Player Matchup

Fenrir
Fenrir
Chaotic_End59597
Fenrir
Level 67
God Stats
2W - 3L
1,501 SR
Queue Stats
108W - 119L
1,417 Elo+
Party 1
Artio
Artio
Cloud9789
Artio
Level 84
God Stats
2W - 2L
1,319 SR
Queue Stats
103W - 121L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
Killertanner99
Ah Puch
Level 42
God Stats
0W - 2L
1,217 SR
Queue Stats
10W - 12L
1,297 Elo+
Party 1
Team Averages
Level 64
1,346 SR
1,377 Elo+

VS

Team Averages
Level 67
1,511 SR
1,388 Elo+
Nu Wa
Nu Wa
Biqnnan96
Nu Wa
Level 69
God Stats
55W - 30L
1,626 SR
Queue Stats
352W - 446L
1,386 Elo+
Party 2
Artemis
Artemis
Leinad2Hearts
Artemis
Level 54
God Stats
32W - 26L
1,527 SR
Queue Stats
270W - 323L
1,385 Elo+
Party 2
Horus
Horus
RedRyderGaming
Horus
Level 77
God Stats
69W - 83L
1,382 SR
Queue Stats
454W - 564L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 6
12,727
579
18,219
26,341
7,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Cloud9789
Artio
16
5 / 6 / 7
13,459
612
14,099
34,542
40,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 9
13,415
610
16,166
17,103
9,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Biqnnan96
Nu Wa
16
6 / 2 / 12
14,168
644
26,046
16,942
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
17
9 / 7 / 5
14,474
658
25,197
15,692
6,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 12
13,536
615
18,782
24,804
30,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
14
Kills
18
18
Deaths
14
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Biqnnan96
Nu Wa
6
2
12
6
L
5
8
6
1
L
Artio
Cloud9789
Artio
5
6
7
1.42
L
4
4
9
2.13
W
Artemis
9
7
5
1.64
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,484
Damage
70,025
77,986
Taken
57,438
57,793
Mitigated
42,895
23,349
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Biqnnan96
Nu Wa
26,046
5,165
573
4,160
16,942
6,358
924
11,514
5,428
72,425
0
L
18,219
6,068
0
7,276
26,341
7,538
762
11,583
14,758
0
39,297
L
Artio
Cloud9789
Artio
14,099
1,622
1,316
8,363
34,542
40,338
182
12,414
22,128
39,570
0
L
16,166
705
424
5,970
17,103
9,917
408
6,734
10,369
71,720
0
W
Artemis
25,197
15,275
773
2,155
15,692
6,030
1,422
8,663
7,029
0
62,465
W
18,782
7,505
4,459
9,222
24,804
30,507
506
10,724
14,080
9,143
31,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
42,178
194
Minions Killed
220
5
Camps Cleared
12
1,106,373
Distance Traveled
1,107,959
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,168
644
105
5
3
369,398
1
L
Fenrir
12,727
579
41
2
5
378,020
2
L
Artio
13,459
612
52
2
0
375,776
0
L
Ah Puch
13,415
610
101
5
0
352,577
1
W
Artemis
14,474
658
76
3
5
351,748
2
W
Horus
13,536
615
39
2
4
386,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role