Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AngryFawn489387
Serqet
Level 155
God Stats
7W - 8L
1,554 SR
Queue Stats
440W - 461L
1,510 Elo+
Solo
King Arthur
King Arthur
PyroGundam
King Arthur
Level 160
God Stats
12W - 6L
1,621 SR
Queue Stats
877W - 886L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
brad2778
Baron Samedi
Level 126
God Stats
10W - 10L
1,683 SR
Queue Stats
541W - 500L
1,629 Elo+
Solo
Fafnir
Fafnir
juicy_laugh5
Fafnir
Level 60
God Stats
2W - 1L
1,495 SR
Queue Stats
98W - 94L
1,526 Elo+
Solo
Team Averages
Level 122
1,571 SR
1,541 Elo+

VS

Team Averages
Level 72
1,521 SR
1,565 Elo+
Sobek
Sobek
TickleMePeace
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,435 Elo+
Party 1
Tyr
Tyr
ToxTheDraco
Tyr
Level 158
God Stats
0W - 3L
1,551 SR
Queue Stats
83W - 71L
1,582 Elo+
Party 1
Artemis
Artemis
grimodds
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Odin
Odin
xXsyferXx
Odin
Level 48
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Olorun
Olorun
yacksin0345
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 1 / 10
9,260
842
11,665
5,710
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 7
9,728
884
8,739
11,503
5,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
PyroGundam
King Arthur
15
3 / 1 / 14
9,125
830
11,966
19,282
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
brad2778
Baron Samedi
16
7 / 2 / 11
9,782
889
17,050
10,504
4,214
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
15
0 / 3 / 11
9,447
859
6,843
21,273
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,459
769
8,460
14,389
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 4
8,744
795
9,239
23,203
16,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
grimodds
Artemis
13
1 / 6 / 6
7,287
662
18,157
11,210
3,768
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
13
1 / 5 / 3
7,417
674
12,542
8,353
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
11
1 / 2 / 4
7,235
658
4,337
6,334
2,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
19
Kills
7
8
Deaths
19
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
W
7
1
7
10.5
W
King Arthur
PyroGundam
King Arthur
3
1
14
10
L
2
4
6
1.25
L
2
2
4
2
W
Baron Samedi
brad2778
Baron Samedi
7
2
11
6.25
L
Artemis
grimodds
Artemis
1
6
6
0.67
W
Fafnir
0
3
11
1.83
L
Odin
1
5
3
0.5
L
Olorun
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
52,735
68,272
Taken
63,489
47,775
Mitigated
44,013
41,346
Healing
25,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,665
902
2,132
1,696
5,710
2,375
820
690
5,020
27,514
0
W
8,739
1,584
3,563
2,447
11,503
5,787
1,435
3,155
8,348
0
16,285
W
King Arthur
PyroGundam
King Arthur
11,966
950
920
7,647
19,282
12,698
206
3,268
16,014
0
17,183
L
8,460
578
800
3,205
14,389
15,290
0
6,260
7,165
13,049
0
L
9,239
1,166
2,338
13,436
23,203
16,809
0
13,132
8,897
0
27,585
W
Baron Samedi
brad2778
Baron Samedi
17,050
1,730
7,058
4,611
10,504
4,214
1,548
1,824
8,680
29,111
0
L
Artemis
grimodds
Artemis
18,157
9,100
0
1,301
11,210
3,768
0
7,692
2,814
0
24,653
W
Fafnir
6,843
2,547
1,850
9,422
21,273
22,701
687
3,860
17,413
13,875
0
L
Odin
12,542
2,249
0
0
8,353
5,945
0
4,534
3,541
0
18,507
L
Olorun
4,337
1,495
1,641
2,609
6,334
2,201
0
3,940
2,046
10,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,342
Gold Earned
39,142
116
Minions Killed
81
0
Camps Cleared
0
1,090,353
Distance Traveled
1,005,824
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,260
842
34
3
0
196,457
2
W
Serqet
9,728
884
11
1
0
255,713
4
W
King Arthur
9,125
830
20
2
0
234,942
4
L
Sobek
8,459
769
13
1
0
217,962
0
L
Tyr
8,744
795
29
3
0
257,143
3
W
Baron Samedi
9,782
889
26
2
0
209,280
0
L
Artemis
7,287
662
12
1
0
168,814
0
W
Fafnir
9,447
859
25
2
0
193,961
0
L
Odin
7,417
674
19
2
0
218,790
0
L
Olorun
7,235
658
8
1
0
143,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role