Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CarlySlayJ
Ra
Level 122
God Stats
2W - 1L
1,948 SR
Queue Stats
435W - 426L
1,534 Elo+
Party 1
Sol
Sol
Hrazzad
Sol
Level 113
God Stats
7W - 3L
1,622 SR
Queue Stats
325W - 291L
1,518 Elo+
Party 1
Bakasura
Bakasura
Polkhg
Bakasura
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
78W - 59L
1,521 Elo+
Solo
Achilles
Achilles
xaxscratchxax
Achilles
Level 160
God Stats
11W - 4L
1,638 SR
Queue Stats
412W - 413L
1,550 Elo+
Solo
Team Averages
Level 130
1,696 SR
1,525 Elo+

VS

Team Averages
Level 105
1,425 SR
1,532 Elo+
Terra
Terra
BlueDemon617
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,651 Elo+
Solo
Chiron
Chiron
PH21215
Chiron
Level 135
God Stats
7W - 11L
1,381 SR
Queue Stats
631W - 685L
1,444 Elo+
Solo
Eset
Eset
SpeedDemonNola
Eset
Level 34
God Stats
4W - 11L
1,291 SR
Queue Stats
326W - 357L
1,540 Elo+
Solo
Jing Wei
Jing Wei
kiddkhaoz
Jing Wei
Level 147
God Stats
2W - 4L
1,468 SR
Queue Stats
200W - 206L
1,466 Elo+
Solo
Ganesha
Ganesha
xCarlosDiasx
Ganesha
Level 160
God Stats
7W - 6L
1,483 SR
Queue Stats
391W - 385L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 4 / 6
6,821
853
4,160
7,594
6,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 8
6,917
865
4,727
3,341
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
14
8 / 2 / 3
8,356
1,045
13,031
7,439
2,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Polkhg
Bakasura
12
0 / 1 / 7
6,836
855
1,076
8,384
5,002
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
xaxscratchxax
Achilles
12
1 / 2 / 7
6,663
833
7,554
8,990
9,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,672
834
2,391
9,860
10,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
PH21215
Chiron
12
3 / 4 / 5
7,207
901
7,992
8,278
3,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 6
7,795
974
11,387
5,965
3,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
kiddkhaoz
Jing Wei
1
0 / 0 / 0
1,960
245
0
0
0
Ganesha
xCarlosDiasx
Ganesha
14
0 / 2 / 10
7,182
898
7,135
10,546
10,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
11
Kills
9
10
Deaths
11
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
4
6
1
L
3
3
3
1.5
W
1
1
8
5
W
Sol
8
2
3
4.75
L
Chiron
PH21215
Chiron
3
4
5
1.38
W
Bakasura
Polkhg
Bakasura
0
1
7
3.5
L
3
2
6
3
L
Jing Wei
kiddkhaoz
Jing Wei
0
0
0
0
L
Ganesha
xCarlosDiasx
Ganesha
0
2
10
2.5
W
Achilles
xaxscratchxax
Achilles
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,548
Damage
28,905
35,748
Taken
34,649
25,008
Mitigated
28,442
16,217
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,160
583
751
626
7,594
6,626
0
4,456
3,138
0
11,633
L
2,391
538
1,143
1,231
9,860
10,561
0
4,730
4,702
3,428
0
W
4,727
574
2,460
1,401
3,341
1,194
654
2,126
1,215
12,848
0
W
Sol
13,031
6,175
304
2,495
7,439
2,414
1,738
4,729
2,710
23,739
0
L
Chiron
PH21215
Chiron
7,992
2,830
1,191
1,984
8,278
3,642
96
4,417
3,530
0
16,343
W
Bakasura
Polkhg
Bakasura
1,076
576
213
4,079
8,384
5,002
311
5,989
2,395
0
2,344
L
11,387
338
1,231
688
5,965
3,378
0
3,090
2,771
28,220
0
L
Jing Wei
kiddkhaoz
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
xCarlosDiasx
Ganesha
7,135
122
869
1,767
10,546
10,861
0
5,049
4,986
14,320
0
W
Achilles
xaxscratchxax
Achilles
7,554
1,403
1,318
2,570
8,990
9,772
172
3,613
5,377
0
9,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
30,816
78
Minions Killed
71
0
Camps Cleared
0
716,086
Distance Traveled
597,177
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,821
853
23
3
0
125,752
0
L
Terra
6,672
834
3
0
0
149,088
0
W
Ra
6,917
865
16
2
0
149,438
2
W
Sol
8,356
1,045
30
4
0
128,468
0
L
Chiron
7,207
901
22
3
0
141,404
0
W
Bakasura
6,836
855
7
1
0
168,357
2
L
Eset
7,795
974
46
6
0
154,974
1
L
Jing Wei
1,960
245
0
0
0
0
0
L
Ganesha
7,182
898
0
0
0
151,711
1
W
Achilles
6,663
833
2
0
0
144,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role