Player Matchup

Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GimmeTheGibby
Neith
Level 17
God Stats
5W - 7L
1,552 SR
Queue Stats
62W - 47L
1,518 Elo+
Party 1
Tyr
Tyr
superxan10
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 31
1,517 SR
1,506 Elo+

VS

Team Averages
Level 45
1,429 SR
1,444 Elo+
Thor
Thor
HoneyBadger6500
Thor
Level 8
God Stats
1W - 1L
1,249 SR
Queue Stats
57W - 104L
1,403 Elo+
Solo
Khepri
Khepri
TheGoodARod
Khepri
Level 8
God Stats
2W - 2L
1,492 SR
Queue Stats
7W - 11L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
Zeyko BMs
Ao Kuang
Level 120
God Stats
1W - 1L
1,546 SR
Queue Stats
103W - 96L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 5 / 3
6,170
617
6,901
5,634
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 6 / 0
6,801
680
7,652
7,172
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 9 / 1
5,746
575
2,816
12,668
8,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 11
6,904
690
3,776
5,227
2,326
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
11
4 / 0 / 11
7,745
775
2,648
7,334
7,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Zeyko BMs
Ao Kuang
13
15 / 0 / 4
9,582
958
14,989
11,579
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
20
20
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
3
0.3
L
3
6
0
0.5
W
1
3
11
2.17
W
Khepri
4
0
11
9.5
W
Ao Kuang
Zeyko BMs
Ao Kuang
15
0
4
17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,369
Damage
21,413
25,474
Taken
24,140
12,969
Mitigated
15,084
1,931
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,901
449
0
88
5,634
1,910
0
4,823
811
17,469
0
L
7,652
3,244
0
1,049
7,172
2,680
0
5,763
1,409
0
24,773
W
3,776
639
0
444
5,227
2,326
0
833
4,394
0
13,028
W
Khepri
2,648
691
0
1,138
7,334
7,680
0
2,601
4,733
11,675
0
W
Ao Kuang
Zeyko BMs
Ao Kuang
14,989
4,885
0
7,800
11,579
5,078
1,255
3,944
7,635
29,810
4,960
L
2,816
1,400
0
794
12,668
8,379
0
5,788
6,880
0
6,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,717
Gold Earned
24,231
81
Minions Killed
74
2
Camps Cleared
6
478,979
Distance Traveled
558,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,170
617
27
3
0
166,809
3
L
Neith
6,801
680
42
4
2
161,848
3
W
Thor
6,904
690
22
2
1
161,876
0
W
Khepri
7,745
775
19
2
0
208,445
0
W
Ao Kuang
9,582
958
33
3
5
187,903
3
L
Tyr
5,746
575
12
1
0
150,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role