Player Matchup

Cupid
Cupid
Ceasa
Cupid
Level 3
God Stats
1W - 3L
1,532 SR
Queue Stats
5W - 7L
1,486 Elo+
Solo
Xing Tian
Xing Tian
Dr3adfull
Xing Tian
Level 23
God Stats
1W - 1L
1,763 SR
Queue Stats
161W - 150L
1,525 Elo+
Solo
Merlin
Merlin
GrimothHeourn
Merlin
Level 12
God Stats
2W - 1L
1,728 SR
Queue Stats
18W - 13L
1,655 Elo+
Solo
Ullr
Ullr
PadreOrpheus
Ullr
Level 18
God Stats
0W - 2L
1,356 SR
Queue Stats
53W - 34L
1,669 Elo+
Solo
Freya
Freya
Viper95274
Freya
Level 20
God Stats
4W - 2L
1,586 SR
Queue Stats
46W - 38L
1,534 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,574 Elo+

VS

Team Averages
Level 24
1,505 SR
1,584 Elo+
Fafnir
Fafnir
ChordKingII
Fafnir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,545 Elo+
Solo
Chronos
Chronos
DarkBlizzard724
Chronos
Level 24
God Stats
27W - 20L
1,410 SR
Queue Stats
151W - 156L
1,548 Elo+
Solo
Zeus
Zeus
ImANooooBis
Zeus
Level 24
God Stats
1W - 0L
1,425 SR
Queue Stats
25W - 20L
1,690 Elo+
Solo
Anubis
Anubis
facelfulace
Anubis
Level 27
God Stats
18W - 7L
1,714 SR
Queue Stats
111W - 110L
1,541 Elo+
Solo
Ravana
Ravana
vsCosmo
Ravana
Level 27
God Stats
7W - 10L
1,478 SR
Queue Stats
333W - 304L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ceasa
Cupid
12
1 / 9 / 1
7,850
393
8,055
13,346
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Dr3adfull
Xing Tian
13
1 / 3 / 5
8,432
422
5,690
16,614
12,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 3
10,150
508
10,175
13,263
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 6 / 2
9,781
489
10,000
15,130
5,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
15
5 / 7 / 3
9,902
495
7,874
17,219
6,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 1 / 13
10,255
513
5,247
15,038
20,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 5
9,331
467
9,253
12,357
4,862
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 7 / 6
9,632
482
11,696
10,935
3,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
19
8 / 2 / 8
12,260
613
11,168
12,846
7,112
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
vsCosmo
Ravana
20
14 / 1 / 7
12,627
631
20,598
10,411
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
29
29
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ceasa
Cupid
1
9
1
0.17
W
Fafnir
2
1
13
8.5
W
4
3
5
2.17
L
Xing Tian
Dr3adfull
Xing Tian
1
3
5
1.17
L
6
4
3
1.88
W
1
7
6
0.57
L
1
6
2
0.33
L
Freya
5
7
3
0.93
W
Anubis
8
2
8
6
W
Ravana
vsCosmo
Ravana
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
57,962
75,572
Taken
61,587
33,051
Mitigated
41,308
17,339
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ceasa
Cupid
8,055
4,727
323
2,171
13,346
3,758
0
6,698
6,648
0
42,076
W
Fafnir
5,247
1,161
0
4,075
15,038
20,570
480
4,268
10,770
22,661
0
W
9,253
2,978
347
2,917
12,357
4,862
1,522
3,849
8,508
54,574
0
L
Xing Tian
Dr3adfull
Xing Tian
5,690
700
0
1,431
16,614
12,989
0
10,488
6,126
29,743
0
L
10,175
93
0
4,782
13,263
4,137
0
5,566
7,697
76,435
0
W
11,696
407
636
866
10,935
3,993
528
8,109
2,826
58,101
0
L
10,000
4,046
0
3,509
15,130
5,905
940
7,340
7,790
0
67,795
L
Freya
7,874
3,115
0
5,123
17,219
6,262
0
7,272
9,947
51,393
0
W
Anubis
11,168
1,029
0
6,755
12,846
7,112
834
2,714
10,132
73,351
0
W
Ravana
vsCosmo
Ravana
20,598
7,467
0
5,316
10,411
4,771
1,843
4,799
5,612
0
103,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,115
Gold Earned
54,105
435
Minions Killed
526
0
Camps Cleared
0
1,786,605
Distance Traveled
1,888,617
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,850
393
67
3
0
321,265
4
W
Fafnir
10,255
513
31
2
0
378,860
0
W
Chronos
9,331
467
89
4
0
354,356
2
L
Xing Tian
8,432
422
38
2
0
422,263
6
L
Merlin
10,150
508
119
6
0
380,033
4
W
Zeus
9,632
482
100
5
0
361,077
0
L
Ullr
9,781
489
115
6
0
321,225
3
L
Freya
9,902
495
96
5
0
341,819
6
W
Anubis
12,260
613
151
8
0
331,387
1
W
Ravana
12,627
631
155
8
0
462,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role