Player Matchup

Fenrir
Fenrir
CLWC-_-Arctic
Fenrir
Level 8
God Stats
3W - 7L
1,334 SR
Queue Stats
10W - 15L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
Forgotten_Kai
Kukulkan
Level 17
God Stats
0W - 3L
1,228 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
GmLs Casanova
Sylvanus
Level 143
God Stats
2W - 3L
1,721 SR
Queue Stats
81W - 57L
1,528 Elo+
Party 2
Horus
Horus
Tomthebom10
Horus
Level 26
God Stats
8W - 11L
1,383 SR
Queue Stats
76W - 79L
1,450 Elo+
Solo
Izanami
Izanami
focainee
Izanami
Level 6
God Stats
0W - 1L
1,857 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Team Averages
Level 40
1,505 SR
1,387 Elo+

VS

Team Averages
Level 39
1,445 SR
1,505 Elo+
Artemis
Artemis
Futuresnoow
Artemis
Level 39
God Stats
4W - 7L
1,296 SR
Queue Stats
138W - 117L
1,444 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MarioBro0613
Morgan Le Fay
Level 109
God Stats
4W - 1L
1,506 SR
Queue Stats
203W - 170L
1,539 Elo+
Party 3
Cerberus
Cerberus
Xhappy21749X
Cerberus
Level 15
God Stats
13W - 10L
1,568 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 3
Nemesis
Nemesis
bslatt
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,589 Elo+
Party 3
Arachne
Arachne
dMANDERSONb
Arachne
Level 28
God Stats
5W - 15L
1,353 SR
Queue Stats
110W - 127L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
9,249
462
9,191
20,714
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Forgotten_Kai
Kukulkan
16
3 / 7 / 2
10,072
504
8,636
11,057
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GmLs Casanova
Sylvanus
16
5 / 8 / 3
10,014
501
11,260
21,631
20,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 3 / 2
10,614
531
11,603
17,699
16,590
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
focainee
Izanami
14
1 / 6 / 3
8,940
447
5,563
12,633
3,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Futuresnoow
Artemis
19
14 / 3 / 6
11,988
599
22,690
13,760
5,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MarioBro0613
Morgan Le Fay
19
11 / 4 / 10
12,344
617
22,211
14,515
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Xhappy21749X
Cerberus
15
1 / 2 / 12
10,304
515
5,236
16,722
11,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
bslatt
Nemesis
14
0 / 7 / 4
8,811
441
4,979
14,525
6,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
dMANDERSONb
Arachne
18
5 / 3 / 4
10,962
548
13,210
17,324
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
19
Kills
31
31
Deaths
19
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Kukulkan
Forgotten_Kai
Kukulkan
3
7
2
0.57
W
Artemis
Futuresnoow
Artemis
14
3
6
5.67
L
Sylvanus
GmLs Casanova
Sylvanus
5
8
3
0.81
W
Morgan Le Fay
MarioBro0613
Morgan Le Fay
11
4
10
4
L
6
3
2
2.33
W
Cerberus
Xhappy21749X
Cerberus
1
2
12
3.5
W
Nemesis
bslatt
Nemesis
0
7
4
0.29
W
Arachne
dMANDERSONb
Arachne
5
3
4
2.33
L
Izanami
focainee
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,253
Damage
68,326
83,734
Taken
76,846
53,124
Mitigated
38,725
19,435
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,191
2,152
0
3,655
20,714
7,352
0
6,808
13,906
0
51,681
L
Kukulkan
Forgotten_Kai
Kukulkan
8,636
917
0
1,040
11,057
4,379
0
6,431
4,626
48,248
0
W
Artemis
Futuresnoow
Artemis
22,690
13,185
0
3,779
13,760
5,118
1,094
5,062
8,656
0
84,933
L
Sylvanus
GmLs Casanova
Sylvanus
11,260
2,501
809
4,381
21,631
20,930
34
6,788
14,843
36,481
9,359
W
Morgan Le Fay
MarioBro0613
Morgan Le Fay
22,211
3,086
0
5,216
14,515
6,282
471
4,606
9,659
90,774
0
L
11,603
4,528
744
6,629
17,699
16,590
278
4,105
13,594
8,793
48,970
W
Cerberus
Xhappy21749X
Cerberus
5,236
176
2,298
5,238
16,722
11,636
356
6,865
9,523
35,200
0
W
Nemesis
bslatt
Nemesis
4,979
2,543
0
3,536
14,525
6,940
1,255
2,575
11,220
0
33,960
W
Arachne
dMANDERSONb
Arachne
13,210
8,549
0
7,076
17,324
8,749
514
1,411
15,654
0
100,583
L
Izanami
focainee
Izanami
5,563
4,000
0
2,177
12,633
3,873
1,447
3,367
9,266
0
54,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,889
Gold Earned
54,409
473
Minions Killed
525
0
Camps Cleared
0
1,667,632
Distance Traveled
1,876,606
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,249
462
75
4
0
379,582
2
L
Kukulkan
10,072
504
97
5
0
338,256
5
W
Artemis
11,988
599
110
6
0
327,298
1
L
Sylvanus
10,014
501
67
3
0
314,576
2
W
Morgan Le Fay
12,344
617
146
7
0
357,465
2
L
Horus
10,614
531
108
5
0
334,473
0
W
Cerberus
10,304
515
71
4
0
383,476
0
W
Nemesis
8,811
441
70
4
0
326,885
1
W
Arachne
10,962
548
128
6
0
481,482
0
L
Izanami
8,940
447
126
6
0
300,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role