Player Matchup

Medusa
Medusa
Mystic Luna6645
Medusa
Level 17
God Stats
4W - 4L
1,350 SR
Queue Stats
67W - 42L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
Nacho Iimbre
Baron Samedi
Level 121
God Stats
6W - 3L
1,646 SR
Queue Stats
279W - 265L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
Nishtastic
Kukulkan
Level 68
God Stats
10W - 9L
1,355 SR
Queue Stats
37W - 39L
1,341 Elo+
Party 1
Team Averages
Level 69
1,450 SR
1,510 Elo+

VS

Team Averages
Level 50
1,481 SR
1,394 Elo+
Sol
Sol
ISaintLucifer-
Sol
Level 88
God Stats
12W - 5L
1,692 SR
Queue Stats
21W - 13L
1,478 Elo+
Party 2
Chaac
Chaac
LowKey_-Bo
Chaac
Level 52
God Stats
29W - 38L
1,405 SR
Queue Stats
208W - 296L
1,366 Elo+
Party 2
Pele
Pele
Truman_CrUgar
Pele
Level 9
God Stats
6W - 9L
1,345 SR
Queue Stats
9W - 16L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
11,696
731
15,561
15,804
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Nacho Iimbre
Baron Samedi
15
7 / 5 / 6
11,557
722
11,938
17,500
6,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Nishtastic
Kukulkan
16
4 / 1 / 11
11,549
722
15,625
7,942
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
10,490
656
14,164
15,730
5,292
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
1 / 6 / 7
9,696
606
7,338
18,454
19,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 4
11,047
690
12,614
16,730
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
10
10
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Chaac
1
6
7
0.75
W
7
4
8
2.75
W
Baron Samedi
Nacho Iimbre
Baron Samedi
7
5
6
2
W
Kukulkan
Nishtastic
Kukulkan
4
1
11
9.5
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
34,116
41,246
Taken
50,914
14,487
Mitigated
30,245
14,647
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,164
3,728
265
2,833
15,730
5,292
385
7,727
8,003
38,522
0
L
Chaac
7,338
1,262
0
3,635
18,454
19,112
0
10,927
7,527
0
28,968
W
15,561
5,262
0
3,960
15,804
5,164
1,858
4,595
11,209
0
67,344
W
Baron Samedi
Nacho Iimbre
Baron Samedi
11,938
763
1,349
7,057
17,500
6,707
953
6,740
10,760
27,858
0
W
Kukulkan
Nishtastic
Kukulkan
15,625
898
107
2,174
7,942
2,616
208
3,337
4,605
47,530
0
L
12,614
1,526
0
2,254
16,730
5,841
0
9,463
7,267
0
45,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
31,233
192
Minions Killed
177
8
Camps Cleared
6
851,991
Distance Traveled
826,313
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,490
656
58
4
1
237,377
0
L
Chaac
9,696
606
48
3
2
280,936
1
W
Medusa
11,696
731
77
5
5
291,684
5
W
Baron Samedi
11,557
722
37
2
1
254,860
1
W
Kukulkan
11,549
722
78
5
2
305,447
3
L
Pele
11,047
690
71
4
3
308,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role