Player Matchup

Morgan Le Fay
Morgan Le Fay
BotsAreScarry
Morgan Le Fay
Level 8
God Stats
2W - 1L
1,772 SR
Queue Stats
48W - 35L
1,585 Elo+
Solo
Nemesis
Nemesis
DamonicSinz
Nemesis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 71L
1,698 Elo+
Solo
Olorun
Olorun
DreadlockShorty
Olorun
Level 7
God Stats
3W - 2L
1,471 SR
Queue Stats
9W - 5L
1,576 Elo+
Solo
Apollo
Apollo
IlMaikyYTIl
Apollo
Level 8
God Stats
9W - 13L
1,391 SR
Queue Stats
76W - 59L
1,642 Elo+
Solo
Cerberus
Cerberus
MooseIXC
Cerberus
Level 25
God Stats
2W - 7L
1,482 SR
Queue Stats
86W - 96L
1,577 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,615 Elo+

VS

Team Averages
Level 35
1,599 SR
1,584 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Andhaka2503
Fenrir
Level 9
God Stats
4W - 2L
1,816 SR
Queue Stats
43W - 41L
1,549 Elo+
Solo
Odin
Odin
ClutchGodDom1
Odin
Level 9
God Stats
3W - 0L
1,873 SR
Queue Stats
75W - 38L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
WhitePanda2
Zhong Kui
Level 109
God Stats
14W - 15L
1,549 SR
Queue Stats
145W - 128L
1,594 Elo+
Party 1
Chiron
Chiron
moistwoody
Chiron
Level 21
God Stats
1W - 2L
1,258 SR
Queue Stats
33W - 25L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BotsAreScarry
Morgan Le Fay
9
0 / 2 / 3
5,319
532
4,615
4,126
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
DamonicSinz
Nemesis
9
2 / 3 / 1
5,293
529
3,566
7,461
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,771
477
2,520
4,679
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
8
1 / 1 / 1
4,981
498
5,800
5,365
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MooseIXC
Cerberus
8
1 / 3 / 1
4,649
465
3,084
6,655
3,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 1 / 3
5,588
559
2,772
7,192
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
2 / 1 / 1
5,191
519
2,284
5,647
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 2
6,097
610
3,539
5,714
2,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
WhitePanda2
Zhong Kui
10
2 / 1 / 2
5,862
586
4,255
6,936
4,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
moistwoody
Chiron
9
4 / 1 / 2
5,870
587
7,286
5,626
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
13
13
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
3
3.5
W
Fenrir
2
1
1
2.5
L
Morgan Le Fay
BotsAreScarry
Morgan Le Fay
0
2
3
0.75
W
3
0
2
4
L
Nemesis
DamonicSinz
Nemesis
2
3
1
0.83
L
0
4
0
0
L
Apollo
1
1
1
1.5
L
Cerberus
MooseIXC
Cerberus
1
3
1
0.5
W
Zhong Kui
WhitePanda2
Zhong Kui
2
1
2
3
W
Chiron
moistwoody
Chiron
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
20,136
28,286
Taken
31,115
10,228
Mitigated
14,554
7,078
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,772
1,010
0
1,285
7,192
4,126
0
2,663
4,529
6,811
0
W
Fenrir
2,284
209
0
2,904
5,647
2,082
0
874
4,773
0
23,626
L
Morgan Le Fay
BotsAreScarry
Morgan Le Fay
4,615
1,301
0
914
4,126
1,368
0
2,617
1,509
27,640
0
W
3,539
1,252
0
2,325
5,714
2,486
0
2,042
3,672
3,258
26,980
L
Nemesis
DamonicSinz
Nemesis
3,566
1,455
0
2,792
7,461
2,134
0
1,168
6,293
0
25,712
L
2,520
1,389
0
967
4,679
1,764
341
424
4,255
17,683
2,332
L
Apollo
5,800
3,355
0
1,083
5,365
1,594
542
534
4,831
0
33,026
L
Cerberus
MooseIXC
Cerberus
3,084
391
0
1,322
6,655
3,368
0
2,820
3,835
12,156
0
W
Zhong Kui
WhitePanda2
Zhong Kui
4,255
928
0
4,860
6,936
4,405
0
3,361
3,575
33,564
0
W
Chiron
moistwoody
Chiron
7,286
3,083
511
2,178
5,626
1,455
0
801
4,825
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
28,608
240
Minions Killed
277
0
Camps Cleared
0
844,531
Distance Traveled
966,233
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,588
559
9
1
0
183,927
2
W
Fenrir
5,191
519
55
6
0
199,853
0
L
Morgan Le Fay
5,319
532
56
6
0
140,849
1
W
Odin
6,097
610
68
7
0
198,220
2
L
Nemesis
5,293
529
54
5
0
203,463
1
L
Olorun
4,771
477
42
4
0
122,407
1
L
Apollo
4,981
498
62
6
0
195,221
4
L
Cerberus
4,649
465
26
3
0
182,591
3
W
Zhong Kui
5,862
586
74
7
0
193,795
1
W
Chiron
5,870
587
71
7
0
190,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role