Player Matchup

Izanami
Izanami
BKDragon50
Izanami
Level 121
God Stats
9W - 8L
1,599 SR
Queue Stats
154W - 155L
1,443 Elo+
Party 1
Janus
Janus
KSI Dalton
Janus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,447 Elo+
Party 1
Ares
Ares
KSI_NagamiUsoto
Ares
Level 56
God Stats
4W - 3L
1,675 SR
Queue Stats
79W - 62L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Khumbhakarna
Kumbhakarna
Level 109
God Stats
27W - 26L
1,561 SR
Queue Stats
211W - 218L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Thebobsquash
Ne Zha
Level 101
God Stats
2W - 1L
1,853 SR
Queue Stats
85W - 99L
1,510 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,483 Elo+

VS

Team Averages
Level 133
1,510 SR
1,526 Elo+
Discordia
Discordia
AlexNerfeaEsto
Discordia
Level 106
God Stats
2W - 4L
1,348 SR
Queue Stats
441W - 424L
1,536 Elo+
Party 2
Hachiman
Hachiman
GhostRiderPlaya
Hachiman
Level 160
God Stats
48W - 45L
1,627 SR
Queue Stats
699W - 662L
1,524 Elo+
Party 3
Ravana
Ravana
HAMB01_
Ravana
Level 155
God Stats
14W - 17L
1,459 SR
Queue Stats
734W - 702L
1,498 Elo+
Party 3
Geb
Geb
Kuboh
Geb
Level 141
God Stats
12W - 8L
1,632 SR
Queue Stats
726W - 670L
1,533 Elo+
Solo
Bellona
Bellona
benjamonson
Bellona
Level 105
God Stats
34W - 31L
1,481 SR
Queue Stats
812W - 786L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BKDragon50
Izanami
13
2 / 6 / 1
8,111
477
8,865
12,502
3,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
0 / 8 / 2
6,998
412
3,636
9,955
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 10 / 0
7,222
425
3,629
18,935
10,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Khumbhakarna
Kumbhakarna
13
2 / 3 / 2
8,301
488
7,801
13,196
10,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
12
4 / 6 / 0
7,900
465
8,631
12,120
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexNerfeaEsto
Discordia
15
4 / 2 / 8
9,848
579
6,939
6,432
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
17
16 / 2 / 6
11,456
674
18,332
13,449
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
HAMB01_
Ravana
14
7 / 1 / 4
9,602
565
8,261
8,793
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
Kuboh
Geb
13
4 / 2 / 13
9,373
551
3,901
14,646
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
benjamonson
Bellona
16
2 / 3 / 5
9,746
573
9,721
13,704
12,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
33
33
Deaths
10
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlexNerfeaEsto
Discordia
4
2
8
4
L
Izanami
BKDragon50
Izanami
2
6
1
0.42
W
Hachiman
16
2
6
9.5
W
Ravana
HAMB01_
Ravana
7
1
4
9
L
Janus
0
8
2
0.13
L
2
10
0
0.2
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
2
3
2
1
W
Geb
Kuboh
Geb
4
2
13
5.25
L
Ne Zha
4
6
0
0.67
W
Bellona
benjamonson
Bellona
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
47,154
66,708
Taken
57,024
32,854
Mitigated
33,498
9,097
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlexNerfeaEsto
Discordia
6,939
343
0
1,894
6,432
1,975
605
1,329
4,969
57,013
0
L
Izanami
BKDragon50
Izanami
8,865
5,770
0
3,325
12,502
3,761
1,112
1,218
11,284
0
68,726
W
Hachiman
18,332
10,005
0
5,349
13,449
4,557
2,089
2,528
10,903
0
82,065
W
Ravana
HAMB01_
Ravana
8,261
2,604
0
1,220
8,793
4,055
680
2,953
5,706
0
53,172
L
Janus
3,636
86
0
323
9,955
2,669
822
3,862
5,707
29,577
0
L
3,629
202
964
1,104
18,935
10,768
0
2,465
16,268
19,519
0
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
7,801
726
0
1,695
13,196
10,548
0
1,558
11,552
45,316
0
W
Geb
Kuboh
Geb
3,901
376
1,984
3,695
14,646
9,919
388
2,428
12,096
16,173
0
L
Ne Zha
8,631
3,668
0
1,686
12,120
5,108
0
1,299
10,783
0
44,789
W
Bellona
benjamonson
Bellona
9,721
3,660
0
4,629
13,704
12,992
674
5,380
8,284
0
61,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
50,025
354
Minions Killed
476
0
Camps Cleared
0
1,527,758
Distance Traveled
1,630,739
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,848
579
112
7
0
330,258
1
L
Izanami
8,111
477
114
7
0
307,300
1
W
Hachiman
11,456
674
120
7
0
331,342
6
W
Ravana
9,602
565
98
6
0
326,964
2
L
Janus
6,998
412
69
4
0
294,024
4
L
Ares
7,222
425
15
1
0
301,276
8
L
Kumbhakarna
8,301
488
86
5
0
326,958
1
W
Geb
9,373
551
21
1
0
318,303
8
L
Ne Zha
7,900
465
70
4
0
298,200
4
W
Bellona
9,746
573
125
7
0
323,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role