Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RGH_x_TRYHARD
Bellona
Level 101
God Stats
13W - 8L
1,697 SR
Queue Stats
449W - 482L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
llThtguydapOTFll
Cthulhu
Level 47
God Stats
108W - 91L
1,622 SR
Queue Stats
140W - 135L
1,525 Elo+
Party 1
Olorun
Olorun
prime_FB51
Olorun
Level 68
God Stats
17W - 14L
1,687 SR
Queue Stats
218W - 239L
1,497 Elo+
Party 1
Nemesis
Nemesis
ravenwolf04
Nemesis
Level 64
God Stats
8W - 3L
1,539 SR
Queue Stats
360W - 369L
1,338 Elo+
Party 1
Team Averages
Level 77
1,609 SR
1,459 Elo+

VS

Team Averages
Level 34
1,581 SR
1,450 Elo+
Aphrodite
Aphrodite
BabygirI7124
Aphrodite
Level 27
God Stats
0W - 2L
1,486 SR
Queue Stats
10W - 13L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
Dreydreydrey
Sun Wukong
Level 37
God Stats
13W - 11L
1,563 SR
Queue Stats
122W - 119L
1,421 Elo+
Solo
Hou Yi
Hou Yi
PrinceFlame1
Hou Yi
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,351 Elo+
Solo
Bacchus
Bacchus
Scynamic
Bacchus
Level 26
God Stats
9W - 9L
1,657 SR
Queue Stats
51W - 50L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
dragonzcrazy
Hun Batz
Level 44
God Stats
2W - 3L
1,699 SR
Queue Stats
144W - 109L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 3
7,086
545
6,750
7,835
2,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
13
3 / 1 / 2
8,069
621
8,189
9,535
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
6,382
491
2,584
10,143
6,035
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
prime_FB51
Olorun
16
11 / 1 / 1
9,732
749
14,443
7,924
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ravenwolf04
Nemesis
13
4 / 0 / 4
7,696
592
5,723
8,187
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabygirI7124
Aphrodite
9
0 / 8 / 2
5,458
420
1,632
9,463
3,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Dreydreydrey
Sun Wukong
12
1 / 3 / 0
6,508
501
4,822
10,222
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
10
3 / 2 / 1
6,158
474
6,233
8,661
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Scynamic
Bacchus
7
0 / 3 / 3
5,579
429
5,057
11,557
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
dragonzcrazy
Hun Batz
11
1 / 5 / 0
6,811
524
4,141
12,170
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
21
Kills
5
5
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
3
3
0.83
L
Aphrodite
BabygirI7124
Aphrodite
0
8
2
0.13
L
Sun Wukong
Dreydreydrey
Sun Wukong
1
3
0
0.33
L
Hou Yi
3
2
1
1.75
W
Bellona
3
1
2
4
L
Bacchus
Scynamic
Bacchus
0
3
3
0.5
L
Hun Batz
dragonzcrazy
Hun Batz
1
5
0
0.2
W
2
0
2
3
W
Olorun
prime_FB51
Olorun
11
1
1
11.5
W
Nemesis
ravenwolf04
Nemesis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
21,885
43,624
Taken
52,073
25,225
Mitigated
28,035
14,436
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,750
4,129
0
3,666
7,835
2,077
284
1,554
6,281
0
40,127
L
Aphrodite
BabygirI7124
Aphrodite
1,632
459
180
2,086
9,463
3,520
62
6,807
2,656
15,948
0
L
Sun Wukong
Dreydreydrey
Sun Wukong
4,822
1,475
0
2,835
10,222
8,865
0
895
9,327
0
30,955
L
Hou Yi
6,233
2,527
0
2,913
8,661
2,328
320
1,856
6,805
0
29,319
W
Bellona
8,189
2,360
73
1,498
9,535
10,376
768
0
9,535
3,366
41,157
L
Bacchus
Scynamic
Bacchus
5,057
981
0
3,805
11,557
10,251
116
4,257
7,300
14,980
0
L
Hun Batz
dragonzcrazy
Hun Batz
4,141
783
0
2,868
12,170
3,071
108
2,188
9,982
0
31,687
W
2,584
23
749
1,184
10,143
6,035
162
2,043
8,100
12,869
0
W
Olorun
prime_FB51
Olorun
14,443
7,228
0
4,270
7,924
3,416
2,628
3,026
4,898
65,353
5,827
W
Nemesis
ravenwolf04
Nemesis
5,723
1,887
0
2,996
8,187
3,321
574
183
8,004
0
47,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
30,514
363
Minions Killed
229
0
Camps Cleared
0
1,265,133
Distance Traveled
1,229,626
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,086
545
57
4
0
192,392
4
L
Aphrodite
5,458
420
31
2
0
227,279
0
L
Sun Wukong
6,508
501
64
5
0
246,675
2
L
Hou Yi
6,158
474
51
4
0
228,422
1
W
Bellona
8,069
621
81
6
0
278,003
0
L
Bacchus
5,579
429
13
1
0
259,034
0
L
Hun Batz
6,811
524
70
5
0
268,216
1
W
Cthulhu
6,382
491
19
1
0
251,045
3
W
Olorun
9,732
749
127
10
0
257,170
1
W
Nemesis
7,696
592
79
6
0
286,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role