Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Cactus_ddg_YT
Gilgamesh
Level 58
God Stats
4W - 2L
1,428 SR
Queue Stats
118W - 97L
1,332 Elo+
Party 2
Nox
Nox
P8tient_zer0
Nox
Level 68
God Stats
5W - 4L
1,704 SR
Queue Stats
242W - 252L
1,388 Elo+
Party 2
Hercules
Hercules
TheSkinwalker93
Hercules
Level 41
God Stats
2W - 1L
1,473 SR
Queue Stats
20W - 38L
1,233 Elo+
Party 2
Cerberus
Cerberus
xHustl4x
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 141L
1,339 Elo+
Solo
Team Averages
Level 82
1,521 SR
1,359 Elo+

VS

Team Averages
Level 56
1,514 SR
1,321 Elo+
Bastet
Bastet
CosmicBreadX
Bastet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,293 Elo+
Party 1
Anhur
Anhur
CrimsonDino06
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,317 Elo+
Party 1
Artemis
Artemis
Danilo GKaKa
Artemis
Level 106
God Stats
4W - 4L
1,622 SR
Queue Stats
211W - 210L
1,344 Elo+
Solo
Khepri
Khepri
XXCallofSasukeX
Khepri
Level 46
God Stats
5W - 3L
1,621 SR
Queue Stats
83W - 95L
1,321 Elo+
Party 1
Nemesis
Nemesis
unkn0wnb0i
Nemesis
Level 67
God Stats
0W - 1L
1,325 SR
Queue Stats
74W - 79L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 1 / 17
10,962
843
13,113
9,321
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Cactus_ddg_YT
Gilgamesh
19
13 / 4 / 13
11,965
920
16,888
19,471
10,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 1 / 21
10,841
834
13,642
14,271
7,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
16
0 / 1 / 20
9,704
746
5,091
11,689
11,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
xHustl4x
Cerberus
17
5 / 2 / 15
10,999
846
8,107
24,436
17,333
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
0 / 9 / 4
7,381
568
15,052
12,039
5,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 6 / 5
7,228
556
2,069
6,970
1,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Danilo GKaKa
Artemis
17
3 / 5 / 5
9,238
711
18,768
10,748
4,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 6 / 5
7,969
613
8,550
16,124
18,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
unkn0wnb0i
Nemesis
16
5 / 7 / 3
9,127
702
13,501
17,385
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
33
Kills
8
9
Deaths
33
86
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
1
17
17.5
W
Gilgamesh
Cactus_ddg_YT
Gilgamesh
13
4
13
4.88
L
Bastet
0
9
4
0.22
L
0
6
5
0.42
L
Artemis
Danilo GKaKa
Artemis
3
5
5
1.1
W
6
1
21
16.5
W
Hercules
0
1
20
10
L
0
6
5
0.42
L
Nemesis
unkn0wnb0i
Nemesis
5
7
3
0.93
W
Cerberus
xHustl4x
Cerberus
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
57,940
79,188
Taken
63,266
51,040
Mitigated
37,267
37,400
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,113
448
1,424
2,210
9,321
4,136
811
1,276
8,045
29,628
0
W
Gilgamesh
Cactus_ddg_YT
Gilgamesh
16,888
6,521
2,286
5,894
19,471
10,879
2,684
2,141
17,330
0
37,613
L
Bastet
15,052
3,761
722
646
12,039
5,078
0
5,202
6,837
0
21,947
L
2,069
256
290
205
6,970
1,950
0
3,560
3,410
0
3,365
L
Artemis
Danilo GKaKa
Artemis
18,768
8,392
1,117
1,736
10,748
4,316
0
8,081
2,667
0
39,221
W
13,642
1,660
2,866
4,557
14,271
7,345
844
977
13,294
27,162
0
W
Hercules
5,091
1,184
1,985
2,325
11,689
11,347
448
1,398
10,291
0
13,861
L
8,550
499
207
3,678
16,124
18,152
0
9,429
6,695
20,046
0
L
Nemesis
unkn0wnb0i
Nemesis
13,501
3,804
794
4,297
17,385
7,771
0
8,590
8,795
0
18,912
W
Cerberus
xHustl4x
Cerberus
8,107
774
1,595
12,258
24,436
17,333
188
2,758
21,678
19,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,471
Gold Earned
40,943
169
Minions Killed
79
0
Camps Cleared
0
1,289,575
Distance Traveled
988,500
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,962
843
30
2
0
279,366
0
W
Gilgamesh
11,965
920
46
4
0
249,439
0
L
Bastet
7,381
568
6
0
0
210,962
0
L
Anhur
7,228
556
3
0
0
106,470
0
L
Artemis
9,238
711
38
3
0
212,826
0
W
Nox
10,841
834
38
3
0
253,908
0
W
Hercules
9,704
746
21
2
0
271,104
3
L
Khepri
7,969
613
19
1
0
210,046
0
L
Nemesis
9,127
702
13
1
0
248,196
1
W
Cerberus
10,999
846
34
3
0
235,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role