Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blackz_Duck
Cu Chulainn
Level 160
God Stats
3W - 1L
1,749 SR
Queue Stats
429W - 255L
1,656 Elo+
Party 1
Ares
Ares
Jabiroca_Gigante
Ares
Level 28
God Stats
6W - 0L
2,014 SR
Queue Stats
49W - 6L
1,766 Elo+
Party 1
Chang'e
Chang'e
anginho_afm
Chang'e
Level 85
God Stats
9W - 11L
1,500 SR
Queue Stats
568W - 717L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
oCorsaryio
Gilgamesh
Level 69
God Stats
6W - 1L
1,498 SR
Queue Stats
80W - 45L
1,644 Elo+
Party 1
Team Averages
Level 100
1,652 SR
1,594 Elo+

VS

Team Averages
Level 52
1,518 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
Buxudowisk
Tsukuyomi
Level 62
God Stats
23W - 28L
1,410 SR
Queue Stats
234W - 319L
1,362 Elo+
Party 3
Rama
Rama
Eigast
Rama
Level 26
God Stats
1W - 1L
1,793 SR
Queue Stats
16W - 24L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
ElGordoTony0902
Sylvanus
Level 67
God Stats
3W - 6L
1,448 SR
Queue Stats
51W - 68L
1,376 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tetralergico
Cu Chulainn
Level 41
God Stats
2W - 8L
1,389 SR
Queue Stats
144W - 209L
1,356 Elo+
Party 3
Chronos
Chronos
ferbottt
Chronos
Level 66
God Stats
6W - 7L
1,547 SR
Queue Stats
170W - 213L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 1 / 1
7,031
703
5,491
4,678
1,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Blackz_Duck
Cu Chulainn
11
4 / 2 / 0
6,316
632
4,741
6,080
3,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 10
6,207
621
5,534
5,183
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
anginho_afm
Chang'e
9
1 / 1 / 3
5,217
522
1,261
3,229
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
oCorsaryio
Gilgamesh
11
6 / 0 / 6
6,341
634
8,328
6,533
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buxudowisk
Tsukuyomi
9
1 / 3 / 2
5,538
554
2,054
7,490
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Eigast
Rama
7
1 / 7 / 0
4,622
462
1,567
7,559
556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
7
0 / 5 / 2
4,248
425
3,035
6,029
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Tetralergico
Cu Chulainn
7
1 / 4 / 0
4,543
454
2,739
7,222
4,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
ferbottt
Chronos
9
1 / 2 / 1
5,487
549
2,779
5,461
1,796
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
4
4
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
1
7.5
W
Cu Chulainn
Blackz_Duck
Cu Chulainn
4
2
0
2
L
Tsukuyomi
Buxudowisk
Tsukuyomi
1
3
2
0.67
L
Rama
Eigast
Rama
1
7
0
0.14
L
Sylvanus
0
5
2
0.2
W
3
0
10
8
L
Cu Chulainn
Tetralergico
Cu Chulainn
1
4
0
0.25
W
Chang'e
anginho_afm
Chang'e
1
1
3
2.5
L
Chronos
ferbottt
Chronos
1
2
1
0.75
W
Gilgamesh
oCorsaryio
Gilgamesh
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
12,174
25,703
Taken
33,761
12,934
Mitigated
12,648
9,546
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,491
2,951
0
2,377
4,678
1,297
250
155
4,523
0
46,931
W
Cu Chulainn
Blackz_Duck
Cu Chulainn
4,741
844
0
1,747
6,080
3,427
138
620
5,381
2,471
28,944
L
Tsukuyomi
Buxudowisk
Tsukuyomi
2,054
688
0
2,849
7,490
2,007
0
1,491
5,977
0
23,438
L
Rama
Eigast
Rama
1,567
1,168
0
896
7,559
556
0
584
6,975
0
17,636
L
Sylvanus
3,035
543
419
862
6,029
3,542
0
1,962
4,019
9,806
2,341
W
5,534
268
0
1,728
5,183
3,703
27
2,166
3,017
14,692
0
L
Cu Chulainn
Tetralergico
Cu Chulainn
2,739
654
0
1,261
7,222
4,747
0
1,664
5,558
1,306
11,711
W
Chang'e
anginho_afm
Chang'e
1,261
292
216
1,042
3,229
916
222
1,418
1,717
14,402
0
L
Chronos
ferbottt
Chronos
2,779
589
0
1,150
5,461
1,796
0
1,060
4,333
24,072
0
W
Gilgamesh
oCorsaryio
Gilgamesh
8,328
2,982
0
2,436
6,533
3,591
0
1,590
4,943
0
36,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
24,438
289
Minions Killed
207
0
Camps Cleared
0
949,201
Distance Traveled
880,105
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,031
703
92
9
0
184,604
2
W
Cu Chulainn
6,316
632
80
8
0
189,193
1
L
Tsukuyomi
5,538
554
59
6
0
168,136
0
L
Rama
4,622
462
42
4
0
174,826
1
L
Sylvanus
4,248
425
25
3
0
189,626
0
W
Ares
6,207
621
12
1
0
196,923
0
L
Cu Chulainn
4,543
454
31
3
0
159,837
2
W
Chang'e
5,217
522
45
5
0
157,963
0
L
Chronos
5,487
549
50
5
0
187,680
0
W
Gilgamesh
6,341
634
60
6
0
220,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role