Player Matchup

Jormungandr
Jormungandr
Gilgantuan
Jormungandr
Level 17
God Stats
17W - 21L
1,759 SR
Queue Stats
69W - 90L
1,556 Elo+
Party 2
Merlin
Merlin
PhreshWes
Merlin
Level 25
God Stats
11W - 11L
1,607 SR
Queue Stats
186W - 223L
1,450 Elo+
Party 2
Thanatos
Thanatos
Regulus29
Thanatos
Level 26
God Stats
4W - 10L
1,201 SR
Queue Stats
161W - 185L
1,449 Elo+
Party 2
Hercules
Hercules
brbthatsme
Hercules
Level 22
God Stats
58W - 61L
1,451 SR
Queue Stats
158W - 194L
1,410 Elo+
Party 2
Neith
Neith
thanatossage
Neith
Level 29
God Stats
10W - 7L
1,444 SR
Queue Stats
11W - 7L
1,390 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,451 Elo+

VS

Team Averages
Level 21
1,463 SR
1,391 Elo+
Vulcan
Vulcan
Carlitin85
Vulcan
Level 11
God Stats
1W - 2L
1,513 SR
Queue Stats
6W - 25L
1,227 Elo+
Party 1
Achilles
Achilles
Crazyfrut00
Achilles
Level 21
God Stats
20W - 35L
1,268 SR
Queue Stats
94W - 162L
1,227 Elo+
Party 1
Ymir
Ymir
Original35
Ymir
Level 18
God Stats
4W - 6L
1,410 SR
Queue Stats
101W - 186L
1,237 Elo+
Party 1
Ullr
Ullr
nosoyotaku12
Ullr
Level 28
God Stats
6W - 9L
1,408 SR
Queue Stats
138W - 114L
1,631 Elo+
Party 3
Ao Kuang
Ao Kuang
thisiscarlosg
Ao Kuang
Level 29
God Stats
20W - 11L
1,716 SR
Queue Stats
211W - 208L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gilgantuan
Jormungandr
17
8 / 2 / 10
11,860
494
14,806
13,606
12,902
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PhreshWes
Merlin
19
5 / 3 / 7
12,236
510
9,740
9,916
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Regulus29
Thanatos
20
11 / 4 / 6
13,694
571
16,784
17,801
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
brbthatsme
Hercules
15
5 / 1 / 15
11,648
485
12,394
18,719
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 10
9,789
408
13,390
16,947
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Carlitin85
Vulcan
14
1 / 6 / 2
9,381
391
6,101
10,789
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Crazyfrut00
Achilles
15
1 / 6 / 3
9,636
402
3,995
21,431
16,947
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 9 / 4
8,818
367
6,001
20,290
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 7
10,552
440
11,983
14,812
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
thisiscarlosg
Ao Kuang
20
10 / 3 / 4
13,104
546
20,914
21,392
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
30
Kills
15
15
Deaths
30
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Carlitin85
Vulcan
1
6
2
0.33
L
Achilles
Crazyfrut00
Achilles
1
6
3
0.42
W
Jormungandr
Gilgantuan
Jormungandr
8
2
10
6.5
L
0
9
4
0.22
W
Merlin
PhreshWes
Merlin
5
3
7
2.83
W
Thanatos
Regulus29
Thanatos
11
4
6
3.5
W
Hercules
brbthatsme
Hercules
5
1
15
12.5
L
3
6
7
1.08
W
1
5
10
1.2
L
Ao Kuang
thisiscarlosg
Ao Kuang
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,114
Damage
48,994
76,989
Taken
88,714
45,631
Mitigated
50,650
28,685
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Carlitin85
Vulcan
6,101
3,295
0
510
10,789
3,532
0
1,984
8,805
28,738
0
L
Achilles
Crazyfrut00
Achilles
3,995
1,581
68
5,682
21,431
16,947
0
8,251
13,180
0
55,063
W
Jormungandr
Gilgantuan
Jormungandr
14,806
2,360
0
2,599
13,606
12,902
1,266
5,822
7,784
58,245
0
L
6,001
599
0
2,291
20,290
16,548
0
4,936
15,354
24,785
0
W
Merlin
PhreshWes
Merlin
9,740
554
0
1,602
9,916
3,140
2,044
4,558
5,358
79,810
0
W
Thanatos
Regulus29
Thanatos
16,784
9,161
0
12,676
17,801
7,179
3,097
7,670
10,131
0
106,057
W
Hercules
brbthatsme
Hercules
12,394
4,178
0
4,529
18,719
16,806
646
9,613
9,106
0
30,809
L
11,983
4,391
0
2,789
14,812
5,411
0
4,815
9,997
0
60,808
W
13,390
5,455
0
7,279
16,947
5,604
94
5,353
11,594
0
48,497
L
Ao Kuang
thisiscarlosg
Ao Kuang
20,914
4,430
0
2,804
21,392
8,212
740
4,951
16,441
94,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,227
Gold Earned
51,491
487
Minions Killed
398
0
Camps Cleared
0
2,258,741
Distance Traveled
2,072,879
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,381
391
63
3
0
438,924
0
L
Achilles
9,636
402
84
4
0
357,127
0
W
Jormungandr
11,860
494
91
4
0
455,155
1
L
Ymir
8,818
367
36
2
0
385,643
6
W
Merlin
12,236
510
148
6
0
465,658
5
W
Thanatos
13,694
571
163
7
0
448,642
5
W
Hercules
11,648
485
29
1
0
508,694
4
L
Ullr
10,552
440
92
4
0
407,484
1
W
Neith
9,789
408
56
2
0
380,592
0
L
Ao Kuang
13,104
546
123
5
0
483,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role