Player Matchup

Chaac
Chaac
DKtrunck_2
Chaac
Level 28
God Stats
6W - 11L
1,401 SR
Queue Stats
47W - 61L
1,377 Elo+
Party 1
Bastet
Bastet
GriffQB12
Bastet
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
hoodedassasin22
Jormungandr
Level 29
God Stats
43W - 37L
1,512 SR
Queue Stats
94W - 106L
1,415 Elo+
Party 4
Sylvanus
Sylvanus
jakej1147
Sylvanus
Level 125
God Stats
14W - 10L
1,297 SR
Queue Stats
275W - 250L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lccyyy
Tsukuyomi
Level 86
God Stats
7W - 3L
1,688 SR
Queue Stats
217W - 203L
1,494 Elo+
Party 4
Team Averages
Level 82
1,479 SR
1,438 Elo+

VS

Team Averages
Level 83
1,553 SR
1,460 Elo+
Cerberus
Cerberus
JimFrigglnLahey
Cerberus
Level 69
God Stats
16W - 18L
1,401 SR
Queue Stats
719W - 742L
1,477 Elo+
Party 3
Odin
Odin
Nvnzo
Odin
Level 32
God Stats
154W - 121L
1,551 SR
Queue Stats
208W - 183L
1,497 Elo+
Party 3
Sol
Sol
SEYVANHEL
Sol
Level 127
God Stats
36W - 24L
1,626 SR
Queue Stats
1,805W - 2,003L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
SEYVANHEL2
Zhong Kui
Level 42
God Stats
4W - 4L
1,567 SR
Queue Stats
84W - 103L
1,378 Elo+
Party 2
Hades
Hades
Who is Kasper
Hades
Level 145
God Stats
63W - 40L
1,619 SR
Queue Stats
515W - 494L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 3 / 0
6,457
497
1,010
7,403
3,556
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
GriffQB12
Bastet
13
2 / 3 / 1
7,177
552
2,487
9,057
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
hoodedassasin22
Jormungandr
11
2 / 0 / 9
7,257
558
5,977
9,136
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
jakej1147
Sylvanus
12
3 / 1 / 5
7,300
562
8,935
7,630
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
lccyyy
Tsukuyomi
11
9 / 1 / 2
7,362
566
12,499
10,017
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 7 / 0
5,126
394
2,582
13,596
5,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Nvnzo
Odin
12
4 / 0 / 0
7,562
582
4,746
4,198
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,202
477
7,532
9,382
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
SEYVANHEL2
Zhong Kui
12
0 / 1 / 0
6,977
537
3,651
6,715
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 2 / 0
7,313
563
4,777
11,111
4,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
8
8
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
3
0
0
W
Bastet
GriffQB12
Bastet
2
3
1
0.83
L
Cerberus
0
7
0
0
L
Odin
Nvnzo
Odin
4
0
0
4
L
1
6
1
0.25
L
Zhong Kui
SEYVANHEL2
Zhong Kui
0
1
0
0
L
3
2
0
1.5
W
Jormungandr
hoodedassasin22
Jormungandr
2
0
9
6.5
W
Sylvanus
jakej1147
Sylvanus
3
1
5
5.5
W
Tsukuyomi
lccyyy
Tsukuyomi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
23,288
43,243
Taken
45,002
18,557
Mitigated
17,583
16,090
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,010
267
0
701
7,403
3,556
880
240
7,163
111
28,600
W
Bastet
GriffQB12
Bastet
2,487
629
0
4,072
9,057
2,680
0
2,811
6,246
0
42,523
L
Cerberus
2,582
40
81
2,836
13,596
5,159
0
5,140
8,456
14,420
0
L
Odin
Nvnzo
Odin
4,746
931
0
1,545
4,198
2,956
332
102
4,096
4,619
30,729
L
7,532
3,013
0
1,875
9,382
1,615
849
2,437
6,945
29,382
0
L
Zhong Kui
SEYVANHEL2
Zhong Kui
3,651
479
0
3,932
6,715
3,729
836
2,529
4,186
40,268
0
L
4,777
353
60
4,442
11,111
4,124
0
3,753
7,358
41,371
0
W
Jormungandr
hoodedassasin22
Jormungandr
5,977
1,870
563
1,436
9,136
5,418
571
5,985
3,151
35,902
0
W
Sylvanus
jakej1147
Sylvanus
8,935
2,500
933
3,860
7,630
3,689
812
4,259
3,371
33,080
9,607
W
Tsukuyomi
lccyyy
Tsukuyomi
12,499
4,559
972
3,553
10,017
3,214
564
5,568
4,449
0
27,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,553
Gold Earned
33,180
351
Minions Killed
346
0
Camps Cleared
0
1,306,905
Distance Traveled
1,162,160
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,457
497
77
6
0
258,180
2
W
Bastet
7,177
552
91
7
0
287,856
0
L
Cerberus
5,126
394
36
3
0
198,761
1
L
Odin
7,562
582
69
5
0
297,192
2
L
Sol
6,202
477
62
5
0
205,614
0
L
Zhong Kui
6,977
537
97
7
0
234,206
0
L
Hades
7,313
563
82
6
0
226,387
1
W
Jormungandr
7,257
558
64
5
0
261,677
0
W
Sylvanus
7,300
562
76
6
0
229,685
2
W
Tsukuyomi
7,362
566
43
3
0
269,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role