Player Matchup

Anhur
Anhur
CANADIAN FLIPER
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChoppedNoSlopped
Tsukuyomi
Level 17
God Stats
2W - 3L
1,704 SR
Queue Stats
5W - 7L
1,313 Elo+
Party 1
Sobek
Sobek
H3llp7119
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 1
Merlin
Merlin
MrCobraGuy
Merlin
Level 68
God Stats
1W - 1L
1,370 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zanster10000
Cthulhu
Level 7
God Stats
2W - 2L
1,130 SR
Queue Stats
4W - 7L
1,313 Elo+
Party 1
Team Averages
Level 27
1,441 SR
1,351 Elo+

VS

Team Averages
Level 15
1,449 SR
1,160 Elo+
Anubis
Anubis
FallenTaco2135
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo
Nemesis
Nemesis
caltin31
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 542L
1,149 Elo+
Solo
Loki
Loki
cashteamkley
Loki
Level 29
God Stats
21W - 19L
1,245 SR
Queue Stats
110W - 114L
1,371 Elo+
Solo
Thanatos
Thanatos
dyedog
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,268 Elo+
Solo
Sobek
Sobek
red_gun03
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
8,362
440
4,928
4,770
1,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
17
19 / 0 / 8
11,006
579
18,454
11,668
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
H3llp7119
Sobek
13
2 / 4 / 5
7,872
414
1,630
9,847
8,898
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
MrCobraGuy
Merlin
18
13 / 0 / 13
11,473
604
18,136
5,991
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zanster10000
Cthulhu
15
1 / 0 / 6
9,235
486
3,271
9,577
5,865
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,004
369
2,118
8,676
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
caltin31
Nemesis
11
0 / 7 / 1
7,092
373
2,216
15,475
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 0
7,678
404
8,880
12,476
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
dyedog
Thanatos
10
0 / 9 / 0
6,645
350
2,776
15,589
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
red_gun03
Sobek
8
0 / 12 / 2
6,517
343
4,959
19,012
5,595
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
37
Kills
2
4
Deaths
37
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Tsukuyomi
19
0
8
23
L
1
4
0
0.25
W
Sobek
H3llp7119
Sobek
2
4
5
1.13
W
Merlin
MrCobraGuy
Merlin
13
0
13
19.5
W
Cthulhu
Zanster10000
Cthulhu
1
0
6
4
L
Nemesis
caltin31
Nemesis
0
7
1
0.07
L
1
5
0
0.2
L
Thanatos
dyedog
Thanatos
0
9
0
0
L
Sobek
red_gun03
Sobek
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
20,949
41,853
Taken
71,228
22,594
Mitigated
21,323
7,758
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,928
3,495
0
0
4,770
1,201
4,391
1,598
3,033
0
39,773
W
Tsukuyomi
18,454
6,214
0
5,093
11,668
4,532
557
2,588
8,810
0
60,881
L
2,118
167
0
375
8,676
2,915
0
3,024
5,652
33,596
0
W
Sobek
H3llp7119
Sobek
1,630
218
0
939
9,847
8,898
594
1,759
7,995
11,480
0
W
Merlin
MrCobraGuy
Merlin
18,136
1,145
0
1,476
5,991
2,098
2,142
1,072
4,786
68,648
0
W
Cthulhu
Zanster10000
Cthulhu
3,271
583
0
250
9,577
5,865
1,562
60
8,684
35,255
0
L
Nemesis
caltin31
Nemesis
2,216
754
0
4,022
15,475
3,974
0
3,532
11,943
0
30,190
L
8,880
2,224
0
1,766
12,476
5,021
118
4,281
8,195
0
33,127
L
Thanatos
dyedog
Thanatos
2,776
727
0
5,152
15,589
3,818
221
6,054
9,535
0
27,790
L
Sobek
red_gun03
Sobek
4,959
268
0
1,528
19,012
5,595
0
6,146
12,866
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,948
Gold Earned
34,936
372
Minions Killed
251
0
Camps Cleared
0
1,813,039
Distance Traveled
1,515,801
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,362
440
84
4
0
337,212
0
W
Tsukuyomi
11,006
579
90
5
0
429,174
1
L
Anubis
7,004
369
51
3
0
181,599
1
W
Sobek
7,872
414
18
1
0
338,273
2
W
Merlin
11,473
604
124
7
0
351,663
4
W
Cthulhu
9,235
486
56
3
0
356,717
3
L
Nemesis
7,092
373
65
3
0
366,979
0
L
Loki
7,678
404
60
3
0
364,087
1
L
Thanatos
6,645
350
52
3
0
302,611
0
L
Sobek
6,517
343
23
1
0
300,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role