Player Matchup

Kukulkan
Kukulkan
Arrrvy
Kukulkan
Level 17
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Cthulhu
Cthulhu
Dizzexe
Cthulhu
Level 59
God Stats
0W - 1L
1,864 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Medusa
Medusa
EMIJAVO2012
Medusa
Level 126
God Stats
7W - 4L
1,249 SR
Queue Stats
22W - 28L
1,406 Elo+
Solo
Ravana
Ravana
Its XbuttThundr
Ravana
Level 25
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Tyr
Tyr
Spitonmyrocket
Tyr
Level 18
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,233 Elo+

VS

Team Averages
Level 138
1,496 SR
1,423 Elo+
Kukulkan
Kukulkan
ByMathZzz
Kukulkan
Level 130
God Stats
1W - 0L
1,707 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 1
Anhur
Anhur
DaJMan965
Anhur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 140L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
IChazyI
Zhong Kui
Level 123
God Stats
8W - 8L
1,465 SR
Queue Stats
42W - 50L
1,452 Elo+
Party 1
Serqet
Serqet
oxkor
Serqet
Level 154
God Stats
1W - 0L
1,371 SR
Queue Stats
27W - 32L
1,428 Elo+
Party 1
Osiris
Osiris
washuM
Osiris
Level 159
God Stats
1W - 1L
1,438 SR
Queue Stats
29W - 37L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arrrvy
Kukulkan
13
0 / 6 / 2
6,755
614
5,653
11,028
4,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Dizzexe
Cthulhu
14
1 / 4 / 1
7,821
711
8,530
14,536
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
12
1 / 7 / 2
6,906
628
5,426
9,853
3,699
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 3
6,516
592
4,376
9,010
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 2
7,667
697
5,270
10,654
7,860
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ByMathZzz
Kukulkan
16
6 / 0 / 15
10,299
936
11,756
3,998
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
DaJMan965
Anhur
16
7 / 1 / 9
10,157
923
9,324
7,727
3,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
IChazyI
Zhong Kui
16
4 / 1 / 8
9,241
840
8,739
9,199
6,855
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
oxkor
Serqet
14
5 / 2 / 13
9,554
869
5,091
8,596
3,403
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
washuM
Osiris
14
4 / 0 / 17
10,010
910
8,444
11,982
12,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
4
Kills
26
26
Deaths
4
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arrrvy
Kukulkan
0
6
2
0.17
W
Kukulkan
ByMathZzz
Kukulkan
6
0
15
13.5
W
Anhur
DaJMan965
Anhur
7
1
9
11.5
L
Cthulhu
Dizzexe
Cthulhu
1
4
1
0.38
L
Medusa
1
7
2
0.29
W
Zhong Kui
IChazyI
Zhong Kui
4
1
8
8
L
0
5
3
0.3
L
2
4
2
0.75
W
Serqet
oxkor
Serqet
5
2
13
5.75
W
Osiris
washuM
Osiris
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
43,354
55,081
Taken
41,502
31,566
Mitigated
27,670
4,620
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arrrvy
Kukulkan
5,653
690
0
0
11,028
4,280
0
4,468
6,560
21,091
0
W
Kukulkan
ByMathZzz
Kukulkan
11,756
274
1,480
1,069
3,998
1,713
1,247
2,079
1,919
41,477
0
W
Anhur
DaJMan965
Anhur
9,324
6,292
0
1,840
7,727
3,048
1,010
3,513
4,214
0
39,967
L
Cthulhu
Dizzexe
Cthulhu
8,530
276
230
1,423
14,536
12,216
0
5,364
8,924
24,050
0
L
Medusa
5,426
2,574
0
1,099
9,853
3,699
0
3,672
6,085
0
14,455
W
Zhong Kui
IChazyI
Zhong Kui
8,739
707
0
3,422
9,199
6,855
2,271
3,762
5,437
29,159
0
L
4,376
870
271
525
9,010
3,511
0
3,165
5,664
0
13,056
L
5,270
695
0
1,072
10,654
7,860
0
3,826
6,461
0
21,432
W
Serqet
oxkor
Serqet
5,091
996
0
840
8,596
3,403
807
3,563
5,033
0
13,053
W
Osiris
washuM
Osiris
8,444
3,000
1,542
968
11,982
12,651
91
1,941
10,041
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
49,261
135
Minions Killed
249
5
Camps Cleared
12
929,413
Distance Traveled
1,076,435
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,755
614
35
3
0
175,037
0
W
Kukulkan
10,299
936
80
7
2
224,344
0
W
Anhur
10,157
923
71
6
1
202,929
1
L
Cthulhu
7,821
711
26
2
0
217,193
0
L
Medusa
6,906
628
27
2
2
139,280
0
W
Zhong Kui
9,241
840
59
5
3
210,990
3
L
Ravana
6,516
592
14
1
0
196,612
0
L
Tyr
7,667
697
33
3
3
201,291
0
W
Serqet
9,554
869
23
2
4
217,843
2
W
Osiris
10,010
910
16
1
2
220,329
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role