Player Matchup

Scylla
Scylla
CoCo zZz3092
Scylla
Level 29
God Stats
22W - 31L
1,508 SR
Queue Stats
103W - 106L
1,502 Elo+
Solo
Osiris
Osiris
Featheredmilk
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,409 Elo+
Party 2
Merlin
Merlin
Kill_Gore1558
Merlin
Level 16
God Stats
1W - 2L
1,389 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 2
Kali
Kali
TimTheWhiteBoy
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,476 Elo+
Solo
Izanami
Izanami
rampage0812
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 2
Team Averages
Level 21
1,479 SR
1,433 Elo+

VS

Team Averages
Level 18
1,514 SR
1,538 Elo+
Discordia
Discordia
BradfordsDaddy
Discordia
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 25L
1,692 Elo+
Party 1
Tyr
Tyr
ImYourDaddyNowB
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 16L
1,741 Elo+
Party 1
Izanami
Izanami
Ryan4683
Izanami
Level 26
God Stats
13W - 6L
1,567 SR
Queue Stats
84W - 112L
1,394 Elo+
Solo
Ymir
Ymir
StileP
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 56L
1,067 Elo+
Solo
Thanatos
Thanatos
spunckyskunk69r
Thanatos
Level 18
God Stats
3W - 1L
1,505 SR
Queue Stats
34W - 12L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 3 / 0
5,374
537
2,873
4,918
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,777
478
1,315
6,213
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 7 / 0
4,093
409
2,114
5,649
1,174
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 0
4,666
467
1,636
6,154
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
rampage0812
Izanami
7
0 / 5 / 1
4,370
437
3,068
7,435
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BradfordsDaddy
Discordia
11
2 / 0 / 2
6,267
627
2,667
2,241
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
6,690
669
3,103
6,097
3,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Ryan4683
Izanami
11
8 / 2 / 1
6,847
685
6,984
5,640
1,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
StileP
Ymir
9
2 / 0 / 5
6,009
601
3,491
6,333
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
12
9 / 0 / 3
7,343
734
4,089
5,502
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
22
22
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
BradfordsDaddy
Discordia
2
0
2
3
L
Scylla
0
3
0
0
L
0
4
0
0
W
1
0
4
3
L
1
7
0
0.14
W
Izanami
Ryan4683
Izanami
8
2
1
4.25
W
Ymir
StileP
Ymir
2
0
5
4.5
L
0
3
0
0
L
Izanami
rampage0812
Izanami
0
5
1
0.1
W
Thanatos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
20,334
30,369
Taken
25,813
9,185
Mitigated
10,747
5,517
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BradfordsDaddy
Discordia
2,667
303
0
1,378
2,241
548
430
412
1,771
30,291
0
L
Scylla
2,873
221
0
1,483
4,918
1,391
0
2,358
2,344
29,533
0
L
1,315
559
0
997
6,213
2,957
0
0
6,213
0
19,932
W
3,103
265
0
4,036
6,097
3,277
0
717
5,324
0
33,911
L
2,114
0
191
428
5,649
1,174
0
1,487
4,124
7,916
0
W
Izanami
Ryan4683
Izanami
6,984
4,335
237
1,058
5,640
1,713
2,963
592
4,954
0
43,943
W
Ymir
StileP
Ymir
3,491
893
60
3,450
6,333
2,953
28
2,051
3,915
14,411
0
L
1,636
584
0
1,328
6,154
2,028
0
452
5,696
0
27,260
L
Izanami
rampage0812
Izanami
3,068
1,836
0
1,090
7,435
1,635
0
1,746
5,689
0
17,965
W
Thanatos
4,089
1,271
0
7,108
5,502
2,256
0
592
4,862
0
36,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,280
Gold Earned
33,156
207
Minions Killed
345
0
Camps Cleared
0
906,209
Distance Traveled
1,023,889
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,267
627
75
8
0
200,397
2
L
Scylla
5,374
537
64
6
0
190,649
4
L
Osiris
4,777
478
44
4
0
189,007
0
W
Tyr
6,690
669
92
9
0
225,509
2
L
Merlin
4,093
409
12
1
0
167,555
1
W
Izanami
6,847
685
93
9
0
180,003
1
W
Ymir
6,009
601
23
2
0
189,378
2
L
Kali
4,666
467
59
6
0
190,321
2
L
Izanami
4,370
437
28
3
0
168,677
0
W
Thanatos
7,343
734
62
6
0
228,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role