobek
0
2
0
0
W
Skadi
ItzToaad
Skadi
4
0
1
4.5
L
Tyr
RAMM3
Tyr
1
4
0
0.25
L
Cupid
0
2
0
0
W
Ratatoskr
Suhtorri
Ratatoskr
3
1
4
5
W
Cthulhu
lolJay2068
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
11,154
21,966
Taken
29,949
10,636
Mitigated
11,199
9,383
Healing
9,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,604
1,232
0
4,378
7,913
5,485
62
0
7,913
4,324
26,100
L
Kukulkan
 
Kukulkan
828
0
0
666
1,677
438
0
675
923
15,227
0
L
Fenrir
Bvockuss
Fenrir
6,478
512
0
3,116
9,735
3,179
0
3,031
6,484
0
23,944
W
3,641
935
0
829
2,348
667
1,055
630
1,718
26,782
0
L
Sobek
189
33
0
2,064
6,433
3,561
150
536
5,858
11,923
0
W
Skadi
ItzToaad
Skadi
4,483
2,141
0
893
1,979
535
0
84
1,895
0
42,098
L
Tyr
RAMM3
Tyr
3,597
658
0
3,162
9,085
3,298
0
1,526
7,476
0
26,378
L
Cupid
62
62
0
723
3,019
723
216
599
2,308
0
19,702
W
Ratatoskr
Suhtorri
Ratatoskr
4,185
1,392
0
2,834
6,350
1,891
162
0
6,350
0
39,136
W
Cthulhu
lolJay2068
Cthulhu
2,363
472
0
449
3,376
2,058
557
303
3,073
13,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
25,826
310
Minions Killed
219
0
Camps Cleared
0
1,176,247
Distance Traveled
958,815
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,564
597
65
6
0
208,820
3
L
Kukulkan
4,754
432
37
3
0
101,130
1
L
Fenrir
5,448
495
50
5
0
233,197
4
W
Hera
6,126
557
36
3
0
232,030
3
L
Sobek
5,169
470
28
3
0
200,610
0
W
Skadi
6,922
629
93
8
0
235,146
1
L
Tyr
5,579
507
46
4
0
236,698
0
L
Cupid
4,876
443
58
5
0
187,180
0
W
Ratatoskr
6,969
634
82
7
0
272,863
0
W
Cthulhu
5,458
496
34
3
0
227,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role