Player Matchup

Neith
Neith
DragonlordDavid
Neith
Level 160
God Stats
9W - 4L
1,703 SR
Queue Stats
111W - 89L
1,611 Elo+
Party 3
Nike
Nike
HerculesMWP
Nike
Level 146
God Stats
2W - 0L
1,591 SR
Queue Stats
96W - 65L
1,567 Elo+
Party 3
Tiamat
Tiamat
Monkey1979
Tiamat
Level 148
God Stats
1W - 0L
1,489 SR
Queue Stats
17W - 19L
1,528 Elo+
Party 3
Athena
Athena
Obi1Jacoby8
Athena
Level 148
God Stats
3W - 0L
1,385 SR
Queue Stats
84W - 80L
1,544 Elo+
Party 3
Baron Samedi
Baron Samedi
rocketman923
Baron Samedi
Level 155
God Stats
4W - 6L
1,714 SR
Queue Stats
53W - 54L
1,570 Elo+
Party 3
Team Averages
Level 151
1,576 SR
1,564 Elo+

VS

Team Averages
Level 107
1,478 SR
1,497 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AtlasFallen
Heimdallr
Level 89
God Stats
0W - 1L
1,704 SR
Queue Stats
9W - 9L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
GrucciSenpai
Ah Puch
Level 125
God Stats
15W - 18L
1,500 SR
Queue Stats
199W - 203L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
iEcoSenpai
Aphrodite
Level 155
God Stats
0W - 1L
1,301 SR
Queue Stats
134W - 128L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
isacori
Gilgamesh
Level 60
God Stats
0W - 1L
1,384 SR
Queue Stats
3W - 3L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,487
821
19,754
12,657
6,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 1 / 8
10,280
734
16,052
16,294
19,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Monkey1979
Tiamat
18
3 / 0 / 7
10,988
785
11,996
10,006
6,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
14
0 / 7 / 9
9,373
670
4,770
20,397
17,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
rocketman923
Baron Samedi
18
5 / 1 / 8
10,779
770
21,455
12,922
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 2 / 7
9,105
650
12,702
17,457
18,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
AtlasFallen
Heimdallr
16
2 / 2 / 7
9,542
682
13,710
13,525
5,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
GrucciSenpai
Ah Puch
15
4 / 8 / 5
9,756
697
14,663
16,493
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iEcoSenpai
Aphrodite
16
2 / 3 / 5
9,406
672
9,961
15,448
8,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
isacori
Gilgamesh
14
2 / 3 / 5
8,746
625
9,566
19,648
14,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
18
Kills
10
10
Deaths
18
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
7
1.75
L
Heimdallr
AtlasFallen
Heimdallr
2
2
7
2.75
W
7
1
6
10
L
Ah Puch
GrucciSenpai
Ah Puch
4
8
5
0.81
W
3
1
8
7
W
Tiamat
Monkey1979
Tiamat
3
0
7
6.5
W
Athena
0
7
9
0.64
L
Aphrodite
iEcoSenpai
Aphrodite
2
3
5
1.5
L
Gilgamesh
isacori
Gilgamesh
2
3
5
1.5
W
Baron Samedi
rocketman923
Baron Samedi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,027
Damage
60,602
72,276
Taken
82,571
56,191
Mitigated
53,309
23,793
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,702
483
278
1,120
17,457
18,696
0
8,208
9,249
45,853
0
L
Heimdallr
AtlasFallen
Heimdallr
13,710
6,424
0
533
13,525
5,527
0
6,681
6,844
0
39,926
W
19,754
8,240
0
6,516
12,657
6,394
355
6,326
6,331
0
53,890
L
Ah Puch
GrucciSenpai
Ah Puch
14,663
1,323
0
2,852
16,493
6,027
4
7,179
9,314
30,201
0
W
16,052
1,141
0
745
16,294
19,002
157
6,203
10,091
7,612
34,466
W
Tiamat
Monkey1979
Tiamat
11,996
1,662
0
3,077
10,006
6,740
218
7,154
2,852
48,935
0
W
Athena
4,770
1,773
932
1,711
20,397
17,715
195
9,971
10,426
11,638
0
L
Aphrodite
iEcoSenpai
Aphrodite
9,961
679
6,302
7,716
15,448
8,596
0
8,183
7,265
30,908
0
L
Gilgamesh
isacori
Gilgamesh
9,566
1,253
0
3,932
19,648
14,463
0
10,977
8,671
0
17,962
W
Baron Samedi
rocketman923
Baron Samedi
21,455
567
4,493
6,319
12,922
6,340
642
8,339
4,583
42,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,907
Gold Earned
46,555
354
Minions Killed
293
12
Camps Cleared
2
1,439,973
Distance Traveled
1,431,244
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,105
650
95
7
0
285,404
6
L
Heimdallr
9,542
682
67
5
0
302,264
0
W
Neith
11,487
821
98
7
1
266,141
2
L
Ah Puch
9,756
697
38
3
1
269,016
0
W
Nike
10,280
734
68
5
1
311,818
3
W
Tiamat
10,988
785
96
7
7
301,599
0
W
Athena
9,373
670
15
1
1
259,609
0
L
Aphrodite
9,406
672
70
5
1
262,537
2
L
Gilgamesh
8,746
625
23
2
0
312,023
1
W
Baron Samedi
10,779
770
77
6
2
300,806
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role