Player Matchup

Arachne
Arachne
Shiny971
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Solo
Kukulkan
Kukulkan
imnotasmurflolol
Kukulkan
Level 16
God Stats
2W - 1L
1,455 SR
Queue Stats
52W - 35L
1,567 Elo+
Solo
Rama
Rama
janüüüs
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 112L
1,665 Elo+
Solo
Agni
Agni
texmex21
Agni
Level 18
God Stats
2W - 0L
1,683 SR
Queue Stats
18W - 17L
1,541 Elo+
Solo
Cabrakan
Cabrakan
神龙摆尾
Cabrakan
Level 18
God Stats
4W - 3L
1,186 SR
Queue Stats
109W - 121L
1,497 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,494 Elo+

VS

Team Averages
Level 20
1,739 SR
1,509 Elo+
Anhur
Anhur
GuggaPT
Anhur
Level 25
God Stats
1W - 1L
1,749 SR
Queue Stats
26W - 25L
1,523 Elo+
Party 1
Nemesis
Nemesis
SurchMil
Nemesis
Level 16
God Stats
3W - 1L
1,884 SR
Queue Stats
10W - 10L
1,511 Elo+
Party 1
Odin
Odin
YOUMEN20
Odin
Level 18
God Stats
3W - 2L
1,889 SR
Queue Stats
15W - 16L
1,462 Elo+
Party 1
Eset
Eset
johnny60400
Eset
Level 18
God Stats
7W - 6L
1,498 SR
Queue Stats
137W - 122L
1,588 Elo+
Solo
Mulan
Mulan
lnchu98
Mulan
Level 24
God Stats
22W - 14L
1,677 SR
Queue Stats
74W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Shiny971
Arachne
12
2 / 3 / 12
8,186
482
2,875
9,202
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 9
10,719
631
9,710
7,333
2,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 5
10,849
638
11,228
12,824
4,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
18
16 / 1 / 6
11,765
692
18,269
11,220
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
神龙摆尾
Cabrakan
13
3 / 4 / 7
9,193
541
5,344
11,689
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GuggaPT
Anhur
13
4 / 8 / 1
8,042
473
6,631
16,330
7,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SurchMil
Nemesis
12
2 / 6 / 1
7,569
445
3,830
14,307
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
1 / 5 / 3
7,043
414
5,848
11,606
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 6 / 1
6,703
394
3,554
6,442
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
lnchu98
Mulan
8
0 / 7 / 3
6,408
377
4,543
13,308
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
32
Kills
9
10
Deaths
32
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
GuggaPT
Anhur
4
8
1
0.56
W
Arachne
Shiny971
Arachne
2
3
12
2.67
L
Nemesis
SurchMil
Nemesis
2
6
1
0.42
L
Odin
1
5
3
0.5
W
4
0
9
8.5
W
7
2
5
4.75
L
2
6
1
0.42
L
Mulan
lnchu98
Mulan
0
7
3
0.21
W
Agni
16
1
6
19
W
Cabrakan
神龙摆尾
Cabrakan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,426
Damage
24,406
52,268
Taken
61,993
24,460
Mitigated
32,672
18,548
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
GuggaPT
Anhur
6,631
2,629
0
2,198
16,330
7,260
380
7,778
8,358
0
41,502
W
Arachne
Shiny971
Arachne
2,875
1,981
0
2,802
9,202
3,332
716
834
8,047
0
17,986
L
Nemesis
SurchMil
Nemesis
3,830
1,643
0
4,016
14,307
6,052
0
8,045
6,028
0
47,970
L
Odin
5,848
1,817
0
2,297
11,606
9,568
0
5,552
5,934
0
24,742
W
9,710
1,305
0
3,807
7,333
2,995
1,145
0
7,212
84,703
0
W
11,228
9,161
0
4,643
12,824
4,404
3,356
886
11,887
0
91,374
L
3,554
208
0
470
6,442
2,178
600
4,609
1,550
25,106
0
L
Mulan
lnchu98
Mulan
4,543
818
0
1,516
13,308
7,614
0
6,438
6,800
0
19,172
W
Agni
18,269
1,670
581
3,303
11,220
4,331
1,192
1,481
9,371
87,840
0
W
Cabrakan
神龙摆尾
Cabrakan
5,344
243
0
3,412
11,689
9,398
573
0
11,483
33,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
35,765
542
Minions Killed
301
0
Camps Cleared
0
1,587,215
Distance Traveled
1,268,196
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,042
473
91
5
0
288,224
5
W
Arachne
8,186
482
40
2
0
314,252
0
L
Nemesis
7,569
445
80
5
0
317,875
0
L
Odin
7,043
414
57
3
0
238,595
0
W
Kukulkan
10,719
631
154
9
0
323,726
3
W
Rama
10,849
638
144
8
0
299,807
5
L
Eset
6,703
394
43
3
0
158,389
0
L
Mulan
6,408
377
30
2
0
265,113
5
W
Agni
11,765
692
148
9
0
362,976
2
W
Cabrakan
9,193
541
56
3
0
286,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role