Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Colössus
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 133L
1,471 Elo+
Solo
Cerberus
Cerberus
SymRius
Cerberus
Level 93
God Stats
3W - 0L
1,668 SR
Queue Stats
71W - 56L
1,615 Elo+
Party 1
Tyr
Tyr
Yggdras
Tyr
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
726W - 736L
1,476 Elo+
Solo
Kukulkan
Kukulkan
xMementox
Kukulkan
Level 19
God Stats
4W - 3L
1,559 SR
Queue Stats
53W - 39L
1,628 Elo+
Party 1
Team Averages
Level 81
1,545 SR
1,538 Elo+

VS

Team Averages
Level 59
1,511 SR
1,416 Elo+
Hachiman
Hachiman
Crixzus
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
TyrsDontFall
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,551 Elo+
Party 3
Cthulhu
Cthulhu
UurbanRoofer
Cthulhu
Level 65
God Stats
7W - 12L
1,551 SR
Queue Stats
77W - 103L
1,422 Elo+
Party 2
Thanatos
Thanatos
Vellexian
Thanatos
Level 89
God Stats
26W - 28L
1,502 SR
Queue Stats
183W - 220L
1,474 Elo+
Solo
Kukulkan
Kukulkan
bakenucrazy
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
13 / 1 / 10
12,764
1,276
19,458
8,576
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Colössus
Charybdis
17
1 / 3 / 17
9,729
973
6,034
9,951
3,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SymRius
Cerberus
17
3 / 0 / 21
10,452
1,045
12,373
8,738
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
17
5 / 2 / 13
10,415
1,042
4,374
11,548
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xMementox
Kukulkan
17
6 / 0 / 14
11,271
1,127
13,687
5,986
2,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crixzus
Hachiman
15
0 / 9 / 4
8,752
875
7,274
13,548
2,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
15
0 / 7 / 5
9,300
930
9,045
11,839
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
UurbanRoofer
Cthulhu
15
0 / 4 / 4
8,829
883
9,105
19,456
17,329
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Vellexian
Thanatos
16
6 / 6 / 0
10,732
1,073
9,451
13,886
3,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
bakenucrazy
Kukulkan
15
0 / 2 / 2
9,265
927
6,686
4,912
1,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
28
Kills
6
6
Deaths
28
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
1
10
18
W
Charybdis
Colössus
Charybdis
1
3
17
3.17
L
Hachiman
Crixzus
Hachiman
0
9
4
0.22
W
Cerberus
SymRius
Cerberus
3
0
21
13.5
L
Scylla
0
7
5
0.36
L
Cthulhu
UurbanRoofer
Cthulhu
0
4
4
0.5
L
Thanatos
Vellexian
Thanatos
6
6
0
1
W
Tyr
5
2
13
5.75
L
Kukulkan
bakenucrazy
Kukulkan
0
2
2
0.5
W
Kukulkan
xMementox
Kukulkan
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,926
Damage
41,561
44,799
Taken
63,641
34,431
Mitigated
27,616
11,672
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,458
369
0
5,573
8,576
4,762
0
4,295
4,155
55,359
0
W
Charybdis
Colössus
Charybdis
6,034
2,632
0
879
9,951
3,519
0
6,681
3,056
0
23,243
L
Hachiman
Crixzus
Hachiman
7,274
5,191
0
913
13,548
2,845
0
10,532
2,599
0
17,187
W
Cerberus
SymRius
Cerberus
12,373
647
0
2,736
8,738
10,073
0
4,634
3,960
21,813
0
L
Scylla
9,045
254
0
674
11,839
2,096
0
9,064
2,534
22,487
0
L
Cthulhu
UurbanRoofer
Cthulhu
9,105
181
123
0
19,456
17,329
0
13,758
5,279
20,880
0
L
Thanatos
Vellexian
Thanatos
9,451
1,149
0
5,217
13,886
3,680
0
8,053
5,281
0
26,844
W
Tyr
4,374
210
0
2,141
11,548
13,605
0
5,322
6,126
401
9,938
L
Kukulkan
bakenucrazy
Kukulkan
6,686
367
0
100
4,912
1,666
0
3,405
1,325
36,872
0
W
Kukulkan
xMementox
Kukulkan
13,687
2,022
0
343
5,986
2,472
0
3,280
2,666
34,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
46,878
219
Minions Killed
188
11
Camps Cleared
5
1,052,085
Distance Traveled
898,349
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,764
1,276
66
7
6
206,129
1
W
Charybdis
9,729
973
41
4
3
167,627
4
L
Hachiman
8,752
875
18
2
0
145,021
0
W
Cerberus
10,452
1,045
34
3
0
237,219
1
L
Scylla
9,300
930
46
5
1
175,616
0
L
Cthulhu
8,829
883
12
1
1
213,087
0
L
Thanatos
10,732
1,073
23
2
1
172,857
0
W
Tyr
10,415
1,042
16
2
2
231,490
2
L
Kukulkan
9,265
927
89
9
2
191,768
0
W
Kukulkan
11,271
1,127
62
6
0
209,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role