Player Matchup

Tiamat
Tiamat
Demon Voltage
Tiamat
Level 27
God Stats
28W - 18L
1,457 SR
Queue Stats
135W - 123L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Lcorona27
Cthulhu
Level 26
God Stats
12W - 12L
1,583 SR
Queue Stats
175W - 193L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
TheBigFoot690
Heimdallr
Level 24
God Stats
1W - 1L
1,350 SR
Queue Stats
45W - 30L
1,495 Elo+
Party 1
Arachne
Arachne
benjasotelo123
Arachne
Level 26
God Stats
3W - 0L
1,719 SR
Queue Stats
71W - 61L
1,489 Elo+
Solo
Athena
Athena
monke2
Athena
Level 28
God Stats
3W - 2L
1,511 SR
Queue Stats
128W - 97L
1,601 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,502 Elo+

VS

Team Averages
Level 19
1,449 SR
1,464 Elo+
Terra
Terra
AngeLoL1129
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 117L
1,558 Elo+
Solo
Ra
Ra
Aurcko
Ra
Level 29
God Stats
11W - 12L
1,533 SR
Queue Stats
113W - 88L
1,536 Elo+
Solo
Thor
Thor
Biaobolic
Thor
Level 19
God Stats
12W - 9L
1,614 SR
Queue Stats
45W - 37L
1,578 Elo+
Solo
Neith
Neith
Jammin_Wit_Sethy
Neith
Level 6
God Stats
10W - 10L
1,398 SR
Queue Stats
10W - 10L
1,226 Elo+
Solo
Nemesis
Nemesis
TTv_Moriece35
Nemesis
Level 14
God Stats
1W - 3L
1,199 SR
Queue Stats
19W - 29L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 10
11,776
561
15,793
15,645
9,051
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Lcorona27
Cthulhu
16
3 / 1 / 10
10,692
509
6,214
16,631
14,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
TheBigFoot690
Heimdallr
16
4 / 5 / 7
10,905
519
9,720
13,609
4,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
13 / 4 / 6
12,476
594
16,994
23,112
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
monke2
Athena
18
11 / 2 / 17
12,818
610
18,687
22,551
25,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
9,108
434
11,550
23,422
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
1 / 8 / 3
8,458
403
8,665
16,541
5,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
18
9 / 5 / 2
11,181
532
16,022
17,129
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 10 / 3
6,909
329
4,882
14,125
4,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
12
1 / 10 / 1
8,115
386
6,083
15,394
6,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
38
Kills
14
15
Deaths
38
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Ra
1
8
3
0.31
L
Thor
9
5
2
2
W
7
3
10
4
L
0
10
3
0.15
W
Cthulhu
Lcorona27
Cthulhu
3
1
10
8
L
Nemesis
1
10
1
0.15
W
Heimdallr
TheBigFoot690
Heimdallr
4
5
7
1.5
W
13
4
6
4
W
Athena
monke2
Athena
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,408
Damage
47,202
91,548
Taken
86,611
64,519
Mitigated
44,628
37,433
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,550
1,705
2,353
6,028
23,422
20,339
34
10,203
12,812
36,382
0
L
Ra
8,665
743
478
3,438
16,541
5,726
298
8,835
7,548
49,653
0
L
Thor
16,022
5,478
0
2,977
17,129
8,136
0
5,284
11,727
0
83,825
W
15,793
2,920
619
7,136
15,645
9,051
2,227
5,272
10,373
77,341
0
L
4,882
1,516
0
402
14,125
4,077
536
6,339
7,670
0
23,999
W
Cthulhu
Lcorona27
Cthulhu
6,214
169
90
5,887
16,631
14,542
1,055
4,641
11,990
41,072
0
L
Nemesis
6,083
2,129
0
1,264
15,394
6,350
741
9,396
5,974
0
37,341
W
Heimdallr
TheBigFoot690
Heimdallr
9,720
4,363
0
3,232
13,609
4,914
3,244
3,218
10,391
0
68,463
W
16,994
10,219
0
11,599
23,112
10,162
68
7,244
15,868
0
107,854
W
Athena
monke2
Athena
18,687
4,058
0
8,870
22,551
25,850
1,253
4,716
17,835
74,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,667
Gold Earned
43,771
550
Minions Killed
377
0
Camps Cleared
0
2,035,772
Distance Traveled
1,906,425
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,108
434
49
2
0
421,867
5
L
Ra
8,458
403
94
4
0
352,321
2
L
Thor
11,181
532
114
5
0
418,667
2
W
Tiamat
11,776
561
127
6
0
381,608
5
L
Neith
6,909
329
41
2
0
330,604
2
W
Cthulhu
10,692
509
78
4
0
432,447
0
L
Nemesis
8,115
386
79
4
0
382,966
0
W
Heimdallr
10,905
519
102
5
0
353,992
0
W
Arachne
12,476
594
129
6
0
496,774
6
W
Athena
12,818
610
114
5
0
370,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role