Player Matchup

Hercules
Hercules
Earthsdemise
Hercules
Level 135
God Stats
9W - 5L
1,672 SR
Queue Stats
18W - 29L
1,356 Elo+
Party 2
Neith
Neith
KìllerQueen
Neith
Level 106
God Stats
2W - 9L
1,185 SR
Queue Stats
15W - 24L
1,353 Elo+
Party 2
Baron Samedi
Baron Samedi
vulrik
Baron Samedi
Level 147
God Stats
4W - 2L
1,438 SR
Queue Stats
15W - 19L
1,451 Elo+
Party 2
Team Averages
Level 129
1,432 SR
1,387 Elo+

VS

Team Averages
Level 91
1,569 SR
1,526 Elo+
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 127
God Stats
137W - 85L
1,587 SR
Queue Stats
196W - 170L
1,615 Elo+
Party 1
Medusa
Medusa
SweetBeansMcGee
Medusa
Level 63
God Stats
55W - 45L
1,619 SR
Queue Stats
126W - 94L
1,618 Elo+
Party 1
Agni
Agni
grundlesak
Agni
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Earthsdemise
Hercules
12
6 / 7 / 3
9,727
811
8,788
20,818
10,769
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 6 / 4
8,470
706
6,804
10,138
3,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
vulrik
Baron Samedi
12
1 / 7 / 6
8,295
691
5,859
11,394
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 17
10,075
840
9,991
12,920
15,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 4 / 11
9,346
779
13,271
10,553
4,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
11 / 4 / 9
10,252
854
13,086
8,216
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
20
20
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
Earthsdemise
Hercules
6
7
3
1.07
W
3
1
17
11.5
L
2
6
4
0.67
W
6
4
11
2.88
W
11
4
9
3.88
L
Baron Samedi
vulrik
Baron Samedi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
36,348
42,350
Taken
31,689
18,212
Mitigated
21,852
9,801
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Earthsdemise
Hercules
8,788
1,876
0
4,431
20,818
10,769
0
8,998
11,820
0
17,923
W
9,991
3,311
986
4,061
12,920
15,084
377
2,569
10,351
18,840
0
L
6,804
3,509
0
2,076
10,138
3,349
0
6,960
3,178
0
15,501
W
13,271
6,617
0
2,457
10,553
4,095
1,321
2,555
7,998
0
40,490
W
13,086
1,665
0
1,776
8,216
2,673
1,388
1,358
6,858
32,402
0
L
Baron Samedi
vulrik
Baron Samedi
5,859
519
587
2,707
11,394
4,094
54
7,467
3,927
22,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,492
Gold Earned
29,673
73
Minions Killed
108
3
Camps Cleared
5
592,475
Distance Traveled
664,820
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,727
811
15
1
1
220,126
2
W
Ymir
10,075
840
15
1
0
231,722
4
L
Neith
8,470
706
14
1
0
187,548
3
W
Medusa
9,346
779
50
4
4
216,924
2
W
Agni
10,252
854
43
4
1
216,174
2
L
Baron Samedi
8,295
691
44
4
2
184,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role